Player Matchup

Hun Batz
Hun Batz
Amertumesombre
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
BennyBoi94
Athena
Level 23
God Stats
38W - 24L
1,620 SR
Queue Stats
74W - 67L
1,407 Elo+
Solo
Danzaburou
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
Level 28
God Stats
29W - 33L
1,259 SR
Queue Stats
209W - 283L
1,265 Elo+
Solo
Cthulhu
Cthulhu
SOULS88BLACK
Cthulhu
Level 23
God Stats
4W - 7L
1,336 SR
Queue Stats
6W - 7L
1,347 Elo+
Solo
Susano
Susano
xXUncle-SallyXx
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 68L
1,307 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,365 Elo+

VS

Team Averages
Level 16
1,565 SR
1,416 Elo+
Izanami
Izanami
Blooboo_
Izanami
Level 18
God Stats
10W - 3L
1,752 SR
Queue Stats
47W - 39L
1,385 Elo+
Solo
Fenrir
Fenrir
OfficerDominic
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
OfficerXander
Sun Wukong
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,379 Elo+
Party 2
Baba Yaga
Baba Yaga
SweGame14
Baba Yaga
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Loki
Loki
xXOWallinXx
Loki
Level 32
God Stats
56W - 49L
1,574 SR
Queue Stats
133W - 144L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
3 / 14 / 3
11,776
406
6,868
25,232
8,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
BennyBoi94
Athena
17
3 / 8 / 7
13,693
472
8,214
34,279
35,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CuChIlLo_BlaNc07
Danzaburou
18
6 / 11 / 2
12,679
437
15,539
24,652
8,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SOULS88BLACK
Cthulhu
18
5 / 5 / 3
14,012
483
11,700
32,041
36,661
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 13 / 3
10,202
352
4,533
23,160
8,054
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blooboo_
Izanami
20
31 / 2 / 4
18,264
630
69,695
39,136
19,127
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 8 / 4
9,831
339
1,293
10,639
3,076
Sun Wukong
OfficerXander
Sun Wukong
9
0 / 4 / 2
9,569
330
1,982
6,686
3,577
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
SweGame14
Baba Yaga
20
6 / 3 / 14
15,224
525
17,504
17,597
8,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 2 / 10
15,498
534
18,906
16,117
9,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
17
Kills
49
51
Deaths
19
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
14
3
0.32
L
Athena
BennyBoi94
Athena
3
8
7
0.81
W
Izanami
Blooboo_
Izanami
31
2
4
16.5
L
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
6
11
2
0.64
W
0
8
4
0.25
W
Sun Wukong
OfficerXander
Sun Wukong
0
4
2
0.25
L
Cthulhu
SOULS88BLACK
Cthulhu
5
5
3
1.3
W
Baba Yaga
SweGame14
Baba Yaga
6
3
14
4.33
W
12
2
10
8.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
109,380
139,364
Taken
90,175
98,445
Mitigated
43,282
15,769
Healing
37,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,868
1,285
0
3,980
25,232
8,861
551
4,769
20,463
0
76,217
L
Athena
BennyBoi94
Athena
8,214
1,770
0
3,179
34,279
35,917
92
3,594
30,685
30,647
0
W
Izanami
Blooboo_
Izanami
69,695
53,520
63
28,356
39,136
19,127
6,234
9,624
29,512
0
206,439
L
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
15,539
7,641
0
5,192
24,652
8,952
1,397
4,419
20,233
0
72,891
W
1,293
271
0
339
10,639
3,076
580
1,664
8,975
0
12,073
W
Sun Wukong
OfficerXander
Sun Wukong
1,982
518
0
86
6,686
3,577
41
2,196
4,490
0
19,455
L
Cthulhu
SOULS88BLACK
Cthulhu
11,700
650
224
2,704
32,041
36,661
180
3,420
28,621
52,026
0
W
Baba Yaga
SweGame14
Baba Yaga
17,504
2,094
142
8,011
17,597
8,147
2,298
3,891
13,706
95,967
0
W
18,906
5,979
0
156
16,117
9,355
2,226
2,539
13,578
0
112,719
L
4,533
587
0
490
23,160
8,054
1,102
1,302
21,858
0
37,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,362
Gold Earned
68,386
413
Minions Killed
560
0
Camps Cleared
0
2,372,550
Distance Traveled
2,086,050
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,776
406
109
4
0
499,643
3
L
Athena
13,693
472
40
1
0
495,586
4
W
Izanami
18,264
630
229
8
0
469,677
0
L
Danzaburou
12,679
437
120
4
0
412,964
0
W
Fenrir
9,831
339
18
1
0
345,863
0
W
Sun Wukong
9,569
330
34
1
0
209,978
0
L
Cthulhu
14,012
483
65
2
0
526,769
0
W
Baba Yaga
15,224
525
141
5
0
513,672
0
W
Loki
15,498
534
138
5
0
546,860
0
L
Susano
10,202
352
79
3
0
437,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role