Player Matchup

Osiris
Osiris
Incred Claquett
Osiris
Level 14
God Stats
13W - 11L
1,497 SR
Queue Stats
15W - 15L
1,373 Elo+
Party 2
Set
Set
Incred Volt
Set
Level 22
God Stats
30W - 18L
1,635 SR
Queue Stats
32W - 24L
1,496 Elo+
Party 2
Agni
Agni
Susanita_otaku
Agni
Level 24
God Stats
1W - 2L
1,309 SR
Queue Stats
24W - 30L
1,386 Elo+
Solo
Anubis
Anubis
Tashigui72
Anubis
Level 18
God Stats
20W - 20L
1,597 SR
Queue Stats
22W - 24L
1,403 Elo+
Party 2
Izanami
Izanami
pikoo_dz
Izanami
Level 27
God Stats
4W - 3L
1,481 SR
Queue Stats
37W - 29L
1,440 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,420 Elo+

VS

Team Averages
Level 10
1,581 SR
1,402 Elo+
Ra
Ra
McRagx
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,341 Elo+
Solo
Thanatos
Thanatos
NoFeedingPls
Thanatos
Level 11
God Stats
6W - 5L
1,607 SR
Queue Stats
34W - 36L
1,460 Elo+
Solo
Izanami
Izanami
emivas
Izanami
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 18L
1,332 Elo+
Party 1
Vamana
Vamana
isacsjodin
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,463 Elo+
Party 1
Yemoja
Yemoja
lROB94l
Yemoja
Level 16
God Stats
4W - 2L
1,797 SR
Queue Stats
76W - 78L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
5,404
540
3,454
5,758
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
5 / 1 / 1
6,463
646
4,858
5,304
1,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 1 / 1
6,341
634
6,355
3,546
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Tashigui72
Anubis
9
0 / 0 / 2
5,375
538
1,131
2,364
939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
pikoo_dz
Izanami
10
3 / 0 / 3
6,183
618
2,473
2,954
650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 6 / 4
4,852
485
3,297
5,809
1,367
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
NoFeedingPls
Thanatos
10
5 / 1 / 0
6,216
622
2,561
4,945
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
emivas
Izanami
5
0 / 4 / 1
4,184
418
1,101
5,247
1,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
isacsjodin
Vamana
6
0 / 6 / 0
4,693
469
1,439
8,506
1,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
lROB94l
Yemoja
8
0 / 0 / 2
4,387
439
1,332
3,457
1,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
5
5
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
5
1
1
5.5
L
Ra
0
6
4
0.33
L
Thanatos
NoFeedingPls
Thanatos
5
1
0
5
W
7
1
1
7.5
W
Anubis
Tashigui72
Anubis
0
0
2
1
L
Izanami
emivas
Izanami
0
4
1
0.13
L
Vamana
isacsjodin
Vamana
0
6
0
0
L
Yemoja
lROB94l
Yemoja
0
0
2
1
W
Izanami
pikoo_dz
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,271
Damage
9,730
19,926
Taken
27,964
5,965
Mitigated
7,593
6,074
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,454
1,443
0
1,772
5,758
2,023
208
1,234
4,410
0
13,450
W
4,858
2,815
0
2,007
5,304
1,363
374
1,338
3,816
0
19,297
L
Ra
3,297
523
60
806
5,809
1,367
0
2,093
3,504
19,440
0
L
Thanatos
NoFeedingPls
Thanatos
2,561
462
0
4,776
4,945
1,378
0
606
4,255
0
27,856
W
6,355
697
0
742
3,546
990
0
766
2,736
28,656
0
W
Anubis
Tashigui72
Anubis
1,131
152
0
1,075
2,364
939
558
957
1,381
17,991
0
L
Izanami
emivas
Izanami
1,101
770
0
288
5,247
1,048
0
1,390
3,785
0
15,497
L
Vamana
isacsjodin
Vamana
1,439
867
0
0
8,506
1,861
0
2,228
6,128
0
9,090
L
Yemoja
lROB94l
Yemoja
1,332
108
85
869
3,457
1,939
0
611
2,806
11,398
0
W
Izanami
pikoo_dz
Izanami
2,473
1,902
46
432
2,954
650
918
0
2,954
0
27,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
24,332
220
Minions Killed
163
0
Camps Cleared
0
946,593
Distance Traveled
947,179
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,404
540
23
2
0
181,465
0
W
Set
6,463
646
36
4
0
194,228
4
L
Ra
4,852
485
38
4
0
178,151
0
L
Thanatos
6,216
622
66
7
0
190,633
1
W
Agni
6,341
634
52
5
0
213,325
0
W
Anubis
5,375
538
38
4
0
150,922
0
L
Izanami
4,184
418
25
3
0
191,292
3
L
Vamana
4,693
469
17
2
0
201,711
0
L
Yemoja
4,387
439
17
2
0
185,392
4
W
Izanami
6,183
618
71
7
0
206,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role