Player Matchup

Baron Samedi
Baron Samedi
Mancojoshua
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,202 Elo+
Solo
Artemis
Artemis
Mc_Believe
Artemis
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
172W - 156L
978 Elo+
Solo
Tsukuyomi
Tsukuyomi
MiniShadow02
Tsukuyomi
Level 20
God Stats
21W - 14L
1,484 SR
Queue Stats
24W - 18L
1,318 Elo+
Solo
Yemoja
Yemoja
RicheyDinero
Yemoja
Level 17
God Stats
18W - 20L
1,409 SR
Queue Stats
311W - 361L
1,209 Elo+
Solo
Bellona
Bellona
The Lord Mike 1
Bellona
Level 18
God Stats
6W - 13L
1,421 SR
Queue Stats
13W - 37L
1,127 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,167 Elo+

VS

Team Averages
Level 38
1,454 SR
1,228 Elo+
Sylvanus
Sylvanus
Archer-Of-Death-
Sylvanus
Level 100
God Stats
9W - 18L
1,350 SR
Queue Stats
217W - 275L
1,275 Elo+
Party 1
Izanami
Izanami
Faze_buddygirl9
Izanami
Level 4
God Stats
1W - 3L
1,343 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 1
Bastet
Bastet
NationalDrake31
Bastet
Level 28
God Stats
10W - 6L
1,704 SR
Queue Stats
87W - 88L
1,272 Elo+
Solo
Tiamat
Tiamat
agus-capo2166
Tiamat
Level 28
God Stats
4W - 5L
1,372 SR
Queue Stats
53W - 50L
1,313 Elo+
Solo
Camazotz
Camazotz
paradox2923
Camazotz
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 99L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mancojoshua
Baron Samedi
20
12 / 6 / 8
14,572
540
19,480
20,524
11,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Mc_Believe
Artemis
20
14 / 3 / 7
15,872
588
20,635
17,891
7,105
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
MiniShadow02
Tsukuyomi
19
8 / 5 / 11
14,223
527
15,059
27,494
10,702
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
17
3 / 6 / 12
14,415
534
4,922
19,018
18,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 14 / 4
11,819
438
7,513
31,243
24,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 1
13,800
511
18,298
26,812
17,521
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 1
7,523
279
242
2,296
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
10 / 6 / 5
14,104
522
20,111
18,897
8,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 13 / 1
12,305
456
13,449
20,145
12,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
paradox2923
Camazotz
18
5 / 11 / 4
12,472
462
10,354
28,300
11,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
40
Kills
29
34
Deaths
41
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
10
9
1
1.17
L
0
2
1
0.25
W
Baron Samedi
Mancojoshua
Baron Samedi
12
6
8
2.67
W
Artemis
Mc_Believe
Artemis
14
3
7
5.83
W
Tsukuyomi
MiniShadow02
Tsukuyomi
8
5
11
2.7
L
10
6
5
2.08
W
Yemoja
3
6
12
1.5
W
3
14
4
0.36
L
4
13
1
0.35
L
Camazotz
paradox2923
Camazotz
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,609
Damage
62,454
116,170
Taken
96,450
72,464
Mitigated
49,606
28,160
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,298
7,972
549
6,593
26,812
17,521
118
10,015
16,797
76,374
15,560
L
242
233
0
250
2,296
430
13
397
1,899
0
2,812
W
Baron Samedi
Mancojoshua
Baron Samedi
19,480
2,128
1,797
3,596
20,524
11,478
2,919
7,720
12,804
82,933
0
W
Artemis
Mc_Believe
Artemis
20,635
12,219
0
7,150
17,891
7,105
10,878
7,805
10,086
0
89,621
W
Tsukuyomi
MiniShadow02
Tsukuyomi
15,059
5,429
503
4,319
27,494
10,702
1,243
11,544
15,950
0
72,009
L
20,111
7,264
0
0
18,897
8,122
2,448
2,823
16,074
0
66,386
W
Yemoja
4,922
1,316
5,636
1,137
19,018
18,830
1,169
10,259
8,759
40,264
0
W
7,513
2,978
0
4,022
31,243
24,349
2,089
4,764
26,479
0
39,733
L
13,449
2,040
0
1,794
20,145
12,042
3,657
7,464
12,681
71,334
0
L
Camazotz
paradox2923
Camazotz
10,354
3,209
0
9,720
28,300
11,491
0
5,601
22,699
0
89,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,901
Gold Earned
60,204
469
Minions Killed
509
0
Camps Cleared
0
2,314,071
Distance Traveled
1,914,835
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,800
511
136
5
0
394,094
1
L
Izanami
7,523
279
10
0
0
85,813
0
W
Baron Samedi
14,572
540
109
4
0
494,901
0
W
Artemis
15,872
588
145
5
0
445,418
1
W
Tsukuyomi
14,223
527
86
3
0
523,160
0
L
Bastet
14,104
522
112
4
0
548,321
0
W
Yemoja
14,415
534
70
3
0
449,882
4
W
Bellona
11,819
438
59
2
0
400,710
1
L
Tiamat
12,305
456
110
4
0
388,567
0
L
Camazotz
12,472
462
141
5
0
498,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role