Player Matchup

Erlang Shen
Erlang Shen
Ansonlee577
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Danzaburou
Danzaburou
FrostyRogue754
Danzaburou
Level 18
God Stats
5W - 4L
1,517 SR
Queue Stats
59W - 55L
1,437 Elo+
Party 1
Tiamat
Tiamat
Getteau
Tiamat
Level 28
God Stats
5W - 4L
1,730 SR
Queue Stats
18W - 15L
1,787 Elo+
Solo
Mercury
Mercury
Reiseidearu
Mercury
Level 28
God Stats
1W - 2L
1,713 SR
Queue Stats
121W - 103L
1,479 Elo+
Party 1
Bacchus
Bacchus
iamMarck
Bacchus
Level 20
God Stats
0W - 2L
1,259 SR
Queue Stats
12W - 16L
1,340 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,489 Elo+

VS

Team Averages
Level 21
1,627 SR
1,443 Elo+
Nu Wa
Nu Wa
AnhabelLee
Nu Wa
Level 27
God Stats
2W - 1L
1,734 SR
Queue Stats
19W - 23L
1,483 Elo+
Solo
Artemis
Artemis
FrostPunchx
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,399 Elo+
Party 2
Susano
Susano
Skaterz91
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,451 Elo+
Party 2
Ymir
Ymir
SunBaby
Ymir
Level 24
God Stats
2W - 3L
1,699 SR
Queue Stats
47W - 48L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
TehIceSarbat
Sun Wukong
Level 24
God Stats
9W - 3L
1,703 SR
Queue Stats
43W - 41L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ansonlee577
Erlang Shen
18
2 / 10 / 4
13,119
423
12,596
27,252
18,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Danzaburou
FrostyRogue754
Danzaburou
20
12 / 7 / 1
15,972
515
18,635
21,832
8,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Getteau
Tiamat
20
4 / 7 / 1
16,418
530
15,507
25,693
14,120
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
Reiseidearu
Mercury
20
10 / 9 / 2
15,865
512
18,235
26,957
10,498
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
iamMarck
Bacchus
19
1 / 0 / 11
13,809
445
16,436
20,982
34,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
12 / 3 / 8
20,118
649
41,047
20,254
11,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
FrostPunchx
Artemis
17
1 / 13 / 6
12,681
409
5,882
17,694
7,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Skaterz91
Susano
20
11 / 5 / 5
16,840
543
23,124
27,152
14,357
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
SunBaby
Ymir
20
4 / 3 / 11
17,506
565
12,271
22,300
26,299
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
TehIceSarbat
Sun Wukong
20
5 / 5 / 8
16,277
525
13,435
29,164
25,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
29
Kills
33
33
Deaths
29
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
12
3
8
5.33
L
Erlang Shen
Ansonlee577
Erlang Shen
2
10
4
0.4
W
Artemis
FrostPunchx
Artemis
1
13
6
0.31
L
Danzaburou
FrostyRogue754
Danzaburou
12
7
1
1.79
L
Tiamat
Getteau
Tiamat
4
7
1
0.64
L
Mercury
Reiseidearu
Mercury
10
9
2
1.22
W
Susano
Skaterz91
Susano
11
5
5
2.7
W
Ymir
SunBaby
Ymir
4
3
11
3.17
W
Sun Wukong
TehIceSarbat
Sun Wukong
5
5
8
1.8
L
Bacchus
iamMarck
Bacchus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,409
Damage
95,759
122,716
Taken
116,564
86,623
Mitigated
85,035
23,274
Healing
29,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
41,047
11,900
967
10,870
20,254
11,399
6,817
7,226
13,028
193,303
0
L
Erlang Shen
Ansonlee577
Erlang Shen
12,596
6,597
0
4,902
27,252
18,475
814
10,438
16,782
0
72,627
W
Artemis
FrostPunchx
Artemis
5,882
3,453
0
547
17,694
7,029
1,512
5,275
12,419
0
39,679
L
Danzaburou
FrostyRogue754
Danzaburou
18,635
9,666
0
5,141
21,832
8,563
3,101
11,958
9,874
0
105,485
L
Tiamat
Getteau
Tiamat
15,507
2,278
196
9,465
25,693
14,120
1,925
10,340
14,914
128,101
0
L
Mercury
Reiseidearu
Mercury
18,235
6,844
0
116
26,957
10,498
0
11,460
15,497
0
144,103
W
Susano
Skaterz91
Susano
23,124
8,259
0
8,352
27,152
14,357
572
7,292
19,860
0
131,967
W
Ymir
SunBaby
Ymir
12,271
2,470
0
500
22,300
26,299
260
5,533
16,767
47,218
0
W
Sun Wukong
TehIceSarbat
Sun Wukong
13,435
3,205
0
8,574
29,164
25,951
4,532
6,617
22,547
0
95,653
L
Bacchus
iamMarck
Bacchus
16,436
1,658
415
3,039
20,982
34,967
283
9,122
11,788
64,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,183
Gold Earned
83,422
790
Minions Killed
797
0
Camps Cleared
0
2,615,456
Distance Traveled
2,718,706
17
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
20,118
649
312
10
0
569,728
20
L
Erlang Shen
13,119
423
106
3
0
486,090
6
W
Artemis
12,681
409
77
2
0
404,585
0
L
Danzaburou
15,972
515
194
6
0
500,810
1
L
Tiamat
16,418
530
236
8
0
507,264
7
L
Mercury
15,865
512
178
6
0
567,595
1
W
Susano
16,840
543
158
5
0
641,910
0
W
Ymir
17,506
565
64
2
0
567,762
22
W
Sun Wukong
16,277
525
186
6
0
534,721
0
L
Bacchus
13,809
445
76
2
0
553,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role