Player Matchup

Chang'e
Chang'e
DarkSeductress0
Chang'e
Level 153
God Stats
41W - 13L
1,762 SR
Queue Stats
613W - 284L
1,816 Elo+
Party 1
Da Ji
Da Ji
LinKuei420
Da Ji
Level 73
God Stats
1W - 0L
1,465 SR
Queue Stats
86W - 42L
1,705 Elo+
Party 1
Chaac
Chaac
evilassassin46
Chaac
Level 149
God Stats
89W - 36L
1,742 SR
Queue Stats
578W - 272L
1,814 Elo+
Party 1
Team Averages
Level 125
1,656 SR
1,778 Elo+

VS

Team Averages
Level 115
1,586 SR
1,516 Elo+
Danzaburou
Danzaburou
Crisca29
Danzaburou
Level 125
God Stats
7W - 7L
1,759 SR
Queue Stats
43W - 48L
1,478 Elo+
Party 2
Khepri
Khepri
REQUIEM_VH
Khepri
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 104L
1,495 Elo+
Party 2
Anubis
Anubis
Thaldiir
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 6
16,153
769
28,182
20,666
8,937
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
16
4 / 6 / 11
12,620
601
10,869
18,656
8,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 2 / 17
13,492
642
15,902
25,375
32,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crisca29
Danzaburou
17
4 / 10 / 2
12,387
590
19,029
19,627
9,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
REQUIEM_VH
Khepri
18
3 / 2 / 5
13,456
641
7,877
20,034
33,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Thaldiir
Anubis
14
0 / 13 / 3
10,802
514
6,789
19,651
10,610
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
25
Kills
7
8
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crisca29
Danzaburou
4
10
2
0.5
W
17
0
6
20
W
Da Ji
4
6
11
1.58
L
Khepri
REQUIEM_VH
Khepri
3
2
5
2.75
L
Anubis
Thaldiir
Anubis
0
13
3
0.12
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,953
Damage
33,695
64,697
Taken
59,312
49,283
Mitigated
54,200
32,634
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crisca29
Danzaburou
19,029
5,751
0
3,220
19,627
9,867
0
9,053
10,186
0
75,204
W
28,182
2,623
6,899
14,301
20,666
8,937
1,371
6,100
14,566
104,341
0
W
Da Ji
10,869
302
0
3,692
18,656
8,263
730
3,943
14,713
0
30,584
L
Khepri
REQUIEM_VH
Khepri
7,877
714
0
1,771
20,034
33,723
0
10,116
9,198
45,199
0
L
Anubis
Thaldiir
Anubis
6,789
449
0
1,048
19,651
10,610
0
7,597
11,746
21,686
0
W
15,902
1,745
0
7,742
25,375
32,083
1,154
4,623
20,752
0
52,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
36,645
234
Minions Killed
167
0
Camps Cleared
0
1,100,165
Distance Traveled
930,707
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,387
590
99
5
0
326,215
1
W
Chang'e
16,153
769
132
6
0
402,586
0
W
Da Ji
12,620
601
42
2
0
349,527
0
L
Khepri
13,456
641
41
2
0
350,916
0
L
Anubis
10,802
514
27
1
0
253,576
0
W
Chaac
13,492
642
60
3
0
348,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role