Player Matchup

Baron Samedi
Baron Samedi
AvaunaLyn20
Baron Samedi
Level 25
God Stats
19W - 18L
1,640 SR
Queue Stats
36W - 42L
1,450 Elo+
Solo
Zeus
Zeus
Shawntko
Zeus
Level 17
God Stats
35W - 45L
1,411 SR
Queue Stats
46W - 73L
1,297 Elo+
Solo
Ra
Ra
TheShooter1010
Ra
Level 13
God Stats
0W - 2L
1,210 SR
Queue Stats
12W - 20L
1,344 Elo+
Solo
Ymir
Ymir
Warchiefoptic
Ymir
Level 9
God Stats
2W - 2L
1,579 SR
Queue Stats
33W - 38L
1,326 Elo+
Solo
Kuzenbo
Kuzenbo
ZoomALu016
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,226 Elo+
Solo
Team Averages
Level 15
1,468 SR
1,328 Elo+

VS

Team Averages
Level 16
1,482 SR
1,361 Elo+
Loki
Loki
DariGamer477
Loki
Level 28
God Stats
7W - 6L
1,546 SR
Queue Stats
181W - 188L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
Kadota_Ray42
Baron Samedi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 43L
1,458 Elo+
Solo
Pele
Pele
Ladiabliita
Pele
Level 15
God Stats
28W - 33L
1,443 SR
Queue Stats
56W - 58L
1,360 Elo+
Solo
Chaac
Chaac
Liza_Cat02
Chaac
Level 7
God Stats
4W - 4L
1,421 SR
Queue Stats
11W - 10L
1,440 Elo+
Solo
Sol
Sol
Shadow Prince l
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AvaunaLyn20
Baron Samedi
20
2 / 9 / 10
13,786
919
14,130
25,007
22,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
6 / 12 / 8
15,087
1,006
42,346
27,609
11,624
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 1
11,402
760
1,562
1,512
557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 14 / 8
15,421
1,028
30,018
34,931
19,330
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ZoomALu016
Kuzenbo
19
0 / 6 / 8
12,265
818
4,227
16,858
15,489
Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 14
16,107
1,074
18,351
16,447
17,888
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Kadota_Ray42
Baron Samedi
20
10 / 0 / 22
16,329
1,089
27,133
16,980
9,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 0 / 19
14,580
972
12,502
16,497
6,916
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
20
6 / 3 / 24
15,524
1,035
19,532
27,792
36,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 14 / 13
14,070
938
22,517
23,941
10,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
134
18
Kills
42
42
Deaths
18
35
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AvaunaLyn20
Baron Samedi
2
9
10
0.78
W
15
1
14
22
W
Baron Samedi
Kadota_Ray42
Baron Samedi
10
0
22
21
W
4
0
19
13.5
W
Chaac
6
3
24
6
W
7
14
13
0.96
L
Zeus
6
12
8
0.83
L
1
1
1
1.5
L
9
14
8
0.93
L
Kuzenbo
ZoomALu016
Kuzenbo
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,283
Damage
100,035
105,917
Taken
101,657
69,285
Mitigated
81,736
12,695
Healing
23,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AvaunaLyn20
Baron Samedi
14,130
3,520
1,805
2,874
25,007
22,285
0
10,453
14,554
48,731
0
W
18,351
4,848
0
710
16,447
17,888
0
14,832
1,615
0
28,468
W
Baron Samedi
Kadota_Ray42
Baron Samedi
27,133
4,010
3,913
6,823
16,980
9,826
0
15,791
1,189
61,016
0
W
12,502
2,496
0
1,239
16,497
6,916
0
14,325
2,172
0
50,067
W
Chaac
19,532
9,029
65
8,917
27,792
36,880
0
26,126
1,666
0
29,372
W
22,517
11,082
0
1,942
23,941
10,226
0
21,209
2,732
41,962
0
L
Zeus
42,346
5,551
887
4,662
27,609
11,624
0
12,587
15,022
85,643
0
L
1,562
30
172
217
1,512
557
0
652
860
7,798
0
L
30,018
13,140
0
2,078
34,931
19,330
0
16,792
18,139
57,740
0
L
Kuzenbo
ZoomALu016
Kuzenbo
4,227
1,821
0
0
16,858
15,489
0
9,166
7,692
10,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,961
Gold Earned
76,610
262
Minions Killed
255
2
Camps Cleared
4
900,144
Distance Traveled
1,308,884
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,786
919
79
5
2
208,569
0
W
Loki
16,107
1,074
16
1
0
279,274
2
W
Baron Samedi
16,329
1,089
88
6
2
255,443
0
W
Pele
14,580
972
82
5
1
346,415
3
W
Chaac
15,524
1,035
26
2
0
249,864
0
W
Sol
14,070
938
43
3
1
177,888
0
L
Zeus
15,087
1,006
101
7
0
229,042
2
L
Ra
11,402
760
15
1
0
52,489
0
L
Ymir
15,421
1,028
61
4
0
212,703
0
L
Kuzenbo
12,265
818
6
0
0
197,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role