Player Matchup

Cthulhu
Cthulhu
Akko003
Cthulhu
Level 5
God Stats
0W - 5L
1,138 SR
Queue Stats
0W - 11L
1,115 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Harper4466
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,171 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRxxpxr221
Tsukuyomi
Level 6
God Stats
1W - 2L
1,452 SR
Queue Stats
3W - 3L
1,388 Elo+
Solo
Hercules
Hercules
boomjopa
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,435 Elo+
Solo
Ymir
Ymir
xXProMinerXx
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,418 SR
1,322 Elo+

VS

Team Averages
Level 19
1,558 SR
1,460 Elo+
Ares
Ares
GET_WRECKED_0141
Ares
Level 4
God Stats
4W - 1L
1,687 SR
Queue Stats
10W - 10L
1,656 Elo+
Solo
Skadi
Skadi
Kagami_TTaiga
Skadi
Level 25
God Stats
55W - 58L
1,555 SR
Queue Stats
286W - 326L
1,492 Elo+
Party 1
Scylla
Scylla
Moangele
Scylla
Level 14
God Stats
64W - 67L
1,447 SR
Queue Stats
124W - 129L
1,339 Elo+
Solo
Heimdallr
Heimdallr
cliffsolar
Heimdallr
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
42W - 60L
1,336 Elo+
Solo
Janus
Janus
ssurayyyyyy
Janus
Level 35
God Stats
7W - 11L
1,604 SR
Queue Stats
322W - 338L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akko003
Cthulhu
17
1 / 17 / 4
10,388
1,039
13,058
28,772
16,596
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Harper4466
Morgan Le Fay
14
0 / 7 / 2
8,317
832
1,101
7,463
2,746
Tsukuyomi
TheRxxpxr221
Tsukuyomi
15
4 / 11 / 3
10,726
1,073
7,742
18,168
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
boomjopa
Hercules
16
2 / 3 / 5
10,381
1,038
9,907
21,540
23,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 4 / 1
10,081
1,008
8,679
16,178
19,982
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 20
10,805
1,081
10,966
10,685
13,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 1 / 22
11,925
1,193
24,544
7,977
3,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Moangele
Scylla
18
8 / 1 / 24
12,120
1,212
16,638
7,493
3,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
cliffsolar
Heimdallr
18
7 / 1 / 26
11,361
1,136
14,876
10,470
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 3 / 23
11,604
1,160
16,821
8,840
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
157
10
Kills
42
42
Deaths
10
15
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akko003
Cthulhu
1
17
4
0.18
W
7
4
20
4.25
L
Morgan Le Fay
Harper4466
Morgan Le Fay
0
7
2
0.14
W
10
1
22
21
W
Scylla
Moangele
Scylla
8
1
24
20
L
Tsukuyomi
TheRxxpxr221
Tsukuyomi
4
11
3
0.5
L
Hercules
boomjopa
Hercules
2
3
5
1.5
W
Heimdallr
cliffsolar
Heimdallr
7
1
26
20
W
10
3
23
7.17
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,487
Damage
83,845
92,121
Taken
45,465
70,384
Mitigated
27,636
5,987
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akko003
Cthulhu
13,058
1,204
168
692
28,772
16,596
0
14,065
14,461
22,613
0
W
10,966
1,386
0
0
10,685
13,013
0
4,350
6,169
16,603
0
L
Morgan Le Fay
Harper4466
Morgan Le Fay
1,101
312
0
46
7,463
2,746
0
3,166
4,169
2,256
0
W
24,544
12,515
0
1,353
7,977
3,184
0
4,176
3,689
0
40,890
W
Scylla
Moangele
Scylla
16,638
3,623
130
1,088
7,493
3,099
0
4,643
2,683
29,355
0
L
Tsukuyomi
TheRxxpxr221
Tsukuyomi
7,742
1,617
0
239
18,168
7,360
0
7,512
10,486
0
24,165
L
Hercules
boomjopa
Hercules
9,907
2,221
0
4,842
21,540
23,700
0
10,790
10,390
0
21,162
W
Heimdallr
cliffsolar
Heimdallr
14,876
5,343
0
0
10,470
4,565
0
4,799
5,510
0
36,999
W
16,821
2,279
350
1,132
8,840
3,775
0
4,166
4,576
21,660
0
L
8,679
1,339
0
0
16,178
19,982
0
7,902
8,170
17,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,893
Gold Earned
57,815
98
Minions Killed
169
4
Camps Cleared
2
833,695
Distance Traveled
937,420
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,388
1,039
19
2
1
149,878
1
W
Ares
10,805
1,081
7
1
0
184,889
2
L
Morgan Le Fay
8,317
832
2
0
0
116,744
0
W
Skadi
11,925
1,193
45
5
0
190,128
2
W
Scylla
12,120
1,212
41
4
2
188,419
0
L
Tsukuyomi
10,726
1,073
18
2
2
203,978
2
L
Hercules
10,381
1,038
31
3
0
232,824
2
W
Heimdallr
11,361
1,136
56
6
0
193,252
0
W
Janus
11,604
1,160
20
2
0
180,732
1
L
Ymir
10,081
1,008
28
3
1
130,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role