Player Matchup

Anubis
Anubis
Coeus1
Anubis
Level 20
God Stats
6W - 2L
1,811 SR
Queue Stats
52W - 45L
1,398 Elo+
Solo
Danzaburou
Danzaburou
GayLord13
Danzaburou
Level 12
God Stats
31W - 34L
1,500 SR
Queue Stats
118W - 120L
1,289 Elo+
Solo
Hel
Hel
Jarros
Hel
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PerseusAnkan
Bakasura
Level 29
God Stats
3W - 1L
1,713 SR
Queue Stats
247W - 239L
1,453 Elo+
Solo
Medusa
Medusa
XxlabestiaxX10
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,428 Elo+

VS

Team Averages
Level 12
1,500 SR
1,377 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Northway
Fenrir
Level 25
God Stats
1W - 2L
1,681 SR
Queue Stats
86W - 78L
1,408 Elo+
Solo
Athena
Athena
W0nde4
Athena
Level 16
God Stats
2W - 2L
1,591 SR
Queue Stats
24W - 20L
1,388 Elo+
Party 1
Artemis
Artemis
ZakLuntik
Artemis
Level 4
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 4L
1,091 Elo+
Party 1
Baron Samedi
Baron Samedi
youngmenelaos
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coeus1
Anubis
13
8 / 1 / 5
8,227
686
10,176
7,624
3,785
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
GayLord13
Danzaburou
10
3 / 2 / 2
6,556
546
5,696
7,227
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Jarros
Hel
10
1 / 2 / 5
6,576
548
3,384
6,620
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
PerseusAnkan
Bakasura
13
9 / 3 / 6
8,099
675
9,436
9,485
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 4
6,830
569
3,309
4,189
1,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
4 / 3 / 1
6,561
547
4,400
9,693
6,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Northway
Fenrir
10
3 / 6 / 3
6,171
514
4,679
8,624
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
W0nde4
Athena
7
1 / 5 / 4
5,032
419
4,851
9,903
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
ZakLuntik
Artemis
7
0 / 5 / 5
5,167
431
2,728
7,228
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
youngmenelaos
Baron Samedi
9
2 / 6 / 1
5,613
468
3,567
7,331
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
10
10
Deaths
25
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
3
1
1.5
W
Anubis
Coeus1
Anubis
8
1
5
10.5
W
Danzaburou
GayLord13
Danzaburou
3
2
2
2
W
Hel
Jarros
Hel
1
2
5
1.75
L
Fenrir
Northway
Fenrir
3
6
3
0.75
W
Bakasura
PerseusAnkan
Bakasura
9
3
6
4
L
Athena
W0nde4
Athena
1
5
4
0.6
W
4
2
4
3
L
Artemis
ZakLuntik
Artemis
0
5
5
0.5
L
Baron Samedi
youngmenelaos
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
20,225
35,145
Taken
42,779
14,262
Mitigated
18,758
15,507
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,400
603
377
2,888
9,693
6,948
0
1,936
7,202
287
22,896
W
Anubis
Coeus1
Anubis
10,176
296
0
4,731
7,624
3,785
1,159
4,597
3,027
39,442
0
W
Danzaburou
GayLord13
Danzaburou
5,696
1,857
0
1,790
7,227
1,998
1,842
1,780
5,447
0
32,910
W
Hel
Jarros
Hel
3,384
867
1,871
2,986
6,620
2,696
767
1,228
5,392
13,694
0
L
Fenrir
Northway
Fenrir
4,679
1,474
0
1,425
8,624
2,950
0
979
7,200
0
30,133
W
Bakasura
PerseusAnkan
Bakasura
9,436
6,300
0
3,073
9,485
4,687
0
835
8,650
0
44,698
L
Athena
W0nde4
Athena
4,851
1,941
0
1,671
9,903
5,207
0
3,565
6,261
11,964
0
W
3,309
1,744
0
1,056
4,189
1,096
615
260
3,929
0
22,778
L
Artemis
ZakLuntik
Artemis
2,728
1,982
0
624
7,228
1,521
0
2,653
4,520
0
13,934
L
Baron Samedi
youngmenelaos
Baron Samedi
3,567
865
210
1,069
7,331
2,132
0
4,427
2,664
21,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
28,544
287
Minions Killed
191
0
Camps Cleared
0
1,097,487
Distance Traveled
987,695
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,561
547
47
4
0
193,327
1
W
Anubis
8,227
686
70
6
0
214,410
5
W
Danzaburou
6,556
546
51
4
0
194,305
0
W
Hel
6,576
548
25
2
0
205,136
0
L
Fenrir
6,171
514
59
5
0
201,230
4
W
Bakasura
8,099
675
99
8
0
269,550
2
L
Athena
5,032
419
12
1
0
190,677
1
W
Medusa
6,830
569
42
4
0
214,086
2
L
Artemis
5,167
431
31
3
0
196,927
0
L
Baron Samedi
5,613
468
42
4
0
205,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role