Player Matchup

Cabrakan
Cabrakan
D_Shadow_Realm
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 127L
1,545 Elo+
Party 1
Medusa
Medusa
Decraftings-
Medusa
Level 15
God Stats
21W - 17L
1,528 SR
Queue Stats
168W - 158L
1,504 Elo+
Party 1
Horus
Horus
Duncansmac9
Horus
Level 29
God Stats
1W - 1L
1,350 SR
Queue Stats
138W - 122L
1,643 Elo+
Solo
Sol
Sol
LeftitonE
Sol
Level 8
God Stats
27W - 14L
1,956 SR
Queue Stats
46W - 37L
1,477 Elo+
Solo
Kali
Kali
Mendez7174
Kali
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,652 Elo+
Solo
Team Averages
Level 16
1,567 SR
1,564 Elo+

VS

Team Averages
Level 10
1,432 SR
1,558 Elo+
Thor
Thor
AllM1ght03
Thor
Level 3
God Stats
1W - 5L
1,753 SR
Queue Stats
147W - 186L
1,585 Elo+
Solo
Anhur
Anhur
Invasion_BRA
Anhur
Level 17
God Stats
1W - 6L
1,093 SR
Queue Stats
62W - 49L
1,634 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Matesbbr
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
4W - 6L
1,565 Elo+
Solo
Cerberus
Cerberus
PanatigerLS
Cerberus
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 54L
1,471 Elo+
Solo
Hercules
Hercules
PigOutTheBlanket
Hercules
Level 11
God Stats
11W - 13L
1,562 SR
Queue Stats
39W - 46L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 0 / 8
6,881
529
2,252
6,709
3,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
13
4 / 0 / 8
7,828
602
7,182
5,626
1,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
12 / 1 / 4
8,836
680
9,011
8,833
5,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 1 / 7
8,020
617
7,278
8,417
3,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 1 / 4
8,387
645
7,421
7,761
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,921
455
1,885
10,198
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
4,890
376
1,384
4,012
794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Matesbbr
Morgan Le Fay
9
1 / 7 / 0
5,841
449
3,362
8,395
2,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PanatigerLS
Cerberus
8
0 / 7 / 1
5,598
431
3,113
10,859
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 7 / 0
7,127
548
3,938
9,589
3,378
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
31
Kills
3
3
Deaths
31
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Cabrakan
2
0
8
6
W
Medusa
4
0
8
8
W
12
1
4
14
L
0
2
0
0
W
4
1
7
7.5
L
Morgan Le Fay
Matesbbr
Morgan Le Fay
1
7
0
0.14
W
9
1
4
11
L
Cerberus
PanatigerLS
Cerberus
0
7
1
0.07
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
13,682
37,346
Taken
43,053
17,101
Mitigated
13,419
16,475
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,885
612
0
1,575
10,198
2,389
0
2,380
7,818
0
17,402
W
Cabrakan
2,252
278
45
600
6,709
3,859
464
859
5,850
19,826
0
W
Medusa
7,182
3,459
0
3,291
5,626
1,740
1,565
1,978
3,648
0
43,107
W
9,011
3,742
315
3,716
8,833
5,348
162
840
7,993
0
38,646
L
1,384
862
0
959
4,012
794
0
807
3,205
0
17,594
W
7,278
3,295
0
5,050
8,417
3,481
3,543
1,583
6,834
61,567
0
L
Morgan Le Fay
Matesbbr
Morgan Le Fay
3,362
592
0
910
8,395
2,143
0
2,628
5,767
22,130
0
W
7,421
3,691
0
3,458
7,761
2,673
0
1,215
6,546
0
34,038
L
Cerberus
PanatigerLS
Cerberus
3,113
219
0
1,770
10,859
4,715
0
2,520
8,339
14,329
0
L
3,938
1,324
0
1,305
9,589
3,378
448
1,195
8,394
0
33,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
29,377
333
Minions Killed
244
0
Camps Cleared
0
1,250,309
Distance Traveled
1,059,580
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,921
455
38
3
0
219,237
0
W
Cabrakan
6,881
529
27
2
0
250,050
4
W
Medusa
7,828
602
83
6
0
262,400
3
W
Horus
8,836
680
75
6
0
248,181
1
L
Anhur
4,890
376
37
3
0
162,380
2
W
Sol
8,020
617
92
7
0
218,232
2
L
Morgan Le Fay
5,841
449
35
3
0
208,151
1
W
Kali
8,387
645
56
4
0
271,446
2
L
Cerberus
5,598
431
46
4
0
216,188
5
L
Hercules
7,127
548
88
7
0
253,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role