Player Matchup

Fenrir
Fenrir
Heretic5214681
Fenrir
Level 12
God Stats
3W - 7L
1,202 SR
Queue Stats
16W - 26L
1,182 Elo+
Solo
Ymir
Ymir
OsCaR_BS_7
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Tashaxox7041
Bellona
Level 29
God Stats
31W - 33L
1,521 SR
Queue Stats
288W - 328L
1,426 Elo+
Party 1
Zeus
Zeus
proudp4070
Zeus
Level 28
God Stats
39W - 34L
1,419 SR
Queue Stats
271W - 308L
1,425 Elo+
Party 1
Nemesis
Nemesis
theh0pester
Nemesis
Level 6
God Stats
10W - 7L
1,410 SR
Queue Stats
128W - 80L
1,338 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,374 Elo+

VS

Team Averages
Level 16
1,494 SR
1,473 Elo+
Artemis
Artemis
El-x-Professor
Artemis
Level 16
God Stats
23W - 37L
1,477 SR
Queue Stats
53W - 66L
1,415 Elo+
Solo
Bellona
Bellona
JimmySteelRat
Bellona
Level 29
God Stats
14W - 16L
1,469 SR
Queue Stats
106W - 107L
1,369 Elo+
Solo
Ymir
Ymir
Loujin
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Solo
Cupid
Cupid
Mister_Migg
Cupid
Level 12
God Stats
8W - 9L
1,525 SR
Queue Stats
17W - 21L
1,501 Elo+
Solo
Loki
Loki
fourbe295grillon
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 18
12,294
1,025
13,009
17,098
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
0 / 5 / 23
11,532
961
7,912
16,969
20,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Tashaxox7041
Bellona
19
5 / 2 / 19
11,903
992
9,852
16,978
15,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
23 / 3 / 21
17,310
1,443
47,019
12,700
5,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
theh0pester
Nemesis
20
16 / 3 / 23
15,215
1,268
24,991
20,979
11,430
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 5
13,802
1,150
26,194
14,918
5,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
18
3 / 14 / 11
12,236
1,020
12,086
31,576
22,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Loujin
Ymir
19
1 / 11 / 14
11,825
985
12,140
28,036
30,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 9 / 8
12,523
1,044
12,185
18,260
5,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 11 / 11
11,218
935
14,873
20,706
7,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
66
51
Kills
17
17
Deaths
51
104
Assists
49
Player
Kills
Deaths
Assists
KDA
L
9
6
5
1.92
W
7
4
18
4
L
Bellona
3
14
11
0.61
L
Ymir
Loujin
Ymir
1
11
14
0.73
L
3
9
8
0.78
W
0
5
23
2.3
W
Bellona
Tashaxox7041
Bellona
5
2
19
7.25
L
1
11
11
0.59
W
23
3
21
11.17
W
Nemesis
theh0pester
Nemesis
16
3
23
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,783
Damage
77,478
84,724
Taken
113,496
61,689
Mitigated
71,404
4,786
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,194
16,163
0
1,905
14,918
5,707
0
5,478
9,440
0
37,761
W
13,009
4,512
131
1,241
17,098
8,659
0
2,856
14,242
34
19,378
L
Bellona
12,086
3,799
0
486
31,576
22,234
0
17,005
14,571
0
37,147
L
Ymir
Loujin
Ymir
12,140
1,918
0
0
28,036
30,422
0
15,515
12,521
27,717
0
L
12,185
9,523
85
2,777
18,260
5,998
0
7,899
10,361
0
46,907
W
7,912
1,921
0
140
16,969
20,149
0
3,225
13,744
15,702
0
W
Bellona
Tashaxox7041
Bellona
9,852
1,540
0
101
16,978
15,772
0
1,449
15,529
0
20,226
L
14,873
5,262
0
0
20,706
7,043
0
9,044
11,662
0
30,265
W
47,019
7,811
0
1,350
12,700
5,679
0
1,660
11,040
83,789
0
W
Nemesis
theh0pester
Nemesis
24,991
15,743
0
1,823
20,979
11,430
0
2,950
18,029
0
46,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,254
Gold Earned
61,604
196
Minions Killed
216
3
Camps Cleared
8
1,157,270
Distance Traveled
1,033,795
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,802
1,150
27
2
4
213,544
1
W
Fenrir
12,294
1,025
11
1
0
248,570
0
L
Bellona
12,236
1,020
44
4
0
195,459
3
L
Ymir
11,825
985
36
3
0
206,170
0
L
Cupid
12,523
1,044
76
6
3
188,561
0
W
Ymir
11,532
961
17
1
0
175,014
0
W
Bellona
11,903
992
20
2
1
278,128
3
L
Loki
11,218
935
33
3
1
230,061
0
W
Zeus
17,310
1,443
95
8
1
180,236
1
W
Nemesis
15,215
1,268
53
4
1
275,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role