Player Matchup

Vulcan
Vulcan
GoDPrometeus
Vulcan
Level 27
God Stats
14W - 8L
1,656 SR
Queue Stats
87W - 80L
1,499 Elo+
Solo
Mercury
Mercury
SGL_HaiZeD
Mercury
Level 23
God Stats
16W - 8L
1,560 SR
Queue Stats
275W - 288L
1,340 Elo+
Party 2
Anhur
Anhur
chompy1117
Anhur
Level 29
God Stats
4W - 2L
1,571 SR
Queue Stats
83W - 112L
1,256 Elo+
Party 2
Aphrodite
Aphrodite
velhacoroca123
Aphrodite
Level 22
God Stats
19W - 17L
1,422 SR
Queue Stats
88W - 103L
1,275 Elo+
Solo
Ares
Ares
xFranco1706
Ares
Level 29
God Stats
1W - 3L
1,570 SR
Queue Stats
17W - 15L
1,513 Elo+
Solo
Team Averages
Level 26
1,556 SR
1,377 Elo+

VS

Team Averages
Level 47
1,553 SR
1,666 Elo+
Hou Yi
Hou Yi
DerFacuGamer
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 0L
1,614 Elo+
Party 1
Jormungandr
Jormungandr
Dovahkiin16
Jormungandr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 88L
1,793 Elo+
Party 1
Scylla
Scylla
FullFurry69
Scylla
Level 2
God Stats
5W - 0L
1,653 SR
Queue Stats
7W - 0L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
MikuNakano2D
Ao Kuang
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 5L
1,614 Elo+
Party 1
Artio
Artio
adrian0140
Artio
Level 70
God Stats
7W - 3L
1,613 SR
Queue Stats
164W - 69L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 3 / 0
6,217
518
7,494
6,079
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SGL_HaiZeD
Mercury
8
0 / 6 / 0
5,154
430
4,015
8,673
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
8
0 / 8 / 0
5,338
445
3,158
9,630
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
velhacoroca123
Aphrodite
7
0 / 5 / 0
4,698
392
969
7,194
3,284
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 4 / 0
4,108
342
765
4,384
3,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
8 / 0 / 3
9,204
767
6,658
5,899
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Dovahkiin16
Jormungandr
12
1 / 0 / 2
7,441
620
962
7,331
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
14
5 / 0 / 3
8,409
701
8,020
4,328
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
MikuNakano2D
Ao Kuang
12
10 / 0 / 5
8,899
742
7,993
10,983
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
13
2 / 0 / 1
7,565
630
3,696
10,983
7,325
Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
26
26
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
0
3
9.5
W
Jormungandr
Dovahkiin16
Jormungandr
1
0
2
2
W
Scylla
5
0
3
6.5
L
Vulcan
0
3
0
0
W
Ao Kuang
MikuNakano2D
Ao Kuang
10
0
5
12.5
L
Mercury
SGL_HaiZeD
Mercury
0
6
0
0
W
Artio
2
0
1
2.5
L
Anhur
0
8
0
0
L
Aphrodite
velhacoroca123
Aphrodite
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,401
Damage
27,329
35,960
Taken
39,524
13,012
Mitigated
19,450
4,196
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,658
3,981
0
4,107
5,899
1,746
428
304
5,595
0
57,895
W
Jormungandr
Dovahkiin16
Jormungandr
962
295
32
4,536
7,331
3,163
0
466
6,865
49,076
0
W
Scylla
8,020
1,078
0
595
4,328
1,483
2,669
859
3,469
55,930
0
L
Vulcan
7,494
2,458
0
965
6,079
2,244
140
4,288
1,791
41,045
0
W
Ao Kuang
MikuNakano2D
Ao Kuang
7,993
1,657
0
4,781
10,983
5,733
226
1,188
9,795
47,201
0
L
Mercury
SGL_HaiZeD
Mercury
4,015
1,837
0
0
8,673
2,285
0
5,095
3,578
0
25,408
W
Artio
3,696
121
126
6,152
10,983
7,325
0
6,411
4,572
36,737
0
L
Anhur
3,158
1,762
0
80
9,630
1,867
0
3,240
6,390
0
21,124
L
Aphrodite
velhacoroca123
Aphrodite
969
363
164
2,197
7,194
3,284
0
4,412
2,782
13,386
0
L
765
31
0
790
4,384
3,332
0
3,636
748
5,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
41,518
192
Minions Killed
476
0
Camps Cleared
0
971,150
Distance Traveled
1,231,763
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,204
767
105
9
0
237,861
4
W
Jormungandr
7,441
620
95
8
0
231,838
0
W
Scylla
8,409
701
112
9
0
237,559
1
L
Vulcan
6,217
518
74
6
0
223,607
5
W
Ao Kuang
8,899
742
72
6
0
261,734
0
L
Mercury
5,154
430
53
4
0
222,094
0
W
Artio
7,565
630
92
8
0
262,771
1
L
Anhur
5,338
445
36
3
0
205,234
0
L
Aphrodite
4,698
392
19
2
0
210,797
2
L
Ares
4,108
342
10
1
0
109,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role