Player Matchup

Rama
Rama
 
Rama
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Buladron
Kuzenbo
Level 15
God Stats
4W - 1L
1,568 SR
Queue Stats
22W - 21L
1,376 Elo+
Party 3
Fenrir
Fenrir
Heyzh
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,593 Elo+
Party 2
Camazotz
Camazotz
MS225921
Camazotz
Level 66
God Stats
7W - 9L
1,317 SR
Queue Stats
483W - 545L
1,364 Elo+
Party 3
Sol
Sol
rDayn
Sol
Level 27
God Stats
1W - 1L
1,281 SR
Queue Stats
71W - 46L
1,584 Elo+
Party 2
Team Averages
Level 50
1,433 SR
1,483 Elo+

VS

Team Averages
Level 50
1,437 SR
1,471 Elo+
Athena
Athena
Keblarllorki
Athena
Level 71
God Stats
7W - 9L
1,506 SR
Queue Stats
209W - 226L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
XLewyssX
Gilgamesh
Level 35
God Stats
1W - 2L
1,281 SR
Queue Stats
301W - 366L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
guitar300001
Morgan Le Fay
Level 27
God Stats
7W - 11L
1,343 SR
Queue Stats
123W - 142L
1,329 Elo+
Party 1
Ullr
Ullr
tatin23ramirez
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,712 Elo+
Party 1
King Arthur
King Arthur
thethunder456
King Arthur
Level 101
God Stats
36W - 49L
1,555 SR
Queue Stats
422W - 411L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 5 / 1
6,300
394
6,341
9,546
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Buladron
Kuzenbo
9
0 / 2 / 3
7,075
442
4,820
12,824
10,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Heyzh
Fenrir
14
0 / 4 / 0
7,713
482
1,682
10,633
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
MS225921
Camazotz
10
1 / 5 / 2
6,775
423
3,960
13,629
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
rDayn
Sol
14
6 / 3 / 0
8,437
527
9,110
8,704
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 4 / 5
7,611
476
4,491
12,237
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
XLewyssX
Gilgamesh
10
0 / 3 / 3
6,647
415
3,401
8,608
4,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
guitar300001
Morgan Le Fay
14
1 / 2 / 3
7,970
498
4,278
4,347
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 4
7,886
493
10,017
8,325
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
thethunder456
King Arthur
16
11 / 0 / 4
9,979
624
14,448
11,912
12,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
19
19
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
5
1
0.5
W
Kuzenbo
Buladron
Kuzenbo
0
2
3
0.75
W
Fenrir
Heyzh
Fenrir
0
4
0
0
L
Athena
2
4
5
1.13
W
Camazotz
MS225921
Camazotz
1
5
2
0.4
L
Gilgamesh
XLewyssX
Gilgamesh
0
3
3
0.5
L
Morgan Le Fay
guitar300001
Morgan Le Fay
1
2
3
1.25
W
Sol
rDayn
Sol
6
3
0
2
L
5
0
4
7
L
King Arthur
thethunder456
King Arthur
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
36,635
55,336
Taken
45,429
23,732
Mitigated
31,720
19,304
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,341
5,348
0
1,243
9,546
2,431
0
2,171
7,375
0
20,958
W
Kuzenbo
Buladron
Kuzenbo
4,820
1,831
0
3,395
12,824
10,398
0
2,428
10,396
18,156
0
W
Fenrir
Heyzh
Fenrir
1,682
626
0
5,247
10,633
4,628
867
799
9,834
0
46,016
L
Athena
4,491
982
0
1,340
12,237
10,557
0
3,344
8,781
19,833
0
W
Camazotz
MS225921
Camazotz
3,960
820
0
6,393
13,629
3,626
0
719
12,910
0
32,662
L
Gilgamesh
XLewyssX
Gilgamesh
3,401
940
0
1,077
8,608
4,155
0
2,233
6,203
0
39,187
L
Morgan Le Fay
guitar300001
Morgan Le Fay
4,278
71
0
70
4,347
1,415
1,098
2,074
2,041
38,354
0
W
Sol
rDayn
Sol
9,110
2,441
0
3,026
8,704
2,649
220
3,028
5,676
49,279
0
L
10,017
4,121
0
2,541
8,325
2,604
660
2,800
5,461
0
45,894
L
King Arthur
thethunder456
King Arthur
14,448
1,741
0
5,070
11,912
12,989
29
2,786
9,013
0
65,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
40,093
327
Minions Killed
375
0
Camps Cleared
0
1,415,678
Distance Traveled
1,524,411
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,300
394
40
3
0
241,197
0
W
Kuzenbo
7,075
442
24
2
0
300,052
1
W
Fenrir
7,713
482
104
7
0
291,492
5
L
Athena
7,611
476
40
3
0
315,261
1
W
Camazotz
6,775
423
60
4
0
307,359
1
L
Gilgamesh
6,647
415
57
4
0
289,464
3
L
Morgan Le Fay
7,970
498
79
5
0
302,733
3
W
Sol
8,437
527
99
6
0
275,578
4
L
Ullr
7,886
493
79
5
0
294,870
4
L
King Arthur
9,979
624
120
8
0
322,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role