Player Matchup

Ra
Ra
KingEthan1
Ra
Level 22
God Stats
2W - 1L
1,737 SR
Queue Stats
9W - 5L
1,646 Elo+
Party 3
Cabrakan
Cabrakan
Skildir
Cabrakan
Level 28
God Stats
5W - 6L
1,579 SR
Queue Stats
76W - 69L
1,633 Elo+
Party 2
Medusa
Medusa
anmtN
Medusa
Level 26
God Stats
10W - 10L
1,468 SR
Queue Stats
65W - 48L
1,631 Elo+
Party 2
Ymir
Ymir
frilandsfluen
Ymir
Level 25
God Stats
48W - 57L
1,627 SR
Queue Stats
126W - 144L
1,603 Elo+
Solo
Serqet
Serqet
sweetdunk
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,592 Elo+
Party 3
Team Averages
Level 23
1,582 SR
1,621 Elo+

VS

Team Averages
Level 15
1,500 SR
1,635 Elo+
Thoth
Thoth
 
Thoth
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BakaWinner
Tyr
Level 8
God Stats
11W - 4L
1,500 SR
Queue Stats
214W - 63L
1,722 Elo+
Party 1
Apollo
Apollo
JhønCønstantine
Apollo
Level 15
God Stats
23W - 14L
1,500 SR
Queue Stats
121W - 81L
1,832 Elo+
Solo
Kumbhakarna
Kumbhakarna
palecircus
Kumbhakarna
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
183W - 157L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 5
6,410
534
2,141
7,450
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Skildir
Cabrakan
10
1 / 1 / 4
5,685
474
4,497
5,574
3,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
anmtN
Medusa
12
2 / 5 / 4
6,487
541
5,068
6,261
1,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 6 / 1
6,458
538
5,633
13,088
8,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
sweetdunk
Serqet
10
4 / 3 / 1
6,213
518
5,152
7,673
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 4 / 6
8,428
702
7,067
5,918
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
13
9 / 1 / 1
8,109
676
6,536
9,222
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 2
8,057
671
8,738
13,220
6,610
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 1 / 5
6,897
575
3,901
6,398
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
palecircus
Kumbhakarna
10
1 / 3 / 5
6,795
566
2,285
8,388
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
22
22
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
6
2.25
W
Bakasura
 
Bakasura
9
1
1
9.5
W
4
3
2
1.67
W
2
1
5
4.5
L
1
7
5
0.5
L
Cabrakan
Skildir
Cabrakan
1
1
4
3
L
Medusa
anmtN
Medusa
2
5
4
0.8
L
3
6
1
0.58
W
Kumbhakarna
palecircus
Kumbhakarna
1
3
5
1.17
L
Serqet
sweetdunk
Serqet
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,491
Damage
28,527
40,046
Taken
43,146
17,254
Mitigated
17,856
7,749
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,067
115
0
1,140
5,918
1,424
0
1,160
4,301
51,490
0
W
Bakasura
 
Bakasura
6,536
4,615
0
2,305
9,222
3,197
0
2,111
6,549
0
38,571
W
8,738
2,575
0
7,231
13,220
6,610
0
5,589
7,631
0
55,550
W
3,901
2,042
0
3,146
6,398
1,757
75
1,188
5,210
0
44,216
L
2,141
345
67
980
7,450
1,772
0
2,867
3,959
30,248
0
L
Cabrakan
Skildir
Cabrakan
4,497
899
0
1,675
5,574
3,273
0
1,340
4,234
20,660
0
L
Medusa
anmtN
Medusa
5,068
2,081
0
140
6,261
1,661
0
1,882
4,348
0
37,240
L
5,633
3,382
0
2,711
13,088
8,616
0
569
12,094
32,595
0
W
Kumbhakarna
palecircus
Kumbhakarna
2,285
331
0
921
8,388
4,868
114
2,236
6,112
11,368
0
L
Serqet
sweetdunk
Serqet
5,152
913
0
2,176
7,673
1,932
0
2,694
4,562
0
25,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
38,286
294
Minions Killed
386
0
Camps Cleared
0
1,168,806
Distance Traveled
1,300,948
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,428
702
99
8
0
251,030
3
W
Bakasura
8,109
676
88
7
0
299,055
6
W
Tyr
8,057
671
109
9
0
264,982
1
W
Apollo
6,897
575
78
7
0
240,336
0
L
Ra
6,410
534
67
6
0
236,593
0
L
Cabrakan
5,685
474
46
4
0
244,314
2
L
Medusa
6,487
541
69
6
0
239,256
1
L
Ymir
6,458
538
66
6
0
191,919
2
W
Kumbhakarna
6,795
566
12
1
0
245,545
8
L
Serqet
6,213
518
46
4
0
256,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role