Player Matchup

Ra
Ra
Da-NeO-
Ra
Level 16
God Stats
16W - 18L
1,476 SR
Queue Stats
35W - 30L
1,402 Elo+
Solo
Heimdallr
Heimdallr
MoneyMike88
Heimdallr
Level 25
God Stats
106W - 98L
1,354 SR
Queue Stats
150W - 167L
1,245 Elo+
Solo
Cthulhu
Cthulhu
Polargameplay 1
Cthulhu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Party 1
Thor
Thor
PumpkinRat14130
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,473 Elo+
Party 1
Da Ji
Da Ji
diamond bobber
Da Ji
Level 27
God Stats
25W - 20L
1,539 SR
Queue Stats
184W - 198L
1,328 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,382 Elo+

VS

Team Averages
Level 17
1,575 SR
1,338 Elo+
Jormungandr
Jormungandr
AlfiestilAlf
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
966 Elo+
Solo
Medusa
Medusa
Bsizzle7777
Medusa
Level 22
God Stats
48W - 29L
1,693 SR
Queue Stats
66W - 41L
1,630 Elo+
Solo
Da Ji
Da Ji
Earthdragonbrett
Da Ji
Level 17
God Stats
2W - 0L
1,694 SR
Queue Stats
87W - 122L
1,284 Elo+
Solo
Ne Zha
Ne Zha
GucciUnicorn323
Ne Zha
Level 26
God Stats
3W - 5L
1,471 SR
Queue Stats
45W - 32L
1,377 Elo+
Solo
Vulcan
Vulcan
OKAI v2
Vulcan
Level 14
God Stats
9W - 8L
1,520 SR
Queue Stats
90W - 70L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 10
10,347
941
5,618
3,625
1,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MoneyMike88
Heimdallr
20
5 / 4 / 18
13,549
1,232
17,917
14,172
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 12 / 16
11,669
1,061
8,108
24,060
21,635
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 11 / 11
10,096
918
2,534
14,129
10,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
16 / 9 / 8
14,418
1,311
22,565
15,569
6,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

162

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlfiestilAlf
Jormungandr
15
0 / 2 / 6
8,958
814
1,278
2,127
1,248
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
20
13 / 5 / 15
13,959
1,269
16,634
15,623
7,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 8 / 13
10,714
974
9,224
15,485
13,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 8 / 14
12,549
1,141
15,589
18,691
8,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
OKAI v2
Vulcan
19
14 / 3 / 14
13,958
1,269
20,718
10,014
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
98
26
Kills
36
36
Deaths
26
63
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlfiestilAlf
Jormungandr
0
2
6
1.5
W
Medusa
13
5
15
4.1
L
2
0
10
7
W
1
8
13
0.94
W
8
8
14
1.88
L
Heimdallr
MoneyMike88
Heimdallr
5
4
18
3.5
W
Vulcan
OKAI v2
Vulcan
14
3
14
7
L
3
12
16
0.92
L
0
11
11
0.5
L
16
9
8
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,742
Damage
63,443
71,555
Taken
61,940
46,830
Mitigated
34,093
4,554
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlfiestilAlf
Jormungandr
1,278
424
0
0
2,127
1,248
0
563
1,564
1,821
0
W
Medusa
16,634
11,677
0
727
15,623
7,040
0
4,244
11,379
0
32,730
L
5,618
81
1,381
41
3,625
1,695
0
1,688
1,887
23,035
0
W
9,224
2,066
0
305
15,485
13,060
0
3,451
12,034
0
16,057
W
15,589
9,193
565
2,335
18,691
8,200
0
2,929
15,762
0
31,461
L
Heimdallr
MoneyMike88
Heimdallr
17,917
12,672
0
2,141
14,172
6,541
0
3,407
10,623
0
51,222
W
Vulcan
OKAI v2
Vulcan
20,718
5,713
142
1,010
10,014
4,545
0
2,539
7,475
45,459
0
L
8,108
632
408
0
24,060
21,635
0
7,312
16,450
28,920
0
L
2,534
1,255
0
0
14,129
10,200
0
4,929
9,068
0
5,494
L
22,565
9,904
0
583
15,569
6,759
0
3,934
11,531
0
28,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,079
Gold Earned
60,138
178
Minions Killed
138
5
Camps Cleared
4
987,567
Distance Traveled
878,676
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,958
814
0
0
0
49,687
1
W
Medusa
13,959
1,269
28
3
0
216,602
0
L
Ra
10,347
941
43
4
1
212,174
0
W
Da Ji
10,714
974
17
2
2
154,379
0
W
Ne Zha
12,549
1,141
25
2
2
229,562
2
L
Heimdallr
13,549
1,232
71
6
4
196,434
0
W
Vulcan
13,958
1,269
68
6
0
228,446
0
L
Cthulhu
11,669
1,061
46
4
0
207,348
1
L
Thor
10,096
918
4
0
0
155,660
0
L
Da Ji
14,418
1,311
14
1
0
215,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role