Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CL0W_H00per_23
Apollo
Level 68
God Stats
1W - 1L
1,277 SR
Queue Stats
234W - 309L
1,378 Elo+
Solo
Hera
Hera
CapacityEmperor
Hera
Level 35
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 5L
1,273 Elo+
Solo
Anubis
Anubis
DeaftKill
Anubis
Level 45
God Stats
14W - 21L
1,378 SR
Queue Stats
34W - 61L
1,268 Elo+
Solo
Guan Yu
Guan Yu
Jahlzzle
Guan Yu
Level 61
God Stats
1W - 2L
1,341 SR
Queue Stats
41W - 44L
1,332 Elo+
Solo
Team Averages
Level 67
1,352 SR
1,350 Elo+

VS

Team Averages
Level 83
1,489 SR
1,417 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Danvenuz15
Fenrir
Level 69
God Stats
35W - 35L
1,408 SR
Queue Stats
237W - 275L
1,375 Elo+
Party 2
Nox
Nox
ShyMasker
Nox
Level 100
God Stats
4W - 6L
1,534 SR
Queue Stats
146W - 158L
1,411 Elo+
Solo
Loki
Loki
arcxangelxirama
Loki
Level 78
God Stats
4W - 2L
1,615 SR
Queue Stats
21W - 18L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
iTz Roc Boi
Jing Wei
Level 101
God Stats
14W - 11L
1,388 SR
Queue Stats
15W - 12L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 2 / 0
4,131
413
1,930
8,018
3,392
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
5,047
505
2,413
4,328
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 0
4,247
425
1,718
4,079
993
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
DeaftKill
Anubis
9
1 / 0 / 0
5,142
514
1,944
4,657
2,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Jahlzzle
Guan Yu
7
0 / 3 / 0
4,420
442
1,595
6,324
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 0 / 1
5,088
509
2,954
4,651
1,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Danvenuz15
Fenrir
9
4 / 0 / 1
5,724
572
3,437
5,066
1,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 0
5,477
548
4,828
1,951
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 3
5,965
597
2,085
5,038
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
iTz Roc Boi
Jing Wei
8
1 / 1 / 3
4,735
474
3,502
3,639
810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
10
10
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Jormungandr
 
Jormungandr
1
0
1
1.5
L
1
1
0
1
L
0
4
0
0
W
Fenrir
Danvenuz15
Fenrir
4
0
1
4.5
L
Anubis
DeaftKill
Anubis
1
0
0
1
L
Guan Yu
Jahlzzle
Guan Yu
0
3
0
0
W
2
0
0
2
W
2
1
3
3.5
W
Jing Wei
iTz Roc Boi
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,600
Damage
16,806
27,406
Taken
20,345
13,258
Mitigated
5,554
8,056
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,930
121
0
2,022
8,018
3,392
0
2,596
5,374
12,284
0
W
Jormungandr
 
Jormungandr
2,954
754
383
1,816
4,651
1,437
0
758
3,841
21,785
0
L
2,413
1,324
0
1,568
4,328
1,247
0
1,250
3,038
0
24,064
L
1,718
774
0
843
4,079
993
0
1,373
2,602
15,504
0
W
Fenrir
Danvenuz15
Fenrir
3,437
666
175
642
5,066
1,518
0
1,371
3,546
0
19,334
L
Anubis
DeaftKill
Anubis
1,944
70
0
1,433
4,657
2,068
43
1,940
2,547
28,540
0
L
Guan Yu
Jahlzzle
Guan Yu
1,595
73
230
1,960
6,324
5,558
0
259
6,063
0
16,492
W
4,828
341
0
452
1,951
529
559
865
1,044
24,833
0
W
2,085
844
0
1,656
5,038
1,260
176
1,323
3,599
0
30,639
W
Jing Wei
iTz Roc Boi
Jing Wei
3,502
2,606
171
200
3,639
810
510
1,223
2,416
0
17,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
26,989
194
Minions Killed
215
0
Camps Cleared
0
875,790
Distance Traveled
979,911
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,131
413
20
2
0
171,987
4
W
Jormungandr
5,088
509
40
4
0
180,079
1
L
Apollo
5,047
505
50
5
0
172,608
2
L
Hera
4,247
425
33
3
0
159,783
2
W
Fenrir
5,724
572
44
4
0
185,355
0
L
Anubis
5,142
514
49
5
0
183,270
3
L
Guan Yu
4,420
442
42
4
0
188,142
0
W
Nox
5,477
548
49
5
0
196,323
0
W
Loki
5,965
597
58
6
0
217,321
1
W
Jing Wei
4,735
474
24
2
0
200,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role