Player Matchup

Thor
Thor
DarkSauceII
Thor
Level 29
God Stats
0W - 1L
1,191 SR
Queue Stats
1W - 3L
1,750 Elo+
Party 3
Chaac
Chaac
Poluxc74
Chaac
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 40L
1,371 Elo+
Party 4
Apollo
Apollo
Totogringo
Apollo
Level 6
God Stats
4W - 1L
1,810 SR
Queue Stats
17W - 8L
1,679 Elo+
Party 4
Janus
Janus
debriz94
Janus
Level 16
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zaets
Tsukuyomi
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 140L
1,424 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,545 Elo+

VS

Team Averages
Level 19
1,588 SR
1,480 Elo+
Horus
Horus
 
Horus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Arikadou
Izanami
Level 20
God Stats
33W - 25L
1,522 SR
Queue Stats
60W - 51L
1,460 Elo+
Party 1
Scylla
Scylla
Calloutcalories
Scylla
Level 10
God Stats
1W - 0L
1,538 SR
Queue Stats
10W - 5L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
LalChose
Sun Wukong
Level 25
God Stats
13W - 8L
1,653 SR
Queue Stats
38W - 32L
1,477 Elo+
Party 1
Loki
Loki
Syred420
Loki
Level 32
God Stats
2W - 1L
1,726 SR
Queue Stats
19W - 19L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,754
438
6,695
13,843
7,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Poluxc74
Chaac
15
1 / 3 / 2
8,488
424
7,198
12,693
10,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
Totogringo
Apollo
15
0 / 3 / 2
8,755
438
4,312
11,681
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
debriz94
Janus
16
2 / 7 / 3
10,395
520
5,245
11,461
3,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
zaets
Tsukuyomi
17
9 / 8 / 2
11,090
555
15,436
18,361
7,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 2 / 10
9,844
492
3,105
8,302
11,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Arikadou
Izanami
19
8 / 1 / 7
11,799
590
15,820
12,812
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 7 / 5
11,427
571
11,751
12,194
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
LalChose
Sun Wukong
19
3 / 0 / 3
11,846
592
11,165
13,857
9,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
18
4 / 3 / 14
11,402
570
9,774
15,525
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
13
Kills
26
26
Deaths
13
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
10
3
W
Izanami
Arikadou
Izanami
8
1
7
11.5
W
10
7
5
1.79
L
1
5
0
0.2
W
Sun Wukong
LalChose
Sun Wukong
3
0
3
4.5
L
Chaac
Poluxc74
Chaac
1
3
2
0.67
W
Loki
4
3
14
3.67
L
Apollo
Totogringo
Apollo
0
3
2
0.33
L
Janus
debriz94
Janus
2
7
3
0.5
L
Tsukuyomi
zaets
Tsukuyomi
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
51,615
68,039
Taken
62,690
31,474
Mitigated
36,347
9,912
Healing
25,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,105
1,045
2,681
2,356
8,302
11,067
364
381
7,921
0
8,171
W
Izanami
Arikadou
Izanami
15,820
9,986
0
7,277
12,812
5,570
4,117
0
12,812
0
102,523
W
11,751
1,237
0
1,040
12,194
4,010
210
3,169
9,025
58,130
0
L
6,695
1,828
0
1,351
13,843
7,002
276
478
13,365
0
48,652
W
Sun Wukong
LalChose
Sun Wukong
11,165
1,841
0
6,944
13,857
9,779
1,337
1,131
12,726
0
84,183
L
Chaac
Poluxc74
Chaac
7,198
984
0
2,524
12,693
10,131
0
600
12,093
0
46,892
W
Loki
9,774
2,304
0
4,815
15,525
5,921
1,026
564
14,961
0
66,198
L
Apollo
Totogringo
Apollo
4,312
1,438
0
1,938
11,681
3,768
840
1,021
10,660
0
53,821
L
Janus
debriz94
Janus
5,245
673
0
738
11,461
3,520
1,743
6,589
4,872
52,998
0
L
Tsukuyomi
zaets
Tsukuyomi
15,436
3,425
0
3,361
18,361
7,053
0
3,063
15,298
0
61,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,482
Gold Earned
56,318
483
Minions Killed
606
0
Camps Cleared
0
1,788,428
Distance Traveled
1,933,855
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,844
492
6
0
0
389,177
4
W
Izanami
11,799
590
194
10
0
380,335
2
W
Scylla
11,427
571
120
6
0
327,131
0
L
Thor
8,754
438
83
4
0
375,975
5
W
Sun Wukong
11,846
592
180
9
0
417,005
5
L
Chaac
8,488
424
72
4
0
392,042
5
W
Loki
11,402
570
106
5
0
420,207
2
L
Apollo
8,755
438
112
6
0
349,345
2
L
Janus
10,395
520
119
6
0
306,498
2
L
Tsukuyomi
11,090
555
97
5
0
364,568
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role