Player Matchup

Bellona
Bellona
Clifz ll
Bellona
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,342 Elo+
Solo
Apollo
Apollo
JCASH SOS
Apollo
Level 60
God Stats
12W - 16L
1,276 SR
Queue Stats
149W - 136L
1,355 Elo+
Solo
Bacchus
Bacchus
MysticalBean31
Bacchus
Level 46
God Stats
7W - 11L
1,293 SR
Queue Stats
311W - 341L
1,326 Elo+
Solo
Hera
Hera
RJLunarWolf
Hera
Level 82
God Stats
12W - 7L
1,579 SR
Queue Stats
415W - 509L
1,331 Elo+
Solo
Thor
Thor
canthitme
Thor
Level 102
God Stats
17W - 17L
1,471 SR
Queue Stats
142W - 155L
1,347 Elo+
Solo
Team Averages
Level 75
1,424 SR
1,340 Elo+

VS

Team Averages
Level 64
1,423 SR
1,421 Elo+
Olorun
Olorun
BruceWayne1320
Olorun
Level 84
God Stats
27W - 22L
1,498 SR
Queue Stats
268W - 338L
1,373 Elo+
Solo
Tiamat
Tiamat
Daternal
Tiamat
Level 85
God Stats
6W - 4L
1,359 SR
Queue Stats
39W - 24L
1,715 Elo+
Solo
Scylla
Scylla
TheOnIyLegend_27
Scylla
Level 55
God Stats
4W - 5L
1,291 SR
Queue Stats
88W - 98L
1,392 Elo+
Solo
Hun Batz
Hun Batz
cesarjuegon
Hun Batz
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 280L
1,351 Elo+
Solo
Persephone
Persephone
dinohunter10152
Persephone
Level 49
God Stats
1W - 2L
1,464 SR
Queue Stats
57W - 80L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clifz ll
Bellona
14
11 / 0 / 4
9,732
695
10,221
11,273
7,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
JCASH SOS
Apollo
10
1 / 3 / 3
6,579
470
1,701
7,642
2,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 4
6,837
488
2,546
6,816
3,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 2 / 4
7,709
551
6,328
7,709
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
13
5 / 2 / 2
7,969
569
3,868
9,429
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,817
558
3,348
7,787
2,504
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Daternal
Tiamat
10
3 / 3 / 1
6,828
488
2,072
4,241
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 5 / 1
6,572
469
3,288
10,214
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
cesarjuegon
Hun Batz
10
1 / 8 / 4
7,014
501
5,586
9,732
3,682
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
dinohunter10152
Persephone
11
1 / 2 / 4
6,909
494
5,645
6,477
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
7
7
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Bellona
Clifz ll
Bellona
11
0
4
13
L
Tiamat
Daternal
Tiamat
3
3
1
1.17
W
Apollo
JCASH SOS
Apollo
1
3
3
0.83
W
2
0
4
4
W
4
2
4
3
L
0
5
1
0.1
W
Thor
5
2
2
3
L
Hun Batz
cesarjuegon
Hun Batz
1
8
4
0.38
L
Persephone
dinohunter10152
Persephone
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
19,939
42,869
Taken
38,451
19,610
Mitigated
12,122
8,726
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,348
1,775
37
1,996
7,787
2,504
3,025
1,939
5,848
44,744
0
W
Bellona
Clifz ll
Bellona
10,221
3,003
0
2,634
11,273
7,911
552
2,333
8,610
0
48,518
L
Tiamat
Daternal
Tiamat
2,072
0
0
796
4,241
2,172
0
829
3,412
11,372
0
W
Apollo
JCASH SOS
Apollo
1,701
998
0
1,959
7,642
2,354
1,109
2,741
4,853
0
33,139
W
2,546
484
0
765
6,816
3,935
177
1,971
4,768
19,936
0
W
6,328
1,503
0
2,413
7,709
2,411
1,212
3,538
3,895
50,063
0
L
3,288
209
0
3,467
10,214
2,231
623
1,399
8,815
25,464
0
W
Thor
3,868
741
0
955
9,429
2,999
0
3,017
6,234
0
47,671
L
Hun Batz
cesarjuegon
Hun Batz
5,586
2,537
0
0
9,732
3,682
420
3,129
6,603
94
29,034
L
Persephone
dinohunter10152
Persephone
5,645
277
0
949
6,477
1,533
476
1,577
4,898
27,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
35,140
362
Minions Killed
258
0
Camps Cleared
0
1,336,432
Distance Traveled
1,090,126
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,817
558
89
6
0
216,376
3
W
Bellona
9,732
695
82
6
0
281,309
1
L
Tiamat
6,828
488
17
1
0
119,599
0
W
Apollo
6,579
470
69
5
0
233,583
2
W
Bacchus
6,837
488
31
2
0
285,349
1
W
Hera
7,709
551
85
6
0
275,091
4
L
Scylla
6,572
469
49
4
0
230,995
1
W
Thor
7,969
569
95
7
0
261,100
0
L
Hun Batz
7,014
501
49
4
0
256,093
0
L
Persephone
6,909
494
54
4
0
267,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role