Player Matchup

Nemesis
Nemesis
LuisGamer0406
Nemesis
Level 29
God Stats
31W - 20L
1,497 SR
Queue Stats
109W - 107L
1,316 Elo+
Solo
Ra
Ra
antoncs_vuelve
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Kukulkan
Kukulkan
mother_magnet
Kukulkan
Level 17
God Stats
5W - 5L
1,499 SR
Queue Stats
138W - 146L
1,335 Elo+
Solo
Fenrir
Fenrir
princessbadass_0
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Olorun
Olorun
soKOolKiD3827
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,430 Elo+

VS

Team Averages
Level 13
1,514 SR
1,381 Elo+
Jormungandr
Jormungandr
MommaWolf1420
Jormungandr
Level 26
God Stats
3W - 2L
1,318 SR
Queue Stats
42W - 56L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
Ruflox09
Baron Samedi
Level 8
God Stats
3W - 0L
1,691 SR
Queue Stats
103W - 90L
1,228 Elo+
Solo
Bakasura
Bakasura
alan-zombie-
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
hof243
Izanami
Level 24
God Stats
16W - 11L
1,563 SR
Queue Stats
49W - 54L
1,336 Elo+
Solo
Kukulkan
Kukulkan
v-stron12
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
9 / 4 / 3
9,305
517
10,866
14,016
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 8
9,092
505
5,941
13,088
6,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
mother_magnet
Kukulkan
17
6 / 2 / 3
10,585
588
12,548
8,268
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 6 / 4
6,067
337
819
6,785
4,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
1 / 2 / 0
5,658
314
313
2,283
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MommaWolf1420
Jormungandr
12
1 / 4 / 2
8,744
486
3,106
11,674
9,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Ruflox09
Baron Samedi
17
10 / 2 / 4
10,955
609
13,189
12,121
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
alan-zombie-
Bakasura
12
3 / 9 / 3
8,220
457
3,152
12,725
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
hof243
Izanami
15
3 / 3 / 2
9,495
528
6,367
11,755
3,950
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
v-stron12
Kukulkan
2
0 / 1 / 0
5,377
299
455
460
76
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
17
19
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
9
4
3
2.63
W
Jormungandr
MommaWolf1420
Jormungandr
1
4
2
0.5
W
Baron Samedi
Ruflox09
Baron Samedi
10
2
4
6
W
Bakasura
alan-zombie-
Bakasura
3
9
3
0.5
L
1
5
8
1
W
Izanami
hof243
Izanami
3
3
2
1.33
L
Kukulkan
mother_magnet
Kukulkan
6
2
3
3.75
L
0
6
4
0.33
L
1
2
0
0.5
W
Kukulkan
v-stron12
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
26,269
44,440
Taken
48,735
19,922
Mitigated
25,709
7,787
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,866
5,419
332
2,687
14,016
5,091
0
4,984
8,952
0
45,643
W
Jormungandr
MommaWolf1420
Jormungandr
3,106
1,220
0
0
11,674
9,416
712
3,373
8,301
24,404
0
W
Baron Samedi
Ruflox09
Baron Samedi
13,189
727
332
4,329
12,121
6,418
603
7,477
4,644
72,718
0
W
Bakasura
alan-zombie-
Bakasura
3,152
2,388
0
1,921
12,725
5,849
0
3,585
9,140
0
34,186
L
5,941
365
1,042
3,055
13,088
6,739
197
6,460
6,603
50,515
0
W
Izanami
hof243
Izanami
6,367
3,988
0
148
11,755
3,950
2,240
4,367
7,388
0
54,444
L
Kukulkan
mother_magnet
Kukulkan
12,548
1,775
0
231
8,268
3,438
1,162
2,101
6,167
78,609
0
L
819
782
0
226
6,785
4,082
0
1,848
4,727
0
8,426
L
313
313
0
214
2,283
572
0
1,357
906
1,501
0
W
Kukulkan
v-stron12
Kukulkan
455
203
0
0
460
76
0
0
460
502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
42,791
294
Minions Killed
335
0
Camps Cleared
0
1,273,770
Distance Traveled
1,348,202
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,305
517
54
3
0
336,473
1
W
Jormungandr
8,744
486
38
2
0
341,747
0
W
Baron Samedi
10,955
609
128
7
0
320,025
3
W
Bakasura
8,220
457
64
4
0
330,419
0
L
Ra
9,092
505
88
5
0
315,915
2
W
Izanami
9,495
528
105
6
0
330,288
5
L
Kukulkan
10,585
588
135
8
0
302,577
0
L
Fenrir
6,067
337
13
1
0
238,228
0
L
Olorun
5,658
314
4
0
0
80,577
1
W
Kukulkan
5,377
299
0
0
0
25,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role