Player Matchup

Ra
Ra
BreadRunner_
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Malik_Swag_23
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
juniors_ar
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,050 Elo+
Solo
Cernunnos
Cernunnos
maintainjr12
Cernunnos
Level 29
God Stats
29W - 18L
1,449 SR
Queue Stats
75W - 74L
1,207 Elo+
Solo
Bellona
Bellona
pandaplayz2009
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,490 SR
1,351 Elo+

VS

Team Averages
Level 24
1,486 SR
1,299 Elo+
Gilgamesh
Gilgamesh
Brunoow137
Gilgamesh
Level 16
God Stats
7W - 13L
1,374 SR
Queue Stats
14W - 23L
1,323 Elo+
Party 1
Rama
Rama
Gtrecx
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 222L
1,298 Elo+
Party 1
Bakasura
Bakasura
JorginhoGodZ284
Bakasura
Level 32
God Stats
8W - 14L
1,403 SR
Queue Stats
173W - 237L
1,280 Elo+
Party 1
Hel
Hel
TopackaTrip
Hel
Level 10
God Stats
7W - 17L
1,313 SR
Queue Stats
112W - 153L
1,200 Elo+
Solo
Yemoja
Yemoja
yAlpaca6111
Yemoja
Level 17
God Stats
4W - 0L
1,839 SR
Queue Stats
20W - 30L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 15 / 1
14,986
416
11,940
22,731
10,417
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
20
3 / 14 / 5
15,660
435
15,010
33,422
45,807
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
juniors_ar
Ao Kuang
11
0 / 5 / 1
10,334
287
507
10,560
3,254
Cernunnos
maintainjr12
Cernunnos
20
8 / 2 / 2
20,450
568
38,492
23,687
12,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
1 / 3 / 1
9,273
258
455
1,935
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brunoow137
Gilgamesh
20
9 / 2 / 0
20,279
563
20,690
29,882
51,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
Gtrecx
Rama
20
4 / 1 / 2
21,368
594
5,352
20,227
9,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
20
12 / 8 / 7
20,070
558
26,805
30,814
18,566
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 0 / 0
10,840
301
0
0
0
Yemoja
20
7 / 3 / 6
16,498
458
9,472
33,280
17,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
14
Kills
32
39
Deaths
14
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
15
1
0.17
W
Gilgamesh
Brunoow137
Gilgamesh
9
2
0
4.5
W
Rama
Gtrecx
Rama
4
1
2
5
W
Bakasura
12
8
7
1.94
L
Guan Yu
3
14
5
0.39
W
0
0
0
0
L
Ao Kuang
juniors_ar
Ao Kuang
0
5
1
0.1
L
Cernunnos
maintainjr12
Cernunnos
8
2
2
4.5
L
1
3
1
0.5
W
Yemoja
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,404
Damage
62,319
92,335
Taken
114,203
72,893
Mitigated
97,298
16,088
Healing
37,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,940
2,462
932
2,776
22,731
10,417
1,103
1,213
20,741
108,864
0
W
Gilgamesh
Brunoow137
Gilgamesh
20,690
4,638
0
2,716
29,882
51,126
5,810
1,619
28,129
0
131,178
W
Rama
Gtrecx
Rama
5,352
2,737
0
13,774
20,227
9,804
5,749
829
19,368
0
269,853
W
Bakasura
26,805
17,794
0
7,058
30,814
18,566
2,035
5,226
25,238
0
145,987
L
Guan Yu
15,010
4,232
306
3,053
33,422
45,807
21
5,711
25,909
0
86,394
W
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
juniors_ar
Ao Kuang
507
120
0
89
10,560
3,254
995
1,545
8,637
7,253
0
L
Cernunnos
maintainjr12
Cernunnos
38,492
25,501
0
8,897
23,687
12,432
3,933
1,003
22,026
0
193,618
L
455
306
0
35
1,935
983
0
0
1,935
0
2,439
W
Yemoja
9,472
4,047
4,327
10,068
33,280
17,802
1,285
4,031
29,021
65,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,703
Gold Earned
89,055
636
Minions Killed
819
0
Camps Cleared
0
2,192,055
Distance Traveled
2,730,719
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,986
416
199
6
0
455,279
1
W
Gilgamesh
20,279
563
228
6
0
717,262
3
W
Rama
21,368
594
294
8
0
587,400
0
W
Bakasura
20,070
558
194
5
0
778,995
0
L
Guan Yu
15,660
435
112
3
0
600,327
1
W
Hel
10,840
301
0
0
0
0
0
L
Ao Kuang
10,334
287
19
1
0
391,951
3
L
Cernunnos
20,450
568
304
8
0
669,254
0
L
Bellona
9,273
258
2
0
0
75,244
0
W
Yemoja
16,498
458
103
3
0
647,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role