Player Matchup

Hercules
Hercules
Beef Creamy
Hercules
Level 25
God Stats
17W - 12L
1,414 SR
Queue Stats
67W - 69L
1,339 Elo+
Party 1
Bacchus
Bacchus
GuardianTalos
Bacchus
Level 28
God Stats
23W - 20L
1,528 SR
Queue Stats
60W - 52L
1,337 Elo+
Party 1
Hades
Hades
IIIISynZIIII
Hades
Level 29
God Stats
8W - 6L
1,713 SR
Queue Stats
129W - 141L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IIIIVorZIIII
Tsukuyomi
Level 17
God Stats
30W - 31L
1,606 SR
Queue Stats
79W - 93L
1,297 Elo+
Party 2
Loki
Loki
IbrahimFyra
Loki
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
6W - 14L
1,221 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,307 Elo+

VS

Team Averages
Level 16
1,469 SR
1,297 Elo+
Bellona
Bellona
DarkClover32_
Bellona
Level 28
God Stats
5W - 1L
1,877 SR
Queue Stats
67W - 62L
1,377 Elo+
Solo
Jing Wei
Jing Wei
SatoshiAkira_
Jing Wei
Level 15
God Stats
1W - 3L
1,284 SR
Queue Stats
12W - 16L
1,274 Elo+
Solo
Nemesis
Nemesis
V9reaps
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,426 Elo+
Solo
Cthulhu
Cthulhu
lordrevan67u
Cthulhu
Level 7
God Stats
1W - 2L
1,185 SR
Queue Stats
9W - 13L
1,332 Elo+
Solo
Yemoja
Yemoja
yettles
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beef Creamy
Hercules
14
6 / 1 / 3
8,973
499
5,500
11,947
8,635
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
15
6 / 2 / 2
9,653
536
7,596
8,522
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 0 / 10
9,491
527
10,263
9,729
4,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
IIIIVorZIIII
Tsukuyomi
13
7 / 2 / 5
8,575
476
5,528
7,221
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 0 / 5
8,689
483
4,971
9,853
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 6 / 1
8,498
472
10,231
13,165
12,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
SatoshiAkira_
Jing Wei
11
1 / 6 / 0
7,699
428
4,713
9,883
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
V9reaps
Nemesis
15
1 / 5 / 1
8,323
462
6,214
15,789
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
lordrevan67u
Cthulhu
3
0 / 1 / 1
5,289
294
106
1,836
1,221
Yemoja
yettles
Yemoja
8
0 / 10 / 1
7,109
395
496
12,111
9,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
27
Kills
4
5
Deaths
28
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
Beef Creamy
Hercules
6
1
3
7.5
L
Bellona
2
6
1
0.42
W
Bacchus
6
2
2
3.5
W
6
0
10
11
W
Tsukuyomi
IIIIVorZIIII
Tsukuyomi
7
2
5
4.75
W
2
0
5
4.5
L
Jing Wei
SatoshiAkira_
Jing Wei
1
6
0
0.17
L
Nemesis
V9reaps
Nemesis
1
5
1
0.3
L
Cthulhu
lordrevan67u
Cthulhu
0
1
1
0.5
L
Yemoja
yettles
Yemoja
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
21,760
47,272
Taken
52,784
24,104
Mitigated
33,333
17,827
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Beef Creamy
Hercules
5,500
608
0
3,682
11,947
8,635
241
0
11,947
0
36,693
L
Bellona
10,231
2,602
11
3,157
13,165
12,451
0
1,999
11,142
0
47,560
W
Bacchus
7,596
925
0
1,068
8,522
5,469
1,662
143
8,379
41,379
0
W
10,263
1,932
413
5,708
9,729
4,469
1,187
68
9,661
51,082
0
W
Tsukuyomi
IIIIVorZIIII
Tsukuyomi
5,528
2,509
116
836
7,221
2,254
71
108
7,113
0
32,090
W
4,971
1,225
0
6,004
9,853
3,277
0
283
9,570
0
60,968
L
Jing Wei
SatoshiAkira_
Jing Wei
4,713
3,753
0
739
9,883
2,762
0
6,062
3,485
0
27,737
L
Nemesis
V9reaps
Nemesis
6,214
2,113
0
5,503
15,789
7,310
40
4,633
11,092
0
53,257
L
Cthulhu
lordrevan67u
Cthulhu
106
30
0
0
1,836
1,221
0
438
1,398
4,154
0
L
Yemoja
yettles
Yemoja
496
312
236
0
12,111
9,589
32
4,135
7,808
6,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
36,918
452
Minions Killed
238
0
Camps Cleared
0
1,738,268
Distance Traveled
1,336,408
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,973
499
66
4
0
374,952
3
L
Bellona
8,498
472
72
4
0
337,079
1
W
Bacchus
9,653
536
103
6
0
341,917
2
W
Hades
9,491
527
106
6
0
317,535
0
W
Tsukuyomi
8,575
476
68
4
0
364,862
0
W
Loki
8,689
483
109
6
0
339,002
3
L
Jing Wei
7,699
428
51
3
0
302,665
2
L
Nemesis
8,323
462
104
6
0
311,379
0
L
Cthulhu
5,289
294
8
0
0
72,913
0
L
Yemoja
7,109
395
3
0
0
312,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role