Player Matchup

Nike
Nike
Blacckyyyyyy4
Nike
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 71L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
HakosMucos5353
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Solo
Ah Puch
Ah Puch
OKAI v2
Ah Puch
Level 14
God Stats
0W - 1L
1,734 SR
Queue Stats
13W - 13L
1,666 Elo+
Solo
Arachne
Arachne
XFoodXStampX
Arachne
Level 13
God Stats
20W - 18L
1,595 SR
Queue Stats
127W - 135L
1,523 Elo+
Solo
Hou Yi
Hou Yi
sun-dog67
Hou Yi
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
66W - 67L
1,652 Elo+
Solo
Team Averages
Level 13
1,566 SR
1,505 Elo+

VS

Team Averages
Level 18
1,575 SR
1,534 Elo+
Hercules
Hercules
Cthulhu5273
Hercules
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,445 Elo+
Solo
Olorun
Olorun
I_HeartYmirButt
Olorun
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 47L
1,652 Elo+
Solo
Kukulkan
Kukulkan
JeremyRGRTuTgg
Kukulkan
Level 23
God Stats
3W - 3L
1,663 SR
Queue Stats
64W - 55L
1,592 Elo+
Solo
Sobek
Sobek
TheAlarming13
Sobek
Level 12
God Stats
2W - 2L
1,712 SR
Queue Stats
17W - 16L
1,448 Elo+
Solo
Loki
Loki
playermark14
Loki
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 42L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,499
393
4,965
8,639
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
9
1 / 5 / 1
6,060
433
1,734
8,303
2,874
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
OKAI v2
Ah Puch
11
0 / 5 / 1
6,017
430
3,727
11,122
4,028
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
XFoodXStampX
Arachne
13
6 / 7 / 1
8,798
628
8,273
11,528
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
sun-dog67
Hou Yi
11
1 / 3 / 1
6,670
476
4,350
9,217
3,752
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cthulhu5273
Hercules
9
1 / 1 / 4
6,524
466
2,030
9,898
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 0 / 2
7,522
537
5,398
6,649
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
15
13 / 2 / 2
9,646
689
12,668
7,596
3,064
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 5 / 3
7,816
558
5,160
11,239
8,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
3 / 1 / 4
8,217
587
4,764
9,174
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
25
25
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hercules
Cthulhu5273
Hercules
1
1
4
3
L
Ao Kuang
1
5
1
0.3
W
4
0
2
5
W
Kukulkan
13
2
2
7
L
Ah Puch
OKAI v2
Ah Puch
0
5
1
0.1
W
4
5
3
1.1
L
Arachne
XFoodXStampX
Arachne
6
7
1
0.93
W
3
1
4
5
L
Hou Yi
sun-dog67
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
30,020
48,809
Taken
44,556
18,744
Mitigated
21,315
10,373
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
541
0
2,267
8,639
3,601
0
4,500
4,139
0
22,833
W
Hercules
Cthulhu5273
Hercules
2,030
617
0
925
9,898
4,540
304
164
9,168
0
18,927
L
Ao Kuang
1,734
479
0
1,023
8,303
2,874
0
3,967
4,336
19,806
0
W
5,398
2,957
834
4,958
6,649
2,009
3,041
1,498
4,954
46,684
0
W
Kukulkan
12,668
2,180
0
1,261
7,596
3,064
907
1,994
5,559
62,780
0
L
Ah Puch
OKAI v2
Ah Puch
3,727
410
0
2,163
11,122
4,028
156
6,790
4,332
26,023
0
W
5,160
571
0
4,336
11,239
8,699
136
1,655
9,541
22,191
0
L
Arachne
XFoodXStampX
Arachne
8,273
5,733
0
2,812
11,528
4,489
85
4,431
7,097
0
43,006
W
4,764
1,301
0
3,567
9,174
3,003
0
539
8,635
0
51,572
L
Hou Yi
sun-dog67
Hou Yi
4,350
1,069
0
2,108
9,217
3,752
128
3,538
5,679
0
36,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
39,725
258
Minions Killed
383
0
Camps Cleared
0
1,227,026
Distance Traveled
1,260,496
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,499
393
35
3
0
210,067
0
W
Hercules
6,524
466
42
3
0
261,044
0
L
Ao Kuang
6,060
433
38
3
0
264,867
2
W
Olorun
7,522
537
73
5
0
217,912
1
W
Kukulkan
9,646
689
131
9
0
249,286
3
L
Ah Puch
6,017
430
41
3
0
230,962
0
W
Sobek
7,816
558
39
3
0
256,939
0
L
Arachne
8,798
628
80
6
0
303,729
0
W
Loki
8,217
587
98
7
0
275,315
0
L
Hou Yi
6,670
476
64
5
0
217,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role