Player Matchup

Erlang Shen
Erlang Shen
MaraYeJi
Erlang Shen
Level 37
God Stats
17W - 8L
1,655 SR
Queue Stats
288W - 309L
1,475 Elo+
Party 1
Janus
Janus
Orlandojp
Janus
Level 23
God Stats
11W - 4L
1,537 SR
Queue Stats
29W - 24L
1,497 Elo+
Solo
Cerberus
Cerberus
SJock09
Cerberus
Level 15
God Stats
3W - 8L
1,252 SR
Queue Stats
96W - 140L
1,277 Elo+
Solo
Chang'e
Chang'e
Shrumpru
Chang'e
Level 11
God Stats
15W - 7L
1,692 SR
Queue Stats
33W - 35L
1,493 Elo+
Party 1
Serqet
Serqet
xXCrispycakeXx
Serqet
Level 29
God Stats
4W - 5L
1,490 SR
Queue Stats
21W - 26L
1,468 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,442 Elo+

VS

Team Averages
Level 21
1,477 SR
1,416 Elo+
Khepri
Khepri
DiD i Do DeT
Khepri
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 202L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
JAIRO_TH
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Chernobog
Chernobog
VenomisRevanent
Chernobog
Level 29
God Stats
21W - 15L
1,426 SR
Queue Stats
195W - 178L
1,521 Elo+
Solo
Hun Batz
Hun Batz
t0t0r1t0
Hun Batz
Level 25
God Stats
3W - 2L
1,529 SR
Queue Stats
138W - 154L
1,477 Elo+
Solo
He Bo
He Bo
train967light
He Bo
Level 15
God Stats
2W - 2L
1,429 SR
Queue Stats
92W - 86L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MaraYeJi
Erlang Shen
19
9 / 2 / 17
13,751
1,250
16,689
21,333
10,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Orlandojp
Janus
19
10 / 1 / 17
12,998
1,182
23,831
9,743
3,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SJock09
Cerberus
18
1 / 7 / 14
10,640
967
6,300
20,239
15,549
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Shrumpru
Chang'e
18
2 / 2 / 20
11,100
1,009
8,557
12,676
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 17
12,626
1,148
14,900
9,953
4,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

208

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 6 / 9
10,064
915
8,656
13,524
8,644
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
JAIRO_TH
Ao Kuang
17
4 / 6 / 9
10,851
986
7,196
13,983
4,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
VenomisRevanent
Chernobog
17
3 / 3 / 9
11,118
1,011
25,689
15,837
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
t0t0r1t0
Hun Batz
17
4 / 6 / 7
11,289
1,026
14,368
18,263
6,913
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 10 / 5
9,748
886
11,720
13,561
4,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
53
31
Kills
14
14
Deaths
31
85
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
6
9
0.92
L
Ao Kuang
JAIRO_TH
Ao Kuang
4
6
9
1.42
W
Erlang Shen
MaraYeJi
Erlang Shen
9
2
17
8.75
W
Janus
Orlandojp
Janus
10
1
17
18.5
W
Cerberus
SJock09
Cerberus
1
7
14
1.14
W
Chang'e
Shrumpru
Chang'e
2
2
20
6
L
Chernobog
VenomisRevanent
Chernobog
3
3
9
2.5
L
Hun Batz
t0t0r1t0
Hun Batz
4
6
7
1.25
L
2
10
5
0.45
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,277
Damage
67,629
73,944
Taken
75,168
38,930
Mitigated
31,464
17,003
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,656
1,281
0
243
13,524
8,644
0
6,860
6,533
19,722
0
L
Ao Kuang
JAIRO_TH
Ao Kuang
7,196
422
0
1,330
13,983
4,487
0
5,886
7,887
18,255
0
W
Erlang Shen
MaraYeJi
Erlang Shen
16,689
9,661
0
2,902
21,333
10,605
0
8,228
13,105
0
29,222
W
Janus
Orlandojp
Janus
23,831
204
1,051
3,716
9,743
3,520
0
2,706
7,037
60,474
0
W
Cerberus
SJock09
Cerberus
6,300
255
0
1,111
20,239
15,549
0
8,863
11,376
26,936
0
W
Chang'e
Shrumpru
Chang'e
8,557
899
3,759
3,949
12,676
4,832
0
3,119
9,557
25,190
0
L
Chernobog
VenomisRevanent
Chernobog
25,689
17,369
0
2,107
15,837
6,896
0
8,347
7,490
0
55,777
L
Hun Batz
t0t0r1t0
Hun Batz
14,368
3,984
0
639
18,263
6,913
0
9,371
8,712
0
29,614
L
11,720
1,307
0
161
13,561
4,524
0
8,224
5,285
33,094
0
W
14,900
3,399
0
515
9,953
4,424
0
4,656
5,297
0
19,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,115
Gold Earned
53,070
233
Minions Killed
191
10
Camps Cleared
5
1,035,983
Distance Traveled
1,006,663
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,064
915
21
2
0
218,645
4
L
Ao Kuang
10,851
986
27
2
2
215,325
1
W
Erlang Shen
13,751
1,250
24
2
5
226,143
1
W
Janus
12,998
1,182
98
9
0
205,744
1
W
Cerberus
10,640
967
52
5
1
164,824
0
W
Chang'e
11,100
1,009
43
4
3
228,915
0
L
Chernobog
11,118
1,011
72
7
0
182,588
0
L
Hun Batz
11,289
1,026
17
2
3
202,408
1
L
He Bo
9,748
886
54
5
0
187,697
0
W
Serqet
12,626
1,148
16
1
1
210,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role