Player Matchup

Fafnir
Fafnir
Kossz
Fafnir
Level 36
God Stats
3W - 2L
1,694 SR
Queue Stats
297W - 292L
1,433 Elo+
Solo
Jormungandr
Jormungandr
MorteAXL
Jormungandr
Level 17
God Stats
1W - 0L
1,589 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Chiron
Chiron
Silffe
Chiron
Level 147
God Stats
4W - 7L
1,123 SR
Queue Stats
308W - 282L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Sn4кy
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,548 Elo+
Solo
Set
Set
TheTerminatoor
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,475 Elo+
Solo
Team Averages
Level 97
1,481 SR
1,448 Elo+

VS

Team Averages
Level 76
1,527 SR
1,517 Elo+
Rama
Rama
 
Rama
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BNymeros
Kukulkan
Level 62
God Stats
0W - 2L
1,665 SR
Queue Stats
64W - 51L
1,453 Elo+
Solo
Nox
Nox
BelkMalibu
Nox
Level 89
God Stats
0W - 1L
1,477 SR
Queue Stats
16W - 15L
1,580 Elo+
Solo
Ullr
Ullr
Brenon221
Ullr
Level 66
God Stats
1W - 4L
1,490 SR
Queue Stats
138W - 139L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kossz
Fafnir
19
3 / 3 / 14
12,003
706
8,636
17,766
21,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
MorteAXL
Jormungandr
18
1 / 6 / 9
11,186
658
7,639
17,934
19,485
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Silffe
Chiron
20
12 / 2 / 7
15,540
914
14,112
10,764
5,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Sn4кy
Heimdallr
19
4 / 9 / 9
12,955
762
18,737
17,760
7,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 5
11,023
648
7,027
10,340
5,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
6 / 6 / 11
11,813
695
23,666
15,968
7,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
 
Tsukuyomi
11
5 / 1 / 5
9,232
543
5,169
4,050
2,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
BNymeros
Kukulkan
20
8 / 4 / 12
12,670
745
17,108
12,488
5,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 13
10,548
620
10,722
11,838
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
4 / 7 / 12
11,517
677
8,729
15,331
6,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
23
Kills
25
25
Deaths
23
44
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
6
11
1.92
L
Tsukuyomi
 
Tsukuyomi
5
1
5
7.5
L
Kukulkan
BNymeros
Kukulkan
8
4
12
3.5
L
2
5
13
1.7
L
Ullr
4
7
12
1.43
W
Fafnir
Kossz
Fafnir
3
3
14
3.33
W
Jormungandr
MorteAXL
Jormungandr
1
6
9
0.92
W
Chiron
Silffe
Chiron
12
2
7
7.75
W
Heimdallr
Sn4кy
Heimdallr
4
9
9
0.94
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,151
Damage
65,394
74,564
Taken
59,675
59,025
Mitigated
26,797
21,461
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
23,666
14,709
1,188
3,164
15,968
7,233
252
4,992
10,976
0
46,932
L
Tsukuyomi
 
Tsukuyomi
5,169
936
155
119
4,050
2,028
0
1,169
2,881
0
8,100
L
Kukulkan
BNymeros
Kukulkan
17,108
2,297
2,485
2,165
12,488
5,783
0
2,934
9,554
47,337
0
L
10,722
496
1,851
1,970
11,838
5,049
0
3,126
8,712
20,413
0
L
Ullr
8,729
2,117
1,425
1,966
15,331
6,704
0
4,054
11,277
0
25,040
W
Fafnir
Kossz
Fafnir
8,636
2,628
1,898
4,908
17,766
21,541
84
9,229
8,537
12,246
0
W
Jormungandr
MorteAXL
Jormungandr
7,639
534
77
2,143
17,934
19,485
44
5,452
12,482
23,727
0
W
Chiron
Silffe
Chiron
14,112
2,360
2,616
4,175
10,764
5,192
3,734
3,235
7,529
0
41,427
W
Heimdallr
Sn4кy
Heimdallr
18,737
9,305
988
2,319
17,760
7,708
1,648
6,889
10,871
0
49,787
W
7,027
2,225
707
1,630
10,340
5,099
737
3,025
7,315
0
17,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,707
Gold Earned
55,780
176
Minions Killed
180
0
Camps Cleared
0
1,559,847
Distance Traveled
1,477,007
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,813
695
47
3
0
284,756
1
L
Tsukuyomi
9,232
543
4
0
0
133,291
2
L
Kukulkan
12,670
745
75
4
0
336,931
0
L
Nox
10,548
620
18
1
0
374,688
0
L
Ullr
11,517
677
36
2
0
347,341
5
W
Fafnir
12,003
706
8
0
0
319,725
0
W
Jormungandr
11,186
658
19
1
0
329,776
4
W
Chiron
15,540
914
63
4
0
345,205
0
W
Heimdallr
12,955
762
61
4
0
271,800
0
W
Set
11,023
648
25
1
0
293,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role