Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Atreusz
Cupid
Level 123
God Stats
10W - 3L
1,724 SR
Queue Stats
168W - 162L
1,582 Elo+
Party 1
Chernobog
Chernobog
Conwakk
Chernobog
Level 160
God Stats
1W - 0L
1,801 SR
Queue Stats
27W - 24L
1,589 Elo+
Solo
Hercules
Hercules
Krammaster
Hercules
Level 89
God Stats
7W - 4L
1,598 SR
Queue Stats
137W - 123L
1,602 Elo+
Party 1
He Bo
He Bo
Thuris
He Bo
Level 151
God Stats
5W - 2L
1,613 SR
Queue Stats
414W - 392L
1,599 Elo+
Solo
Team Averages
Level 136
1,647 SR
1,574 Elo+

VS

Team Averages
Level 113
1,608 SR
1,613 Elo+
Fenrir
Fenrir
Aneurin
Fenrir
Level 86
God Stats
2W - 1L
1,856 SR
Queue Stats
239W - 250L
1,600 Elo+
Solo
Sobek
Sobek
SebastianOskar
Sobek
Level 153
God Stats
3W - 6L
1,563 SR
Queue Stats
249W - 242L
1,563 Elo+
Solo
Cerberus
Cerberus
Tytanosss
Cerberus
Level 160
God Stats
0W - 2L
1,550 SR
Queue Stats
162W - 167L
1,598 Elo+
Solo
Pele
Pele
marinanuXD
Pele
Level 128
God Stats
11W - 8L
1,572 SR
Queue Stats
234W - 215L
1,521 Elo+
Solo
Chaac
Chaac
polyhistor
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 3 / 11
9,720
748
14,764
8,124
3,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Atreusz
Cupid
18
5 / 3 / 13
10,614
816
21,031
11,135
4,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chernobog
Conwakk
Chernobog
17
4 / 5 / 15
10,393
799
22,861
12,532
5,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hercules
Krammaster
Hercules
15
0 / 2 / 11
8,755
673
7,937
18,966
22,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Thuris
He Bo
18
11 / 5 / 8
11,412
878
24,346
8,587
2,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aneurin
Fenrir
15
4 / 5 / 7
9,122
702
7,597
12,708
10,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 8
10,440
803
8,937
24,257
28,032
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Tytanosss
Cerberus
16
2 / 4 / 11
8,699
669
7,968
19,136
22,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 5 / 8
9,682
745
13,488
20,102
10,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
17
3 / 3 / 13
9,807
754
11,255
23,434
29,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
21
Kills
17
18
Deaths
21
58
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
11
2.17
L
Fenrir
Aneurin
Fenrir
4
5
7
1.5
W
Cupid
Atreusz
Cupid
5
3
13
3.83
W
Chernobog
Conwakk
Chernobog
4
5
15
2.3
W
Hercules
Krammaster
Hercules
0
2
11
2.75
L
4
4
8
2
W
He Bo
Thuris
He Bo
11
5
8
3
L
Cerberus
Tytanosss
Cerberus
2
4
11
1.88
L
4
5
8
1.6
L
Chaac
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,939
Damage
49,245
59,344
Taken
99,637
38,758
Mitigated
100,628
25,552
Healing
40,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,764
6,782
1,422
2,501
8,124
3,319
1,525
2,502
5,431
0
31,801
L
Fenrir
Aneurin
Fenrir
7,597
1,937
1,991
2,026
12,708
10,205
662
3,296
9,194
0
10,108
W
Cupid
Atreusz
Cupid
21,031
9,528
3,024
4,655
11,135
4,902
1,984
3,833
7,133
0
40,395
W
Chernobog
Conwakk
Chernobog
22,861
11,206
0
1,517
12,532
5,300
1,745
3,794
8,413
0
43,373
W
Hercules
Krammaster
Hercules
7,937
1,729
1,296
9,242
18,966
22,279
60
4,762
13,539
0
10,827
L
8,937
726
2,861
6,784
24,257
28,032
411
5,326
18,429
21,192
0
W
He Bo
Thuris
He Bo
24,346
652
653
1,242
8,587
2,958
544
2,014
6,481
28,442
0
L
Cerberus
Tytanosss
Cerberus
7,968
332
354
3,664
19,136
22,163
0
4,396
14,460
13,594
0
L
13,488
2,006
3,117
8,468
20,102
10,563
322
5,705
14,214
0
33,662
L
Chaac
11,255
1,585
694
10,339
23,434
29,665
173
5,623
17,669
0
20,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
47,750
129
Minions Killed
125
0
Camps Cleared
0
1,134,061
Distance Traveled
1,196,310
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,720
748
32
2
0
205,169
4
L
Fenrir
9,122
702
10
1
0
240,770
1
W
Cupid
10,614
816
32
2
0
221,703
4
W
Chernobog
10,393
799
44
3
0
221,444
1
W
Hercules
8,755
673
8
1
0
275,400
2
L
Sobek
10,440
803
15
1
0
243,700
0
W
He Bo
11,412
878
13
1
0
210,345
4
L
Cerberus
8,699
669
25
2
0
228,692
0
L
Pele
9,682
745
52
4
0
246,575
3
L
Chaac
9,807
754
23
2
0
236,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role