Player Matchup

Odin
Odin
Dylan_killer-1
Odin
Level 16
God Stats
2W - 0L
1,774 SR
Queue Stats
46W - 32L
1,489 Elo+
Solo
Hera
Hera
GoldKardia0
Hera
Level 28
God Stats
5W - 2L
1,558 SR
Queue Stats
68W - 70L
1,441 Elo+
Solo
Xbalanque
Xbalanque
Soup_Cup927
Xbalanque
Level 13
God Stats
4W - 3L
1,488 SR
Queue Stats
28W - 21L
1,569 Elo+
Solo
Scylla
Scylla
truMSTRnutZ
Scylla
Level 28
God Stats
8W - 15L
1,453 SR
Queue Stats
195W - 184L
1,468 Elo+
Solo
Pele
Pele
xQueenZelda
Pele
Level 28
God Stats
20W - 31L
1,448 SR
Queue Stats
175W - 215L
1,514 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,496 Elo+

VS

Team Averages
Level 22
1,488 SR
1,521 Elo+
Medusa
Medusa
LunchBox0619
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Terra
Terra
REDUNHT
Terra
Level 28
God Stats
16W - 16L
1,513 SR
Queue Stats
23W - 23L
1,523 Elo+
Solo
Fenrir
Fenrir
TragicTricks
Fenrir
Level 38
God Stats
12W - 6L
1,721 SR
Queue Stats
85W - 57L
1,586 Elo+
Party 1
Sol
Sol
digggii
Sol
Level 18
God Stats
17W - 20L
1,520 SR
Queue Stats
81W - 58L
1,568 Elo+
Party 1
Bellona
Bellona
n00bcreeper95
Bellona
Level 15
God Stats
0W - 1L
1,183 SR
Queue Stats
4W - 5L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 23
14,664
1,047
15,277
25,080
31,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 8 / 20
13,087
935
19,783
13,548
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Soup_Cup927
Xbalanque
20
5 / 3 / 21
14,624
1,045
24,479
11,980
5,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
20
12 / 2 / 13
16,050
1,146
21,988
9,714
2,708
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 7 / 16
14,552
1,039
30,475
25,778
9,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 4 / 14
13,325
952
13,913
15,735
5,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
REDUNHT
Terra
20
4 / 6 / 11
15,251
1,089
8,924
28,873
39,937
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
15 / 11 / 6
16,510
1,179
33,422
32,623
15,817
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
19
3 / 3 / 12
13,347
953
22,030
19,209
8,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
19
0 / 11 / 8
11,407
815
2,633
22,955
10,800

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
75
35
Kills
24
24
Deaths
35
93
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
4
23
4.13
W
2
8
20
1.5
L
Medusa
2
4
14
2.25
L
Terra
REDUNHT
Terra
4
6
11
1.58
W
Xbalanque
Soup_Cup927
Xbalanque
5
3
21
5.17
L
Fenrir
15
11
6
1.64
L
Sol
3
3
12
3
L
Bellona
0
11
8
0.36
W
Scylla
12
2
13
9.25
W
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,002
Damage
80,922
86,100
Taken
119,395
53,634
Mitigated
80,773
5,128
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,277
3,913
0
0
25,080
31,500
0
12,737
12,077
0
31,127
W
19,783
5,283
0
91
13,548
4,539
0
4,388
9,160
34,218
0
L
Medusa
13,913
6,970
0
974
15,735
5,987
0
7,221
8,514
0
45,752
L
Terra
REDUNHT
Terra
8,924
1,271
4,217
4,882
28,873
39,937
0
9,844
19,029
34,646
0
W
Xbalanque
Soup_Cup927
Xbalanque
24,479
11,845
0
102
11,980
5,413
0
2,193
9,787
0
66,848
L
Fenrir
33,422
10,046
0
1,724
32,623
15,817
0
8,227
24,396
0
54,834
L
Sol
22,030
6,441
0
5,102
19,209
8,232
0
11,094
8,115
57,710
0
L
Bellona
2,633
879
0
189
22,955
10,800
0
5,385
17,570
0
5,780
W
Scylla
21,988
1,064
0
0
9,714
2,708
0
1,837
7,877
49,876
0
W
30,475
9,499
0
4,935
25,778
9,474
0
9,442
15,878
0
41,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,977
Gold Earned
69,840
248
Minions Killed
251
9
Camps Cleared
7
1,226,843
Distance Traveled
1,237,786
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,664
1,047
36
3
2
278,648
0
W
Hera
13,087
935
38
3
1
187,460
0
L
Medusa
13,325
952
65
5
0
250,725
0
L
Terra
15,251
1,089
59
4
0
261,657
0
W
Xbalanque
14,624
1,045
71
5
6
257,973
0
L
Fenrir
16,510
1,179
46
3
5
293,420
2
L
Sol
13,347
953
72
5
2
261,060
1
L
Bellona
11,407
815
9
1
0
170,924
0
W
Scylla
16,050
1,146
76
5
0
238,525
0
W
Pele
14,552
1,039
27
2
0
264,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role