Player Matchup

Sun Wukong
Sun Wukong
Zaraxit
Sun Wukong
Level 5
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 4L
973 Elo+
Party 2
Loki
Loki
cexfhf
Loki
Level 26
God Stats
9W - 14L
1,218 SR
Queue Stats
88W - 147L
1,243 Elo+
Solo
Cabrakan
Cabrakan
heen59
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 87L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
qu4n07
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
973 Elo+
Party 2
Ra
Ra
rgwrg
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,390 SR
1,211 Elo+

VS

Team Averages
Level 14
1,387 SR
1,213 Elo+
Neith
Neith
FIFAtriehide
Neith
Level 15
God Stats
2W - 3L
1,257 SR
Queue Stats
15W - 30L
1,188 Elo+
Solo
Hun Batz
Hun Batz
Gusito4k
Hun Batz
Level 17
God Stats
5W - 0L
1,679 SR
Queue Stats
11W - 12L
1,165 Elo+
Party 1
Thor
Thor
MARKI00
Thor
Level 13
God Stats
4W - 3L
1,238 SR
Queue Stats
5W - 6L
1,173 Elo+
Party 1
Apollo
Apollo
Rabersan
Apollo
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,173 Elo+
Party 1
King Arthur
King Arthur
xwesleyx100
King Arthur
Level 19
God Stats
1W - 1L
1,262 SR
Queue Stats
11W - 9L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Zaraxit
Sun Wukong
20
5 / 7 / 7
14,587
471
12,238
26,349
40,276
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
cexfhf
Loki
20
5 / 4 / 4
14,848
479
12,955
17,897
7,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
heen59
Cabrakan
19
6 / 8 / 8
12,846
414
18,416
29,326
66,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
qu4n07
Tsukuyomi
20
5 / 12 / 4
14,418
465
17,105
28,418
12,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
19
5 / 9 / 6
13,259
428
17,833
19,009
12,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 10
14,338
463
15,885
23,063
13,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Gusito4k
Hun Batz
20
19 / 4 / 11
19,167
618
36,063
25,152
12,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
MARKI00
Thor
10
4 / 2 / 1
10,538
340
4,092
6,701
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Apollo
Rabersan
Apollo
20
12 / 5 / 9
15,799
510
19,405
28,603
11,129
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
xwesleyx100
King Arthur
20
2 / 7 / 12
14,456
466
14,121
24,030
20,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
26
Kills
40
40
Deaths
26
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
8
10
1
W
Hun Batz
Gusito4k
Hun Batz
19
4
11
6.13
W
Thor
MARKI00
Thor
4
2
1
2.25
W
Apollo
Rabersan
Apollo
12
5
9
3.3
L
Sun Wukong
Zaraxit
Sun Wukong
5
7
7
1.21
L
Loki
cexfhf
Loki
5
4
4
1.75
L
Cabrakan
heen59
Cabrakan
6
8
8
1.25
L
Tsukuyomi
qu4n07
Tsukuyomi
5
12
4
0.58
L
Ra
5
9
6
0.89
W
King Arthur
xwesleyx100
King Arthur
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,547
Damage
89,566
120,999
Taken
107,549
138,303
Mitigated
61,612
20,474
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,885
6,874
258
4,114
23,063
13,124
2,992
12,017
10,566
0
92,746
W
Hun Batz
Gusito4k
Hun Batz
36,063
12,276
0
2,773
25,152
12,829
5,276
5,472
19,542
0
144,287
W
Thor
MARKI00
Thor
4,092
980
0
994
6,701
4,287
0
1,265
5,406
0
18,118
W
Apollo
Rabersan
Apollo
19,405
15,096
0
7,004
28,603
11,129
841
11,245
16,938
0
72,611
L
Sun Wukong
Zaraxit
Sun Wukong
12,238
2,966
0
1,389
26,349
40,276
546
509
25,573
0
82,395
L
Loki
cexfhf
Loki
12,955
4,126
0
3,810
17,897
7,191
677
164
17,733
0
82,365
L
Cabrakan
heen59
Cabrakan
18,416
1,236
0
750
29,326
66,728
1,046
496
27,368
45,085
0
L
Tsukuyomi
qu4n07
Tsukuyomi
17,105
5,330
0
5,220
28,418
12,018
2,565
350
28,068
0
106,979
L
Ra
17,833
1,002
4,971
4,334
19,009
12,090
814
207
18,802
75,416
0
W
King Arthur
xwesleyx100
King Arthur
14,121
1,369
0
1,426
24,030
20,243
1,257
5,125
18,848
3,777
70,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,958
Gold Earned
74,298
591
Minions Killed
598
0
Camps Cleared
0
2,514,205
Distance Traveled
2,494,699
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,338
463
109
4
0
484,481
8
W
Hun Batz
19,167
618
207
7
0
602,441
3
W
Thor
10,538
340
40
1
0
243,224
1
W
Apollo
15,799
510
126
4
0
614,995
0
L
Sun Wukong
14,587
471
116
4
0
527,936
0
L
Loki
14,848
479
136
4
0
596,801
0
L
Cabrakan
12,846
414
44
1
0
462,266
0
L
Tsukuyomi
14,418
465
147
5
0
457,821
0
L
Ra
13,259
428
148
5
0
469,381
1
W
King Arthur
14,456
466
116
4
0
549,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role