Player Matchup

Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NastyStickyUhh
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,450 Elo+
Solo
Aphrodite
Aphrodite
SMACKtheRUNNERS
Aphrodite
Level 29
God Stats
2W - 0L
1,825 SR
Queue Stats
102W - 57L
1,657 Elo+
Party 1
Apollo
Apollo
Sinfoo
Apollo
Level 32
God Stats
4W - 4L
1,594 SR
Queue Stats
84W - 57L
1,631 Elo+
Party 1
Tiamat
Tiamat
ÏEvëLynÏ
Tiamat
Level 25
God Stats
16W - 17L
1,655 SR
Queue Stats
53W - 59L
1,531 Elo+
Solo
Team Averages
Level 28
1,615 SR
1,554 Elo+

VS

Team Averages
Level 27
1,461 SR
1,551 Elo+
Bellona
Bellona
Geuzewijk_030
Bellona
Level 59
God Stats
0W - 2L
1,429 SR
Queue Stats
114W - 128L
1,371 Elo+
Party 2
Kali
Kali
SirIvanThyGreat
Kali
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 187L
1,597 Elo+
Solo
Vulcan
Vulcan
Sn00z3f3est
Vulcan
Level 23
God Stats
2W - 1L
1,524 SR
Queue Stats
81W - 94L
1,528 Elo+
Solo
Neith
Neith
TONIEJESSE_030
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 2
Sobek
Sobek
life_of_horror
Sobek
Level 24
God Stats
0W - 2L
1,351 SR
Queue Stats
7W - 4L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 1 / 0
5,760
360
232
2,468
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
12
0 / 8 / 0
7,525
470
3,266
10,322
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
SMACKtheRUNNERS
Aphrodite
13
2 / 3 / 7
9,433
590
8,867
13,395
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Sinfoo
Apollo
15
9 / 1 / 2
9,880
618
11,812
13,885
4,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
16
3 / 1 / 0
9,505
594
6,920
10,297
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
2 / 1 / 1
7,888
493
4,980
7,641
6,916
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 2
9,547
597
9,891
13,172
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
15
4 / 3 / 3
9,384
587
10,116
7,838
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 4 / 0
5,089
318
1,744
2,897
595
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
8,667
542
6,151
17,296
9,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
14
Kills
13
14
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
1
0
0
L
Bellona
2
1
1
2.5
W
Hachiman
0
8
0
0
W
Aphrodite
SMACKtheRUNNERS
Aphrodite
2
3
7
1.83
W
Apollo
Sinfoo
Apollo
9
1
2
10
L
5
2
2
3
L
Vulcan
4
3
3
1.83
L
0
4
0
0
L
2
4
1
0.63
W
Tiamat
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
32,882
50,367
Taken
48,844
19,095
Mitigated
27,366
20,997
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
232
0
0
699
2,468
848
0
0
2,468
0
13,552
L
Bellona
4,980
762
0
2,180
7,641
6,916
456
1,825
5,816
0
33,360
W
Hachiman
3,266
2,196
0
520
10,322
2,978
882
1,712
8,580
0
38,849
W
Aphrodite
SMACKtheRUNNERS
Aphrodite
8,867
1,214
3,183
7,184
13,395
4,894
81
4,922
8,315
30,539
0
W
Apollo
Sinfoo
Apollo
11,812
9,296
0
6,453
13,885
4,940
243
4,752
9,093
0
72,323
L
9,891
4,256
0
5,085
13,172
6,812
0
3,867
9,305
0
80,545
L
Vulcan
10,116
3,655
0
1,691
7,838
3,086
820
5,074
2,764
56,913
0
L
1,744
915
0
126
2,897
595
0
750
2,147
0
5,547
L
6,151
593
0
5,184
17,296
9,957
0
4,271
13,025
35,058
0
W
Tiamat
6,920
319
0
2,958
10,297
5,435
219
4,535
5,576
66,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,103
Gold Earned
40,575
413
Minions Killed
408
0
Camps Cleared
0
1,285,890
Distance Traveled
1,318,617
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,760
360
35
2
0
106,801
0
L
Bellona
7,888
493
74
5
0
251,618
4
W
Hachiman
7,525
470
75
5
0
270,160
1
W
Aphrodite
9,433
590
50
3
0
288,234
0
W
Apollo
9,880
618
127
8
0
302,327
3
L
Kali
9,547
597
131
8
0
354,778
2
L
Vulcan
9,384
587
129
8
0
330,661
2
L
Neith
5,089
318
11
1
0
97,347
0
L
Sobek
8,667
542
63
4
0
284,213
0
W
Tiamat
9,505
594
126
8
0
318,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role