Player Matchup

Ne Zha
Ne Zha
BubbyJason
Ne Zha
Level 39
God Stats
2W - 2L
1,319 SR
Queue Stats
129W - 121L
1,438 Elo+
Solo
Hou Yi
Hou Yi
DarkyLex
Hou Yi
Level 80
God Stats
9W - 2L
1,595 SR
Queue Stats
124W - 104L
1,386 Elo+
Party 2
Thoth
Thoth
MapleBreak
Thoth
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
Wolf Bloodbros
Chronos
Level 79
God Stats
25W - 18L
1,410 SR
Queue Stats
99W - 76L
1,479 Elo+
Party 2
Ymir
Ymir
aYoZeke
Ymir
Level 34
God Stats
21W - 19L
1,526 SR
Queue Stats
72W - 84L
1,371 Elo+
Solo
Team Averages
Level 51
1,470 SR
1,435 Elo+

VS

Team Averages
Level 49
1,589 SR
1,447 Elo+
Sobek
Sobek
ChoosingBaton02
Sobek
Level 49
God Stats
4W - 5L
1,530 SR
Queue Stats
106W - 117L
1,442 Elo+
Solo
Ymir
Ymir
DIEGOLOFISH
Ymir
Level 80
God Stats
21W - 20L
1,547 SR
Queue Stats
199W - 193L
1,490 Elo+
Party 1
Hachiman
Hachiman
FITOREKT0
Hachiman
Level 20
God Stats
18W - 13L
1,562 SR
Queue Stats
21W - 17L
1,490 Elo+
Party 1
Janus
Janus
ManuelG1107
Janus
Level 48
God Stats
6W - 11L
1,766 SR
Queue Stats
255W - 269L
1,476 Elo+
Solo
Thanatos
Thanatos
badmonster-112
Thanatos
Level 49
God Stats
3W - 4L
1,538 SR
Queue Stats
149W - 180L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BubbyJason
Ne Zha
17
10 / 1 / 7
10,957
577
15,416
13,091
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
DarkyLex
Hou Yi
16
11 / 0 / 7
10,304
542
16,355
8,492
3,131
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
13
0 / 10 / 3
8,082
425
4,305
10,403
3,549
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 2 / 8
9,921
522
9,627
19,335
11,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
aYoZeke
Ymir
15
3 / 1 / 9
9,936
523
4,539
13,919
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
7,979
420
4,728
12,843
10,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 1
7,641
402
5,131
19,171
16,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
FITOREKT0
Hachiman
14
0 / 3 / 0
8,384
441
6,272
9,322
3,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 6
9,862
519
13,972
13,226
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
13
7 / 8 / 3
9,006
474
12,442
16,310
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
28
Kills
14
14
Deaths
28
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BubbyJason
Ne Zha
10
1
7
13.5
L
2
6
5
0.75
L
1
5
1
0.3
W
Hou Yi
DarkyLex
Hou Yi
11
0
7
14.5
L
Hachiman
FITOREKT0
Hachiman
0
3
0
0
L
4
6
6
1.17
W
Thoth
0
10
3
0.15
W
4
2
8
4
W
Ymir
aYoZeke
Ymir
3
1
9
7.5
L
Thanatos
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,242
Damage
42,545
65,240
Taken
70,872
38,531
Mitigated
40,629
13,593
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BubbyJason
Ne Zha
15,416
3,837
38
3,778
13,091
4,725
484
3,892
9,051
0
75,449
L
4,728
165
0
1,821
12,843
10,682
0
4,665
8,178
21,181
0
L
5,131
769
0
4,470
19,171
16,550
99
3,853
15,318
24,248
0
W
Hou Yi
DarkyLex
Hou Yi
16,355
9,467
68
1,053
8,492
3,131
888
3,554
4,840
0
41,935
L
Hachiman
FITOREKT0
Hachiman
6,272
2,858
0
3,740
9,322
3,175
844
1,018
8,304
0
63,688
L
13,972
478
0
1,340
13,226
4,532
647
5,665
7,561
62,725
0
W
Thoth
4,305
518
0
0
10,403
3,549
121
4,445
5,758
31,429
0
W
9,627
3,138
289
5,482
19,335
11,635
1,319
6,900
12,244
51,511
0
W
Ymir
aYoZeke
Ymir
4,539
955
381
2,504
13,919
15,491
119
4,206
9,516
40,392
0
L
Thanatos
12,442
4,201
0
7,234
16,310
5,690
0
3,433
12,877
0
53,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,200
Gold Earned
42,872
411
Minions Killed
357
0
Camps Cleared
0
1,802,997
Distance Traveled
1,665,701
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,957
577
101
5
0
401,571
0
L
Sobek
7,979
420
30
2
0
320,289
0
L
Ymir
7,641
402
24
1
0
316,082
0
W
Hou Yi
10,304
542
82
4
0
342,545
3
L
Hachiman
8,384
441
107
6
0
337,266
2
L
Janus
9,862
519
125
7
0
331,969
2
W
Thoth
8,082
425
65
3
0
320,718
0
W
Chronos
9,921
522
107
6
0
353,449
0
W
Ymir
9,936
523
56
3
0
384,714
4
L
Thanatos
9,006
474
71
4
0
360,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role