Player Matchup

Guan Yu
Guan Yu
ElChicoMid
Guan Yu
Level 20
God Stats
2W - 4L
1,619 SR
Queue Stats
44W - 28L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Excadrill04
Danzaburou
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 242L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
LaCalesitajunior
Hun Batz
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 76L
1,599 Elo+
Solo
Vulcan
Vulcan
Rencored
Vulcan
Level 28
God Stats
2W - 3L
1,751 SR
Queue Stats
155W - 139L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
Rukasu23
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,636 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,613 Elo+

VS

Team Averages
Level 24
1,522 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gcarri
Sol
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,609 Elo+
Solo
Izanami
Izanami
HyruleZora
Izanami
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 123L
1,568 Elo+
Solo
Bellona
Bellona
Kusanagi_Blood
Bellona
Level 29
God Stats
49W - 36L
1,612 SR
Queue Stats
79W - 65L
1,526 Elo+
Solo
Khepri
Khepri
wersw
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElChicoMid
Guan Yu
11
1 / 1 / 1
6,369
531
6,422
10,577
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Excadrill04
Danzaburou
9
1 / 4 / 1
5,564
464
3,910
8,323
2,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 2
6,220
518
3,139
7,557
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Rencored
Vulcan
8
2 / 7 / 1
5,306
442
6,166
7,059
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Rukasu23
Jormungandr
7
0 / 6 / 1
4,878
407
1,698
8,719
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
7 / 0 / 3
7,770
648
5,128
6,879
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
Gcarri
Sol
15
9 / 0 / 5
9,041
753
11,943
9,358
3,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
HyruleZora
Izanami
12
5 / 1 / 2
7,433
619
7,091
6,774
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,645
554
3,329
8,155
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
wersw
Khepri
10
0 / 1 / 8
6,691
558
2,515
5,398
3,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
21
21
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
3
8.5
L
Guan Yu
ElChicoMid
Guan Yu
1
1
1
1.5
L
Danzaburou
Excadrill04
Danzaburou
1
4
1
0.38
W
Sol
Gcarri
Sol
9
0
5
11.5
W
Izanami
HyruleZora
Izanami
5
1
2
6
W
0
2
0
0
L
0
3
2
0.33
L
Vulcan
Rencored
Vulcan
2
7
1
0.36
L
Jormungandr
Rukasu23
Jormungandr
0
6
1
0.08
W
Khepri
wersw
Khepri
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,335
Damage
30,006
42,235
Taken
36,564
22,255
Mitigated
15,266
11,949
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,128
1,616
0
1,618
6,879
2,055
53
975
5,832
0
36,325
L
Guan Yu
ElChicoMid
Guan Yu
6,422
239
969
5,692
10,577
11,813
0
2,587
7,990
0
30,246
L
Danzaburou
Excadrill04
Danzaburou
3,910
1,416
0
1,810
8,323
2,642
112
1,855
6,468
0
30,071
W
Sol
Gcarri
Sol
11,943
6,116
0
7,170
9,358
3,679
2,895
2,653
6,329
65,387
0
W
Izanami
HyruleZora
Izanami
7,091
4,418
0
2,421
6,774
2,139
2,368
975
5,721
0
57,041
W
3,329
1,088
0
2,924
8,155
4,152
786
1,529
5,748
0
30,456
L
3,139
1,453
0
2,968
7,557
2,209
0
1,835
5,722
0
40,701
L
Vulcan
Rencored
Vulcan
6,166
729
0
250
7,059
2,309
0
4,053
3,006
19,100
0
L
Jormungandr
Rukasu23
Jormungandr
1,698
344
0
260
8,719
3,282
0
4,128
4,591
5,996
0
W
Khepri
wersw
Khepri
2,515
412
0
285
5,398
3,241
575
1,212
4,088
9,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
37,580
245
Minions Killed
407
0
Camps Cleared
0
1,014,302
Distance Traveled
1,123,175
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,770
648
80
7
0
269,422
3
L
Guan Yu
6,369
531
69
6
0
243,029
3
L
Danzaburou
5,564
464
57
5
0
184,009
2
W
Sol
9,041
753
130
11
0
212,980
3
W
Izanami
7,433
619
113
9
0
204,168
0
W
Bellona
6,645
554
72
6
0
218,646
3
L
Hun Batz
6,220
518
88
7
0
227,782
0
L
Vulcan
5,306
442
26
2
0
214,168
1
L
Jormungandr
4,878
407
5
0
0
145,314
0
W
Khepri
6,691
558
12
1
0
217,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role