Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
GrayHarp99
Horus
Level 114
God Stats
3W - 7L
1,512 SR
Queue Stats
752W - 589L
1,597 Elo+
Party 1
Hachiman
Hachiman
SrSavage_The21st
Hachiman
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
256W - 171L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrembleNfear
Tsukuyomi
Level 69
God Stats
14W - 23L
1,407 SR
Queue Stats
291W - 293L
1,351 Elo+
Solo
Discordia
Discordia
lucdk56
Discordia
Level 49
God Stats
0W - 1L
1,458 SR
Queue Stats
1W - 5L
1,172 Elo+
Party 3
Team Averages
Level 57
1,476 SR
1,446 Elo+

VS

Team Averages
Level 82
1,548 SR
1,585 Elo+
Merlin
Merlin
EmranDYZ
Merlin
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 155L
1,631 Elo+
Party 2
Chernobog
Chernobog
EmranMain97
Chernobog
Level 122
God Stats
3W - 2L
1,485 SR
Queue Stats
350W - 325L
1,568 Elo+
Party 2
Hercules
Hercules
ItsZonline
Hercules
Level 127
God Stats
14W - 19L
1,494 SR
Queue Stats
793W - 731L
1,558 Elo+
Party 2
Erlang Shen
Erlang Shen
mr__sobek
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 18L
1,701 Elo+
Party 2
Hades
Hades
vad1
Hades
Level 86
God Stats
21W - 11L
1,759 SR
Queue Stats
486W - 520L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 3 / 2
12,066
525
5,848
19,410
17,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
16
4 / 3 / 13
10,671
464
11,188
23,666
26,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 7 / 9
13,086
569
22,476
23,746
7,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
TrembleNfear
Tsukuyomi
16
3 / 8 / 3
10,261
446
7,653
19,620
7,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
lucdk56
Discordia
18
4 / 5 / 6
11,855
515
11,797
15,869
5,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EmranDYZ
Merlin
19
3 / 6 / 7
12,516
544
12,762
15,544
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
EmranMain97
Chernobog
20
6 / 8 / 11
13,230
575
25,606
24,005
9,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ItsZonline
Hercules
17
5 / 4 / 12
13,296
578
11,217
30,070
32,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
mr__sobek
Erlang Shen
20
4 / 2 / 7
13,052
567
6,426
16,786
14,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
vad1
Hades
20
8 / 3 / 5
13,741
597
21,393
25,993
18,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
68
23
Kills
26
26
Deaths
23
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
3
2
2
W
Merlin
EmranDYZ
Merlin
3
6
7
1.08
W
Chernobog
EmranMain97
Chernobog
6
8
11
1.44
L
Horus
4
3
13
3.5
W
Hercules
ItsZonline
Hercules
5
4
12
2.75
L
7
7
9
1.64
L
Tsukuyomi
TrembleNfear
Tsukuyomi
3
8
3
0.56
L
Discordia
lucdk56
Discordia
4
5
6
1.4
W
Erlang Shen
mr__sobek
Erlang Shen
4
2
7
3.75
W
Hades
vad1
Hades
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,962
Damage
77,404
102,311
Taken
112,398
64,167
Mitigated
82,501
32,020
Healing
42,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,848
2,313
1,254
4,799
19,410
17,617
657
10,115
9,295
0
57,659
W
Merlin
EmranDYZ
Merlin
12,762
663
176
2,186
15,544
6,974
454
3,712
11,832
98,559
0
W
Chernobog
EmranMain97
Chernobog
25,606
15,294
0
8,166
24,005
9,864
4,435
2,040
21,965
0
121,564
L
Horus
11,188
5,504
3,544
7,109
23,666
26,660
0
5,477
18,189
0
33,696
W
Hercules
ItsZonline
Hercules
11,217
3,379
0
9,429
30,070
32,589
358
3,527
26,543
0
20,920
L
22,476
10,259
0
7,729
23,746
7,200
2,660
6,270
17,255
0
102,121
L
Tsukuyomi
TrembleNfear
Tsukuyomi
7,653
1,418
0
2,525
19,620
7,644
186
4,671
14,949
0
73,801
L
Discordia
lucdk56
Discordia
11,797
1,057
105
4,955
15,869
5,046
456
7,835
8,034
66,800
0
W
Erlang Shen
mr__sobek
Erlang Shen
6,426
3,130
0
5,360
16,786
14,886
104
3,693
13,093
0
104,442
W
Hades
vad1
Hades
21,393
2,027
141
16,901
25,993
18,188
1,448
2,268
23,725
93,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,939
Gold Earned
65,835
523
Minions Killed
621
0
Camps Cleared
0
2,161,684
Distance Traveled
2,196,888
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,066
525
119
5
0
429,130
5
W
Merlin
12,516
544
150
7
0
396,258
2
W
Chernobog
13,230
575
138
6
0
429,391
1
L
Horus
10,671
464
53
2
0
475,091
6
W
Hercules
13,296
578
12
1
0
482,178
5
L
Hachiman
13,086
569
154
7
0
411,262
6
L
Tsukuyomi
10,261
446
93
4
0
413,716
1
L
Discordia
11,855
515
104
5
0
432,485
9
W
Erlang Shen
13,052
567
159
7
0
484,283
0
W
Hades
13,741
597
162
7
0
404,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role