Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AnxiousAlex
Mulan
Level 80
God Stats
5W - 0L
1,590 SR
Queue Stats
125W - 130L
1,497 Elo+
Solo
Vamana
Vamana
CaptDiomedes
Vamana
Level 132
God Stats
4W - 1L
1,627 SR
Queue Stats
184W - 172L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
LegendaryAmazing
Tsukuyomi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
Soul6_Ethereal
Xing Tian
Level 109
God Stats
2W - 0L
1,699 SR
Queue Stats
50W - 51L
1,531 Elo+
Party 1
Team Averages
Level 96
1,583 SR
1,516 Elo+

VS

Team Averages
Level 95
1,459 SR
1,507 Elo+
Jing Wei
Jing Wei
Avocet
Jing Wei
Level 146
God Stats
1W - 1L
1,801 SR
Queue Stats
69W - 74L
1,447 Elo+
Solo
Izanami
Izanami
Billy B da best
Izanami
Level 110
God Stats
2W - 2L
1,606 SR
Queue Stats
57W - 63L
1,515 Elo+
Solo
Guan Yu
Guan Yu
RANDOw183
Guan Yu
Level 67
God Stats
0W - 1L
1,264 SR
Queue Stats
11W - 10L
1,577 Elo+
Solo
Merlin
Merlin
Telroak
Merlin
Level 61
God Stats
2W - 5L
1,434 SR
Queue Stats
632W - 637L
1,475 Elo+
Solo
Xbalanque
Xbalanque
sgtCalamari
Xbalanque
Level 92
God Stats
0W - 5L
1,189 SR
Queue Stats
165W - 154L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 0 / 9
8,455
1,057
4,611
7,340
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 10
7,485
936
5,708
11,296
14,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
14
4 / 2 / 9
8,521
1,065
6,850
10,824
11,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
13
5 / 2 / 6
8,218
1,027
4,804
7,454
4,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Soul6_Ethereal
Xing Tian
12
0 / 1 / 11
7,713
964
4,239
15,035
9,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Avocet
Jing Wei
12
1 / 2 / 3
6,325
791
6,475
5,373
2,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 4 / 2
6,986
873
8,521
6,881
2,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RANDOw183
Guan Yu
9
0 / 2 / 0
6,288
786
1,512
3,034
2,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Telroak
Merlin
13
1 / 3 / 4
6,813
852
10,705
5,671
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
sgtCalamari
Xbalanque
11
1 / 4 / 0
6,146
768
9,664
7,126
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
15
Kills
6
6
Deaths
15
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
9
8.5
W
2
1
10
7
L
Jing Wei
Avocet
Jing Wei
1
2
3
1.25
L
3
4
2
1
W
Vamana
4
2
9
4.25
W
Tsukuyomi
5
2
6
4
L
Guan Yu
RANDOw183
Guan Yu
0
2
0
0
W
Xing Tian
Soul6_Ethereal
Xing Tian
0
1
11
5.5
L
Merlin
Telroak
Merlin
1
3
4
1
L
Xbalanque
sgtCalamari
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,212
Damage
36,877
51,949
Taken
28,085
43,021
Mitigated
12,022
22,708
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,611
628
5,048
3,653
7,340
3,343
1,222
2,275
5,065
15,934
0
W
5,708
906
2,480
2,037
11,296
14,600
386
2,461
8,835
0
11,075
L
Jing Wei
Avocet
Jing Wei
6,475
4,744
0
1,000
5,373
2,069
0
1,400
3,973
0
11,595
L
8,521
3,434
242
1,195
6,881
2,774
0
1,960
4,921
0
19,980
W
Vamana
6,850
2,278
60
2,339
10,824
11,361
477
1,957
8,867
0
19,519
W
Tsukuyomi
4,804
1,344
0
1,535
7,454
4,065
510
979
6,475
0
9,594
L
Guan Yu
RANDOw183
Guan Yu
1,512
57
695
139
3,034
2,375
0
1,268
1,766
0
4,088
W
Xing Tian
Soul6_Ethereal
Xing Tian
4,239
108
1,214
4,342
15,035
9,652
500
3,033
12,002
6,564
0
L
Merlin
Telroak
Merlin
10,705
397
1,103
1,364
5,671
2,182
70
2,551
3,120
18,184
0
L
Xbalanque
sgtCalamari
Xbalanque
9,664
3,539
522
1,036
7,126
2,622
215
1,671
5,455
0
15,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
32,558
86
Minions Killed
75
0
Camps Cleared
0
853,516
Distance Traveled
647,727
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,455
1,057
44
6
0
175,450
2
W
Mulan
7,485
936
8
1
0
175,551
1
L
Jing Wei
6,325
791
13
2
0
108,330
1
L
Izanami
6,986
873
22
3
0
125,038
0
W
Vamana
8,521
1,065
24
3
0
173,468
0
W
Tsukuyomi
8,218
1,027
6
1
0
154,096
0
L
Guan Yu
6,288
786
2
0
0
128,378
2
W
Xing Tian
7,713
964
4
1
0
174,951
1
L
Merlin
6,813
852
19
2
0
142,848
0
L
Xbalanque
6,146
768
19
2
0
143,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role