Player Matchup

King Arthur
King Arthur
BIG EliWass9
King Arthur
Level 9
God Stats
5W - 7L
1,359 SR
Queue Stats
36W - 42L
1,274 Elo+
Solo
Nemesis
Nemesis
MoodyA2004
Nemesis
Level 14
God Stats
5W - 13L
1,293 SR
Queue Stats
127W - 179L
1,306 Elo+
Solo
Sol
Sol
TSR_Nemesis_
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,240 Elo+
Party 1
Bellona
Bellona
anakinnono
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,068 Elo+
Party 1
Fenrir
Fenrir
its-skull666
Fenrir
Level 28
God Stats
5W - 4L
1,551 SR
Queue Stats
53W - 68L
1,353 Elo+
Solo
Team Averages
Level 13
1,441 SR
1,248 Elo+

VS

Team Averages
Level 27
1,386 SR
1,320 Elo+
Kuzenbo
Kuzenbo
KyriTC
Kuzenbo
Level 15
God Stats
9W - 8L
1,500 SR
Queue Stats
35W - 55L
1,360 Elo+
Party 2
Set
Set
MAIDENfan6660
Set
Level 46
God Stats
16W - 23L
1,374 SR
Queue Stats
164W - 205L
1,351 Elo+
Party 2
Anubis
Anubis
WolfMasterMX
Anubis
Level 29
God Stats
13W - 13L
1,402 SR
Queue Stats
43W - 50L
1,334 Elo+
Solo
Neith
Neith
Yoda4Pr3z
Neith
Level 18
God Stats
7W - 18L
1,200 SR
Queue Stats
22W - 41L
1,206 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pretorianM
Morgan Le Fay
Level 29
God Stats
10W - 10L
1,454 SR
Queue Stats
50W - 74L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIG EliWass9
King Arthur
16
1 / 10 / 8
10,797
469
4,075
18,188
9,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MoodyA2004
Nemesis
18
9 / 4 / 4
12,297
535
13,442
19,501
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 16 / 2
6,960
303
1,762
13,782
3,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
anakinnono
Bellona
6
0 / 13 / 0
6,638
289
1,600
15,309
9,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
19
10 / 4 / 3
13,543
589
26,644
24,882
11,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KyriTC
Kuzenbo
15
1 / 2 / 5
12,517
544
11,308
17,910
24,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
9 / 5 / 2
14,602
635
8,361
16,794
10,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
8 / 4 / 1
14,102
613
13,637
17,157
11,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Yoda4Pr3z
Neith
13
1 / 4 / 5
10,251
446
4,731
6,522
1,953
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
pretorianM
Morgan Le Fay
20
20 / 5 / 0
15,257
663
23,417
19,312
10,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
20
Kills
39
47
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIG EliWass9
King Arthur
1
10
8
0.5
W
Kuzenbo
KyriTC
Kuzenbo
1
2
5
1.75
W
9
5
2
2
L
Nemesis
MoodyA2004
Nemesis
9
4
4
2.75
L
0
16
2
0.06
W
Anubis
8
4
1
2.13
W
Neith
Yoda4Pr3z
Neith
1
4
5
0.88
L
Bellona
anakinnono
Bellona
0
13
0
0
L
Fenrir
10
4
3
2.88
W
Morgan Le Fay
pretorianM
Morgan Le Fay
20
5
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
61,454
91,662
Taken
77,695
41,321
Mitigated
58,052
10,666
Healing
25,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIG EliWass9
King Arthur
4,075
348
0
470
18,188
9,579
210
11,032
7,156
0
46,021
W
Kuzenbo
KyriTC
Kuzenbo
11,308
3,937
3
4,076
17,910
24,343
1,732
231
17,679
31,008
0
W
8,361
4,789
0
6,314
16,794
10,654
2,326
57
16,737
0
116,677
L
Nemesis
MoodyA2004
Nemesis
13,442
5,873
0
2,298
19,501
7,041
74
10,955
8,546
0
53,299
L
1,762
44
0
457
13,782
3,609
434
5,897
7,684
10,375
0
W
Anubis
13,637
790
0
9,798
17,157
11,005
5,770
114
17,043
98,184
0
W
Neith
Yoda4Pr3z
Neith
4,731
1,315
0
430
6,522
1,953
1,222
231
6,291
0
23,103
L
Bellona
anakinnono
Bellona
1,600
161
0
1,002
15,309
9,313
168
5,484
9,115
0
10,848
L
Fenrir
26,644
10,894
232
6,207
24,882
11,779
0
14,994
9,888
0
66,446
W
Morgan Le Fay
pretorianM
Morgan Le Fay
23,417
2,149
0
5,315
19,312
10,097
2,938
1,129
18,183
102,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,235
Gold Earned
66,729
278
Minions Killed
600
0
Camps Cleared
0
2,026,592
Distance Traveled
2,038,471
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,797
469
79
3
0
385,321
0
W
Kuzenbo
12,517
544
44
2
0
443,230
0
W
Set
14,602
635
192
8
0
451,404
1
L
Nemesis
12,297
535
79
3
0
476,434
0
L
Sol
6,960
303
12
1
0
357,286
1
W
Anubis
14,102
613
164
7
0
327,337
2
W
Neith
10,251
446
43
2
0
388,693
0
L
Bellona
6,638
289
25
1
0
357,052
2
L
Fenrir
13,543
589
83
4
0
450,499
0
W
Morgan Le Fay
15,257
663
157
7
0
427,807
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role