Player Matchup

Hera
Hera
ImAlexx93
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,115 Elo+
Party 1
Medusa
Medusa
Junaii
Medusa
Level 15
God Stats
3W - 7L
1,262 SR
Queue Stats
5W - 11L
1,238 Elo+
Party 1
Hel
Hel
OGCookiesHDD
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,312 Elo+
Solo
Hun Batz
Hun Batz
Porkers283
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
1,274 Elo+
Solo
Cthulhu
Cthulhu
hollywood521
Cthulhu
Level 3
God Stats
0W - 5L
1,088 SR
Queue Stats
1W - 8L
1,096 Elo+
Party 1
Team Averages
Level 9
1,370 SR
1,207 Elo+

VS

Team Averages
Level 28
1,560 SR
1,360 Elo+
Neith
Neith
Dibrauz
Neith
Level 7
God Stats
2W - 0L
1,769 SR
Queue Stats
2W - 2L
1,356 Elo+
Solo
Freya
Freya
alexisiiale
Freya
Level 9
God Stats
10W - 7L
1,687 SR
Queue Stats
22W - 28L
1,313 Elo+
Party 2
Rama
Rama
eladG112
Rama
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 14L
1,414 Elo+
Solo
Kukulkan
Kukulkan
kariru21
Kukulkan
Level 103
God Stats
10W - 6L
1,409 SR
Queue Stats
21W - 25L
1,313 Elo+
Party 2
Izanami
Izanami
pookiepot
Izanami
Level 13
God Stats
12W - 15L
1,433 SR
Queue Stats
21W - 29L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
2 / 12 / 14
13,246
946
18,164
25,168
11,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Junaii
Medusa
20
10 / 11 / 9
15,230
1,088
27,094
29,966
12,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 13
14,350
1,025
16,624
25,690
16,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Porkers283
Hun Batz
20
4 / 8 / 13
13,739
981
14,269
22,824
9,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
hollywood521
Cthulhu
20
2 / 7 / 14
13,274
948
15,745
41,379
36,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dibrauz
Neith
20
0 / 3 / 23
12,555
897
6,773
13,170
10,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 11 / 20
17,232
1,231
40,765
36,050
15,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
20
7 / 6 / 24
14,701
1,050
23,749
21,646
7,853
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
kariru21
Kukulkan
20
17 / 3 / 25
17,320
1,237
53,146
16,558
7,246
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
pookiepot
Izanami
20
3 / 0 / 29
13,966
998
12,560
7,498
4,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
165
23
Kills
44
44
Deaths
23
63
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Neith
Dibrauz
Neith
0
3
23
3.83
L
Hera
2
12
14
0.75
L
Medusa
Junaii
Medusa
10
11
9
1.32
L
5
6
13
1.92
L
Hun Batz
Porkers283
Hun Batz
4
8
13
1.31
W
17
11
20
2.45
W
Rama
7
6
24
3.17
L
Cthulhu
hollywood521
Cthulhu
2
7
14
1.29
W
Kukulkan
kariru21
Kukulkan
17
3
25
9.83
W
Izanami
pookiepot
Izanami
3
0
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,896
Damage
136,993
145,027
Taken
94,922
85,856
Mitigated
45,300
26,061
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dibrauz
Neith
6,773
4,631
0
470
13,170
10,117
0
6,481
6,587
0
14,623
L
Hera
18,164
4,555
0
1,367
25,168
11,250
0
14,780
10,388
44,900
0
L
Medusa
Junaii
Medusa
27,094
14,984
0
4,415
29,966
12,605
0
21,734
8,232
0
58,313
L
16,624
3,233
5,508
4,461
25,690
16,018
0
16,445
9,245
37,950
0
L
Hun Batz
Porkers283
Hun Batz
14,269
2,018
0
522
22,824
9,569
0
16,009
6,815
0
48,042
W
40,765
14,507
0
11,542
36,050
15,171
0
15,164
20,083
60,301
0
W
Rama
23,749
18,948
0
0
21,646
7,853
0
13,561
7,756
0
45,063
L
Cthulhu
hollywood521
Cthulhu
15,745
1,126
227
9,561
41,379
36,414
0
24,943
16,436
35,104
0
W
Kukulkan
kariru21
Kukulkan
53,146
5,716
0
0
16,558
7,246
0
10,730
5,629
97,540
0
W
Izanami
pookiepot
Izanami
12,560
6,995
501
233
7,498
4,913
0
3,113
4,334
0
38,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,839
Gold Earned
75,774
287
Minions Killed
276
8
Camps Cleared
3
1,246,683
Distance Traveled
1,152,309
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,555
897
14
1
0
156,508
0
L
Hera
13,246
946
57
4
1
210,122
2
L
Medusa
15,230
1,088
60
4
0
244,791
1
L
Hel
14,350
1,025
49
4
1
250,499
0
L
Hun Batz
13,739
981
83
6
5
284,948
0
W
Freya
17,232
1,231
38
3
0
235,535
0
W
Rama
14,701
1,050
46
3
0
222,986
0
L
Cthulhu
13,274
948
38
3
1
256,323
2
W
Kukulkan
17,320
1,237
106
8
2
256,794
0
W
Izanami
13,966
998
72
5
1
280,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role