Player Matchup

Fafnir
Fafnir
IssRip
Fafnir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,682 Elo+
Solo
Izanami
Izanami
SkuIIcrash
Izanami
Level 32
God Stats
1W - 7L
1,293 SR
Queue Stats
63W - 53L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
WA1ER
Kukulkan
Level 29
God Stats
22W - 17L
1,568 SR
Queue Stats
51W - 50L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
maxmilky
Tsukuyomi
Level 28
God Stats
16W - 17L
1,490 SR
Queue Stats
147W - 121L
1,542 Elo+
Solo
Yemoja
Yemoja
muhac
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,467 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,558 Elo+

VS

Team Averages
Level 17
1,624 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Bikkeler
Tsukuyomi
Level 30
God Stats
7W - 10L
1,487 SR
Queue Stats
41W - 41L
1,510 Elo+
Solo
Danzaburou
Danzaburou
GayLord13
Danzaburou
Level 12
God Stats
31W - 34L
1,722 SR
Queue Stats
118W - 120L
1,339 Elo+
Solo
Yemoja
Yemoja
LordBila
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,470 Elo+
Solo
Artio
Artio
Thopeggy3
Artio
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 38L
1,475 Elo+
Solo
Scylla
Scylla
Yunα
Scylla
Level 25
God Stats
5W - 2L
1,911 SR
Queue Stats
49W - 35L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IssRip
Fafnir
14
0 / 5 / 0
7,868
414
3,110
13,396
9,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
SkuIIcrash
Izanami
15
5 / 5 / 6
9,538
502
12,112
14,984
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WA1ER
Kukulkan
14
2 / 13 / 4
8,570
451
7,815
15,658
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
maxmilky
Tsukuyomi
14
7 / 7 / 3
9,237
486
9,546
14,394
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
muhac
Yemoja
13
1 / 3 / 10
9,233
486
4,975
12,383
11,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bikkeler
Tsukuyomi
17
8 / 1 / 7
10,555
556
11,128
12,070
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GayLord13
Danzaburou
14
0 / 9 / 2
8,304
437
4,902
15,901
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
LordBila
Yemoja
11
0 / 3 / 4
8,540
449
3,601
9,886
7,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Thopeggy3
Artio
18
4 / 1 / 3
11,042
581
7,955
12,246
9,094
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Yunα
Scylla
20
20 / 1 / 4
13,301
700
24,850
8,806
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
15
Kills
32
33
Deaths
15
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bikkeler
Tsukuyomi
8
1
7
11.5
W
Danzaburou
GayLord13
Danzaburou
0
9
2
0.11
L
Fafnir
IssRip
Fafnir
0
5
0
0
W
Yemoja
LordBila
Yemoja
0
3
4
0.67
L
Izanami
SkuIIcrash
Izanami
5
5
6
1.6
W
Artio
Thopeggy3
Artio
4
1
3
5.5
L
Kukulkan
WA1ER
Kukulkan
2
13
4
0.31
W
Scylla
Yunα
Scylla
20
1
4
22
L
Tsukuyomi
maxmilky
Tsukuyomi
7
7
3
1.21
L
Yemoja
muhac
Yemoja
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,558
Damage
52,436
70,815
Taken
58,909
36,145
Mitigated
30,350
12,083
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bikkeler
Tsukuyomi
11,128
3,762
0
4,343
12,070
5,718
10
2,701
9,215
0
65,401
W
Danzaburou
GayLord13
Danzaburou
4,902
1,294
0
2,619
15,901
4,633
2,021
3,005
12,780
0
50,168
L
Fafnir
IssRip
Fafnir
3,110
950
0
2,992
13,396
9,756
429
5,144
7,825
31,201
0
W
Yemoja
LordBila
Yemoja
3,601
267
788
90
9,886
7,522
0
3,830
5,970
16,306
0
L
Izanami
SkuIIcrash
Izanami
12,112
7,833
0
2,930
14,984
4,603
3,126
6,972
8,012
0
70,553
W
Artio
Thopeggy3
Artio
7,955
1,103
0
7,573
12,246
9,094
159
2,485
9,565
71,255
0
L
Kukulkan
WA1ER
Kukulkan
7,815
994
0
1,107
15,658
5,574
0
10,616
5,042
37,657
0
W
Scylla
Yunα
Scylla
24,850
1,684
260
1,576
8,806
3,383
2,146
3,069
5,479
112,995
0
L
Tsukuyomi
maxmilky
Tsukuyomi
9,546
1,424
0
2,519
14,394
4,864
0
6,946
7,429
0
50,868
L
Yemoja
muhac
Yemoja
4,975
1,087
1,450
1,085
12,383
11,348
160
6,647
5,736
15,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
51,742
364
Minions Killed
548
0
Camps Cleared
0
1,612,331
Distance Traveled
1,733,012
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,555
556
103
5
0
398,097
5
W
Danzaburou
8,304
437
96
5
0
283,310
0
L
Fafnir
7,868
414
56
3
0
307,012
4
W
Yemoja
8,540
449
26
1
0
318,893
2
L
Izanami
9,538
502
121
6
0
324,661
0
W
Artio
11,042
581
148
8
0
368,213
1
L
Kukulkan
8,570
451
77
4
0
287,710
1
W
Scylla
13,301
700
175
9
0
364,499
2
L
Tsukuyomi
9,237
486
94
5
0
342,147
6
L
Yemoja
9,233
486
16
1
0
350,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role