Player Matchup

Ah Puch
Ah Puch
Silver IV
 
Ah Puch
Silver IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
SpenceThePimp10
Sylvanus
Gold II
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 34L
1,716 MMR
Party 1
Freya
Freya
Silver I
WarMaker49
Freya
Silver I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 122L
1,249 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,500 SR
1,488 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,412 SR
1,044 MMR
Hercules
Hercules
Gold IV
Masorious
Hercules
Gold IV
Level 85
God Stats
11W - 15L
1,438 SR
Queue Stats
208W - 230L
1,521 MMR
Solo
Ullr
Ullr
Bronze IV
TASK_WARc_
Ullr
Bronze IV
Level 148
God Stats
2W - 5L
1,321 SR
Queue Stats
12W - 35L
734 MMR
Solo
Kukulkan
Kukulkan
Silver IV
basnivic98
Kukulkan
Silver IV
Level 65
God Stats
75W - 82L
1,476 SR
Queue Stats
118W - 154L
876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 0 / 2
7,403
740
4,657
3,251
1,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
2 / 0 / 2
6,956
696
4,614
6,058
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
10
0 / 0 / 2
6,692
669
1,087
4,249
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HeraCthulhuMorgan Le FayArtemisAthena

VS

Bans
ChironGaneshaMedusaCupidSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Masorious
Hercules
11
0 / 2 / 0
6,277
628
3,599
9,170
3,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 2 / 0
6,232
623
1,892
4,013
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
basnivic98
Kukulkan
9
0 / 0 / 0
6,196
620
1,847
1,906
660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
2
3
L
Hercules
Masorious
Hercules
0
2
0
0
W
Sylvanus
2
0
2
3
L
0
2
0
0
W
Freya
0
0
2
1
L
Kukulkan
basnivic98
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,358
Damage
7,338
13,558
Taken
15,089
9,531
Mitigated
5,253
6,626
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,657
0
0
1,313
3,251
1,451
936
381
2,870
23,723
0
L
Hercules
Masorious
Hercules
3,599
1,070
37
2,715
9,170
3,348
0
5,931
3,239
0
20,309
W
Sylvanus
4,614
1,335
673
2,086
6,058
6,178
618
831
5,227
15,458
3,717
L
1,892
928
0
578
4,013
1,245
0
1,994
2,019
0
19,832
W
Freya
1,087
326
0
2,554
4,249
1,902
210
635
3,614
16,239
2,371
L
Kukulkan
basnivic98
Kukulkan
1,847
45
0
130
1,906
660
0
1,849
57
14,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,051
Gold Earned
18,705
120
Minions Killed
118
0
Camps Cleared
0
556,477
Distance Traveled
522,104
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,403
740
45
5
0
195,616
4
L
Hercules
6,277
628
36
4
0
182,932
2
W
Sylvanus
6,956
696
32
3
0
167,495
0
L
Ullr
6,232
623
39
4
0
202,463
0
W
Freya
6,692
669
43
4
0
193,366
2
L
Kukulkan
6,196
620
43
4
0
136,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role