Player Matchup

Fenrir
Fenrir
EliteDynamite01
Fenrir
Level 108
God Stats
6W - 4L
1,968 SR
Queue Stats
220W - 231L
1,477 Elo+
Party 3
Hercules
Hercules
F R A G G R Z
Hercules
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 222L
1,497 Elo+
Party 3
Scylla
Scylla
MxrbidThxughts
Scylla
Level 23
God Stats
10W - 6L
1,942 SR
Queue Stats
93W - 104L
1,329 Elo+
Party 2
The Morrigan
The Morrigan
Yilmaz_Dilan
The Morrigan
Level 47
God Stats
2W - 3L
1,568 SR
Queue Stats
142W - 134L
1,449 Elo+
Solo
Hachiman
Hachiman
lFURYGANl
Hachiman
Level 116
God Stats
18W - 10L
1,664 SR
Queue Stats
141W - 140L
1,525 Elo+
Party 2
Team Averages
Level 65
1,728 SR
1,455 Elo+

VS

Team Averages
Level 92
1,543 SR
1,432 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
G2_Pathfinder
Kuzenbo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,147 Elo+
Solo
Jing Wei
Jing Wei
TheBigE0210
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,367 Elo+
Party 1
Ra
Ra
XI-_xT3R0x_-IX
Ra
Level 158
God Stats
9W - 10L
1,716 SR
Queue Stats
509W - 372L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,569
505
4,162
14,591
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
F R A G G R Z
Hercules
8
1 / 5 / 7
6,213
414
6,166
13,194
5,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
4,917
328
920
2,711
951
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Yilmaz_Dilan
The Morrigan
12
3 / 6 / 1
7,529
502
7,258
6,845
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
lFURYGANl
Hachiman
12
7 / 2 / 3
7,888
526
8,714
11,161
3,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 10
9,609
641
11,467
11,651
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
 
Persephone
15
6 / 2 / 6
9,334
622
8,727
10,148
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
11
0 / 1 / 7
7,666
511
2,544
6,617
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
TheBigE0210
Jing Wei
11
2 / 9 / 1
7,431
495
2,618
10,262
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 1 / 6
8,975
598
8,324
8,553
4,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
20
20
Deaths
14
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
10
10
W
Persephone
 
Persephone
6
2
6
4.5
L
3
5
1
0.7
L
Hercules
F R A G G R Z
Hercules
1
5
7
0.9
W
Kuzenbo
0
1
7
3.5
L
0
2
0
0
W
Jing Wei
TheBigE0210
Jing Wei
2
9
1
0.28
W
7
1
6
10
L
The Morrigan
Yilmaz_Dilan
The Morrigan
3
6
1
0.58
L
Hachiman
lFURYGANl
Hachiman
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,220
Damage
33,680
48,502
Taken
47,231
17,275
Mitigated
20,936
12,946
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,467
6,827
0
8,246
11,651
4,961
2,143
2,004
9,647
59,495
10,590
W
Persephone
 
Persephone
8,727
484
99
2,709
10,148
3,821
805
2,429
7,717
59,131
0
L
4,162
1,051
0
4,552
14,591
5,043
0
7,048
7,543
0
41,220
L
Hercules
F R A G G R Z
Hercules
6,166
1,720
108
1,844
13,194
5,158
0
10,217
2,977
0
14,644
W
Kuzenbo
2,544
934
0
680
6,617
4,759
141
289
6,328
19,423
0
L
920
391
0
458
2,711
951
0
1,602
1,109
8,747
0
W
Jing Wei
TheBigE0210
Jing Wei
2,618
2,235
0
126
10,262
2,869
1,390
1,882
8,380
0
30,222
W
8,324
1,164
576
4,949
8,553
4,526
466
1,573
6,980
54,822
0
L
The Morrigan
Yilmaz_Dilan
The Morrigan
7,258
595
0
1,253
6,845
2,574
0
3,790
2,937
48,388
0
L
Hachiman
lFURYGANl
Hachiman
8,714
4,287
0
4,731
11,161
3,549
0
6,846
4,315
0
40,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
43,015
263
Minions Killed
399
0
Camps Cleared
0
1,191,769
Distance Traveled
1,516,978
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,609
641
107
7
0
319,228
1
W
Persephone
9,334
622
112
7
0
302,904
4
L
Fenrir
7,569
505
68
5
0
304,411
2
L
Hercules
6,213
414
24
2
0
263,303
1
W
Kuzenbo
7,666
511
25
2
0
310,589
3
L
Scylla
4,917
328
16
1
0
100,441
1
W
Jing Wei
7,431
495
61
4
0
270,184
0
W
Ra
8,975
598
94
6
0
314,073
1
L
The Morrigan
7,529
502
85
6
0
248,180
4
L
Hachiman
7,888
526
70
5
0
275,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role