Player Matchup

Ao Kuang
Ao Kuang
IGotTheRice
Ao Kuang
Level 16
God Stats
23W - 16L
1,653 SR
Queue Stats
112W - 87L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
JacobFlum
Sun Wukong
Level 7
God Stats
10W - 10L
1,585 SR
Queue Stats
48W - 47L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
X_KILER109
Gilgamesh
Level 14
God Stats
17W - 15L
1,610 SR
Queue Stats
78W - 60L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
riceandnoodles12
Jormungandr
Level 5
God Stats
5W - 5L
1,525 SR
Queue Stats
33W - 24L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
xX__G1BL37__Xx
Cthulhu
Level 7
God Stats
40W - 26L
1,606 SR
Queue Stats
63W - 45L
1,556 Elo+
Party 1
Team Averages
Level 10
1,596 SR
1,485 Elo+

VS

Team Averages
Level 28
1,550 SR
1,498 Elo+
Discordia
Discordia
Bakugou_2020
Discordia
Level 29
God Stats
11W - 9L
1,680 SR
Queue Stats
87W - 99L
1,555 Elo+
Solo
Geb
Geb
Boop135
Geb
Level 26
God Stats
9W - 6L
1,193 SR
Queue Stats
271W - 300L
1,398 Elo+
Solo
Loki
Loki
TragicTricks
Loki
Level 38
God Stats
23W - 9L
1,686 SR
Queue Stats
85W - 57L
1,578 Elo+
Party 2
Ah Puch
Ah Puch
digggii
Ah Puch
Level 18
God Stats
24W - 9L
1,702 SR
Queue Stats
81W - 58L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
invasion19
Heimdallr
Level 28
God Stats
128W - 125L
1,488 SR
Queue Stats
215W - 241L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IGotTheRice
Ao Kuang
19
12 / 13 / 2
14,350
1,104
27,374
32,364
11,165
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JacobFlum
Sun Wukong
19
0 / 7 / 8
11,584
891
9,932
23,457
12,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
X_KILER109
Gilgamesh
19
2 / 8 / 6
12,187
937
9,759
25,464
9,125
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
riceandnoodles12
Jormungandr
19
1 / 9 / 8
11,690
899
11,492
23,848
34,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 8 / 5
11,950
919
10,619
27,955
10,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bakugou_2020
Discordia
20
5 / 3 / 23
13,274
1,021
27,663
10,998
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
20
2 / 3 / 26
12,601
969
12,863
19,015
24,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
18 / 3 / 14
15,415
1,186
29,682
17,553
7,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
digggii
Ah Puch
20
14 / 2 / 19
15,726
1,210
37,375
10,915
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
invasion19
Heimdallr
20
6 / 7 / 23
12,786
984
16,095
16,460
8,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
150
18
Kills
45
45
Deaths
18
29
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bakugou_2020
Discordia
5
3
23
5.5
W
Geb
2
3
26
5
L
Ao Kuang
IGotTheRice
Ao Kuang
12
13
2
1
L
Sun Wukong
JacobFlum
Sun Wukong
0
7
8
0.57
W
18
3
14
8.33
L
Gilgamesh
X_KILER109
Gilgamesh
2
8
6
0.63
W
Ah Puch
digggii
Ah Puch
14
2
19
11.75
W
Heimdallr
invasion19
Heimdallr
6
7
23
2.5
L
Jormungandr
riceandnoodles12
Jormungandr
1
9
8
0.56
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,176
Damage
123,678
133,088
Taken
74,941
78,232
Mitigated
50,317
9,229
Healing
1,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bakugou_2020
Discordia
27,663
1,671
0
24
10,998
4,975
0
5,529
5,469
55,351
0
W
Geb
12,863
1,602
0
670
19,015
24,566
0
13,435
5,580
25,510
0
L
Ao Kuang
IGotTheRice
Ao Kuang
27,374
8,024
0
6,531
32,364
11,165
0
17,980
14,128
36,252
0
L
Sun Wukong
JacobFlum
Sun Wukong
9,932
2,053
0
859
23,457
12,901
0
10,675
12,568
0
31,495
W
29,682
10,871
0
0
17,553
7,978
0
11,005
6,548
0
41,270
L
Gilgamesh
X_KILER109
Gilgamesh
9,759
766
0
111
25,464
9,125
0
17,424
7,690
0
28,956
W
Ah Puch
digggii
Ah Puch
37,375
2,329
0
873
10,915
4,763
0
7,673
3,242
63,417
0
W
Heimdallr
invasion19
Heimdallr
16,095
8,299
0
0
16,460
8,035
0
11,843
4,617
0
28,316
L
Jormungandr
riceandnoodles12
Jormungandr
11,492
2,474
0
76
23,848
34,268
0
12,403
11,203
32,773
0
L
10,619
1,658
0
1,652
27,955
10,773
0
17,992
9,594
40,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,761
Gold Earned
69,802
198
Minions Killed
226
5
Camps Cleared
9
1,302,767
Distance Traveled
1,188,698
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,274
1,021
83
6
0
249,189
0
W
Geb
12,601
969
25
2
2
244,088
0
L
Ao Kuang
14,350
1,104
20
2
1
291,168
0
L
Sun Wukong
11,584
891
45
3
1
276,637
0
W
Loki
15,415
1,186
17
1
5
275,126
3
L
Gilgamesh
12,187
937
37
3
1
259,837
1
W
Ah Puch
15,726
1,210
79
6
2
219,184
2
W
Heimdallr
12,786
984
22
2
0
201,111
0
L
Jormungandr
11,690
899
46
4
1
224,534
0
L
Cthulhu
11,950
919
50
4
1
250,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role