Player Matchup

Cthulhu
Cthulhu
Gh0stHunt3r100
Cthulhu
Level 4
God Stats
3W - 2L
1,692 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 2
Da Ji
Da Ji
K1NG-_-K1LLZ
Da Ji
Level 17
God Stats
3W - 4L
1,532 SR
Queue Stats
55W - 74L
1,289 Elo+
Party 2
Chernobog
Chernobog
Shaderphanto
Chernobog
Level 27
God Stats
1W - 2L
1,562 SR
Queue Stats
35W - 39L
1,255 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,287 Elo+

VS

Team Averages
Level 20
1,496 SR
1,187 Elo+
Hera
Hera
AmberSweatpants
Hera
Level 22
God Stats
3W - 4L
1,397 SR
Queue Stats
13W - 26L
1,187 Elo+
Solo
Kuzenbo
Kuzenbo
TTV PuGGeZzi
Kuzenbo
Level 17
God Stats
6W - 3L
1,591 SR
Queue Stats
20W - 26L
1,194 Elo+
Party 1
Nike
Nike
UWU 6665066
Nike
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 27L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
11,476
574
9,464
20,912
8,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 10 / 2
11,497
575
8,874
17,391
7,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Shaderphanto
Chernobog
16
1 / 7 / 4
11,617
581
8,872
15,860
6,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 11
13,834
692
17,752
10,241
3,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
TTV PuGGeZzi
Kuzenbo
17
4 / 1 / 15
12,947
647
6,022
10,964
15,878
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
11 / 1 / 11
14,206
710
17,185
18,341
16,883
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
22
23
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
L
2
6
3
0.58
L
3
10
2
0.4
L
Chernobog
Shaderphanto
Chernobog
1
7
4
0.43
W
Kuzenbo
TTV PuGGeZzi
Kuzenbo
4
1
15
11.5
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
40,959
54,163
Taken
39,546
22,793
Mitigated
36,068
2,843
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,752
5,286
891
2,280
10,241
3,307
1,084
3,329
6,912
64,963
0
L
9,464
598
217
1,347
20,912
8,962
220
9,388
11,524
37,868
0
L
8,874
808
0
1,142
17,391
7,415
590
5,390
12,001
0
44,961
L
Chernobog
Shaderphanto
Chernobog
8,872
4,005
0
137
15,860
6,416
854
8,996
6,864
0
52,397
W
Kuzenbo
TTV PuGGeZzi
Kuzenbo
6,022
2,532
569
686
10,964
15,878
650
3,040
7,924
15,159
0
W
17,185
1,512
0
0
18,341
16,883
536
3,095
15,246
0
56,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
40,987
189
Minions Killed
174
0
Camps Cleared
0
931,472
Distance Traveled
1,073,914
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,834
692
94
5
0
336,070
4
L
Cthulhu
11,476
574
46
2
0
351,825
0
L
Da Ji
11,497
575
52
3
0
311,200
0
L
Chernobog
11,617
581
91
5
0
268,447
0
W
Kuzenbo
12,947
647
15
1
0
347,100
3
W
Nike
14,206
710
65
3
0
390,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role