Player Matchup

Amaterasu
Amaterasu
Astreano
Amaterasu
Level 12
God Stats
1W - 2L
1,524 SR
Queue Stats
27W - 27L
1,470 Elo+
Solo
Danzaburou
Danzaburou
beanlit
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Ao Kuang
Ao Kuang
charybideez
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,721 Elo+
Solo
Ra
Ra
giudicatore
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,821 Elo+
Solo
Bellona
Bellona
jimmy31103
Bellona
Level 4
God Stats
3W - 5L
1,782 SR
Queue Stats
37W - 39L
1,746 Elo+
Solo
Team Averages
Level 5
1,561 SR
1,679 Elo+

VS

Team Averages
Level 19
1,499 SR
1,571 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DevonR
Medusa
Level 29
God Stats
4W - 7L
1,397 SR
Queue Stats
60W - 68L
1,510 Elo+
Solo
Sylvanus
Sylvanus
WarmRawBeaver
Sylvanus
Level 17
God Stats
41W - 44L
1,605 SR
Queue Stats
200W - 229L
1,543 Elo+
Solo
Chronos
Chronos
fixtheduck
Chronos
Level 15
God Stats
23W - 10L
1,397 SR
Queue Stats
205W - 101L
1,727 Elo+
Solo
Set
Set
sisterwife69
Set
Level 26
God Stats
2W - 2L
1,596 SR
Queue Stats
185W - 187L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Astreano
Amaterasu
12
3 / 3 / 4
7,899
527
4,789
11,992
8,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
beanlit
Danzaburou
6
0 / 8 / 3
5,466
364
4,317
8,138
2,428
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
charybideez
Ao Kuang
16
10 / 3 / 2
9,791
653
14,550
14,596
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 7 / 1
6,484
432
3,493
7,709
2,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jimmy31103
Bellona
12
0 / 6 / 0
6,466
431
2,025
10,800
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
5 / 2 / 10
9,406
627
7,926
9,971
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DevonR
Medusa
14
7 / 5 / 4
9,415
628
10,876
8,983
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WarmRawBeaver
Sylvanus
12
4 / 2 / 11
8,990
599
5,905
13,408
10,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
fixtheduck
Chronos
15
9 / 2 / 2
9,861
657
11,367
11,021
4,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 7
9,207
614
2,967
12,774
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
14
Kills
27
27
Deaths
14
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
2
10
5
L
Amaterasu
Astreano
Amaterasu
3
3
4
1.67
W
Medusa
DevonR
Medusa
7
5
4
1.8
W
Sylvanus
WarmRawBeaver
Sylvanus
4
2
11
4.75
L
Danzaburou
beanlit
Danzaburou
0
8
3
0.19
L
Ao Kuang
charybideez
Ao Kuang
10
3
2
3.67
W
Chronos
fixtheduck
Chronos
9
2
2
5
L
1
7
1
0.21
L
Bellona
jimmy31103
Bellona
0
6
0
0
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
39,041
53,235
Taken
56,157
24,558
Mitigated
30,131
9,512
Healing
24,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,926
1,857
2,267
5,553
9,971
5,758
654
3,296
6,675
60,049
0
L
Amaterasu
Astreano
Amaterasu
4,789
1,708
0
1,811
11,992
8,872
141
2,995
8,997
156
22,377
W
Medusa
DevonR
Medusa
10,876
5,206
0
1,611
8,983
2,857
424
3,015
5,968
0
38,270
W
Sylvanus
WarmRawBeaver
Sylvanus
5,905
2,149
1,763
3,736
13,408
10,816
253
5,434
7,974
25,732
0
L
Danzaburou
beanlit
Danzaburou
4,317
2,734
0
799
8,138
2,428
0
3,760
4,378
0
13,466
L
Ao Kuang
charybideez
Ao Kuang
14,550
4,055
0
4,646
14,596
4,446
0
7,155
7,441
63,228
0
W
Chronos
fixtheduck
Chronos
11,367
3,689
0
3,964
11,021
4,686
386
3,923
7,098
59,285
0
L
3,493
394
32
588
7,709
2,119
0
4,121
3,588
29,031
0
L
Bellona
jimmy31103
Bellona
2,025
597
0
1,636
10,800
6,693
712
7,167
3,633
0
30,043
W
2,967
944
0
5,408
12,774
6,014
20
2,872
9,902
0
73,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
46,879
272
Minions Killed
429
0
Camps Cleared
0
1,338,909
Distance Traveled
1,390,386
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,406
627
120
8
0
273,572
8
L
Amaterasu
7,899
527
44
3
0
299,447
3
W
Medusa
9,415
628
39
3
0
284,527
3
W
Sylvanus
8,990
599
34
2
0
250,613
1
L
Danzaburou
5,466
364
19
1
0
190,341
2
L
Ao Kuang
9,791
653
101
7
0
298,332
1
W
Chronos
9,861
657
108
7
0
301,475
2
L
Ra
6,484
432
43
3
0
248,664
2
L
Bellona
6,466
431
65
4
0
302,125
0
W
Set
9,207
614
128
9
0
280,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role