Player Matchup

Kuzenbo
Kuzenbo
DerOswald
Kuzenbo
Level 160
God Stats
22W - 17L
1,709 SR
Queue Stats
853W - 861L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fyneas
Guan Yu
Level 160
God Stats
1W - 1L
1,489 SR
Queue Stats
19W - 21L
1,530 Elo+
Party 2
Pele
Pele
Kionsdaily
Pele
Level 63
God Stats
1W - 2L
1,472 SR
Queue Stats
132W - 116L
1,605 Elo+
Party 2
Sol
Sol
Lizkimo
Sol
Level 139
God Stats
6W - 11L
1,533 SR
Queue Stats
346W - 340L
1,572 Elo+
Solo
Loki
Loki
lxThunderxl
Loki
Level 160
God Stats
1W - 3L
1,761 SR
Queue Stats
76W - 79L
1,506 Elo+
Party 2
Team Averages
Level 136
1,593 SR
1,543 Elo+

VS

Team Averages
Level 71
1,556 SR
1,670 Elo+
Sun Wukong
Sun Wukong
Calepso
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,883 Elo+
Party 1
Chang'e
Chang'e
EezerGoode
Chang'e
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,631 Elo+
Party 1
Agni
Agni
Gaboon
Agni
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,721 Elo+
Party 1
Danzaburou
Danzaburou
SmokWawelski
Danzaburou
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,452 Elo+
Solo
Artemis
Artemis
kenwitamean
Artemis
Level 19
God Stats
2W - 0L
1,778 SR
Queue Stats
9W - 5L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DerOswald
Kuzenbo
20
3 / 5 / 12
11,874
698
19,053
28,309
46,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Fyneas
Guan Yu
17
0 / 5 / 13
11,017
648
8,813
26,166
32,226
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 10 / 5
10,336
608
8,223
22,325
9,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
20
5 / 4 / 10
12,312
724
33,847
19,018
9,428
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 10
12,407
730
19,076
21,039
9,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calepso
Sun Wukong
19
5 / 2 / 20
13,318
783
16,769
29,321
36,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
EezerGoode
Chang'e
20
7 / 5 / 16
12,496
735
20,285
19,795
12,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Gaboon
Agni
19
4 / 4 / 19
11,803
694
30,869
16,396
6,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SmokWawelski
Danzaburou
19
4 / 5 / 18
12,451
732
16,967
19,873
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
kenwitamean
Artemis
20
10 / 3 / 12
13,184
776
20,322
17,749
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
115
19
Kills
30
30
Deaths
19
50
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Calepso
Sun Wukong
5
2
20
7.5
L
Kuzenbo
DerOswald
Kuzenbo
3
5
12
1.8
W
Chang'e
EezerGoode
Chang'e
7
5
16
3
L
Guan Yu
Fyneas
Guan Yu
0
5
13
1.3
W
Agni
Gaboon
Agni
4
4
19
3.38
L
2
10
5
0.45
L
Sol
5
4
10
2.5
W
Danzaburou
SmokWawelski
Danzaburou
4
5
18
2.6
W
Artemis
kenwitamean
Artemis
10
3
12
5.33
L
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,012
Damage
105,212
116,857
Taken
103,134
107,345
Mitigated
75,842
43,772
Healing
44,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Calepso
Sun Wukong
16,769
3,520
1,750
8,837
29,321
36,931
415
11,443
17,860
0
29,934
L
Kuzenbo
DerOswald
Kuzenbo
19,053
4,195
3,469
5,934
28,309
46,717
158
12,853
14,945
35,112
0
W
Chang'e
EezerGoode
Chang'e
20,285
2,324
12,002
6,505
19,795
12,170
1,437
12,895
6,855
47,189
0
L
Guan Yu
Fyneas
Guan Yu
8,813
1,129
8,021
7,703
26,166
32,226
285
9,355
15,997
0
14,235
W
Agni
Gaboon
Agni
30,869
1,722
348
2,916
16,396
6,840
775
8,512
7,864
44,230
0
L
8,223
699
0
3,120
22,325
9,623
406
8,740
13,454
0
18,684
L
Sol
33,847
9,877
3,953
5,420
19,018
9,428
3,447
9,842
9,123
61,686
0
W
Danzaburou
SmokWawelski
Danzaburou
16,967
3,761
2,393
4,213
19,873
11,976
999
9,368
10,357
0
37,383
W
Artemis
kenwitamean
Artemis
20,322
10,162
391
5,341
17,749
7,925
2,473
10,682
6,887
0
47,162
L
19,076
2,972
1,591
4,561
21,039
9,351
1,514
10,364
10,502
0
38,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,946
Gold Earned
63,252
162
Minions Killed
203
0
Camps Cleared
0
1,433,118
Distance Traveled
1,458,406
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,318
783
21
1
0
324,204
0
L
Kuzenbo
11,874
698
36
2
0
287,982
1
W
Chang'e
12,496
735
45
3
0
304,592
0
L
Guan Yu
11,017
648
9
1
0
312,451
1
W
Agni
11,803
694
32
2
0
281,767
1
L
Pele
10,336
608
16
1
0
266,881
0
L
Sol
12,312
724
70
4
0
248,989
0
W
Danzaburou
12,451
732
46
3
0
267,807
0
W
Artemis
13,184
776
59
3
0
280,036
0
L
Loki
12,407
730
31
2
0
316,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role