Player Matchup

King Arthur
King Arthur
AceTysurf_02
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,736 Elo+
Solo
Gilgamesh
Gilgamesh
CoomDoctor420
Gilgamesh
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,652 Elo+
Solo
Scylla
Scylla
JeremyRGRTuTgg
Scylla
Level 24
God Stats
7W - 5L
1,614 SR
Queue Stats
64W - 55L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
XxPadrino850xX
Kukulkan
Level 4
God Stats
3W - 1L
1,689 SR
Queue Stats
4W - 2L
1,726 Elo+
Solo
Odin
Odin
playermark14
Odin
Level 20
God Stats
8W - 8L
1,601 SR
Queue Stats
45W - 42L
1,553 Elo+
Party 1
Team Averages
Level 12
1,581 SR
1,655 Elo+

VS

Team Averages
Level 14
1,584 SR
1,597 Elo+
Mulan
Mulan
BigBlitzBoy
Mulan
Level 18
God Stats
1W - 2L
1,597 SR
Queue Stats
27W - 19L
1,663 Elo+
Solo
Nemesis
Nemesis
Bye Vehicles
Nemesis
Level 15
God Stats
1W - 1L
1,779 SR
Queue Stats
34W - 23L
1,519 Elo+
Solo
Cthulhu
Cthulhu
MayoneSO GG
Cthulhu
Level 7
God Stats
1W - 5L
1,732 SR
Queue Stats
69W - 68L
1,498 Elo+
Solo
Anubis
Anubis
NoLifeNike
Anubis
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
95W - 66L
1,666 Elo+
Solo
Neith
Neith
zlodei2524
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 70L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceTysurf_02
King Arthur
7
0 / 8 / 1
7,475
311
966
7,551
3,204
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
CoomDoctor420
Gilgamesh
20
21 / 2 / 5
15,917
663
31,303
27,625
12,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 4 / 8
13,914
580
17,103
14,673
4,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
15
2 / 11 / 9
10,628
443
6,025
16,602
5,031
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 3 / 9
11,613
484
8,040
20,453
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 2
13,562
565
14,255
16,671
20,899
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Bye Vehicles
Nemesis
18
6 / 7 / 1
11,674
486
9,974
20,312
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MayoneSO GG
Cthulhu
14
3 / 5 / 6
10,154
423
9,047
15,804
18,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
NoLifeNike
Anubis
16
9 / 8 / 5
11,371
474
20,892
15,846
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
14
1 / 10 / 9
11,275
470
4,631
21,535
14,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
32
Kills
27
28
Deaths
34
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AceTysurf_02
King Arthur
0
8
1
0.06
L
8
4
2
2.25
L
Nemesis
Bye Vehicles
Nemesis
6
7
1
0.93
W
Gilgamesh
CoomDoctor420
Gilgamesh
21
2
5
11.75
W
8
4
8
3
L
Cthulhu
MayoneSO GG
Cthulhu
3
5
6
1.2
L
Anubis
NoLifeNike
Anubis
9
8
5
1.44
W
Kukulkan
2
11
9
0.59
W
1
3
9
1.83
L
Neith
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,437
Damage
58,799
86,904
Taken
90,168
39,516
Mitigated
69,576
20,607
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AceTysurf_02
King Arthur
966
462
0
0
7,551
3,204
0
2,201
5,350
0
11,195
L
14,255
2,158
0
2,292
16,671
20,899
243
5,227
11,444
0
82,866
L
Nemesis
Bye Vehicles
Nemesis
9,974
4,034
0
6,525
20,312
8,420
143
5,434
14,878
0
93,615
W
Gilgamesh
CoomDoctor420
Gilgamesh
31,303
15,572
0
7,916
27,625
12,480
5,489
6,429
21,196
0
156,068
W
17,103
1,636
0
4,771
14,673
4,108
210
5,622
9,051
88,094
0
L
Cthulhu
MayoneSO GG
Cthulhu
9,047
913
826
2,204
15,804
18,813
38
4,598
11,206
34,971
0
L
Anubis
NoLifeNike
Anubis
20,892
690
0
5,271
15,846
7,154
201
2,994
12,852
65,478
0
W
Kukulkan
6,025
1,029
0
1,830
16,602
5,031
1,159
6,797
9,805
28,550
0
W
8,040
492
0
6,090
20,453
14,693
97
8,890
11,563
345
58,040
L
Neith
4,631
2,066
0
632
21,535
14,290
859
5,216
16,319
0
22,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,547
Gold Earned
58,036
497
Minions Killed
530
0
Camps Cleared
0
1,944,345
Distance Traveled
2,144,176
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,475
311
17
1
0
191,896
2
L
Mulan
13,562
565
162
7
0
439,787
4
L
Nemesis
11,674
486
154
6
0
475,905
3
W
Gilgamesh
15,917
663
195
8
0
517,658
0
W
Scylla
13,914
580
153
6
0
426,456
2
L
Cthulhu
10,154
423
72
3
0
452,521
3
L
Anubis
11,371
474
103
4
0
383,166
0
W
Kukulkan
10,628
443
43
2
0
345,561
4
W
Odin
11,613
484
89
4
0
462,774
0
L
Neith
11,275
470
39
2
0
392,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role