Player Matchup

Chaac
Chaac
VIX_BlaCky
Chaac
Level 78
God Stats
18W - 21L
1,263 SR
Queue Stats
268W - 299L
1,318 Elo+
Party 2
Rama
Rama
WengCrazy
Rama
Level 29
God Stats
3W - 2L
1,159 SR
Queue Stats
55W - 57L
1,441 Elo+
Solo
Arachne
Arachne
calvo1x
Arachne
Level 29
God Stats
12W - 8L
1,667 SR
Queue Stats
234W - 238L
1,413 Elo+
Solo
Zeus
Zeus
sporky1
Zeus
Level 27
God Stats
5W - 1L
1,619 SR
Queue Stats
33W - 34L
1,373 Elo+
Solo
Ares
Ares
ta3ares
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,381 Elo+
Party 2
Team Averages
Level 34
1,442 SR
1,385 Elo+

VS

Team Averages
Level 26
1,444 SR
1,413 Elo+
Horus
Horus
Der Jannis
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,408 Elo+
Party 1
Neith
Neith
KasiKaz
Neith
Level 18
God Stats
13W - 13L
1,279 SR
Queue Stats
79W - 80L
1,390 Elo+
Solo
Fenrir
Fenrir
VollAnDieWand
Fenrir
Level 64
God Stats
2W - 3L
1,324 SR
Queue Stats
66W - 83L
1,426 Elo+
Party 1
Agni
Agni
holloow1
Agni
Level 17
God Stats
1W - 2L
1,556 SR
Queue Stats
2W - 4L
1,518 Elo+
Solo
Scylla
Scylla
xGoochy_ZA
Scylla
Level 21
God Stats
9W - 9L
1,558 SR
Queue Stats
126W - 171L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
6 / 0 / 3
6,853
623
6,195
9,144
5,519
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
10
1 / 1 / 0
6,088
553
1,772
4,642
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
calvo1x
Arachne
12
4 / 0 / 2
7,158
651
3,076
5,553
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
sporky1
Zeus
11
5 / 1 / 2
6,616
601
6,739
4,584
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
ta3ares
Ares
9
0 / 2 / 4
6,098
554
1,797
6,113
2,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 5 / 0
5,513
501
2,424
7,286
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
KasiKaz
Neith
11
2 / 1 / 1
5,842
531
2,284
5,536
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 1
5,294
481
3,682
8,650
3,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
4
0 / 3 / 0
4,131
376
370
2,618
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
xGoochy_ZA
Scylla
9
1 / 2 / 2
5,537
503
2,729
5,052
1,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
0
5
0
0
L
Neith
KasiKaz
Neith
2
1
1
2.5
W
Chaac
6
0
3
7.5
L
1
6
1
0.25
W
Rama
1
1
0
1
W
Arachne
calvo1x
Arachne
4
0
2
5
L
Agni
0
3
0
0
W
Zeus
sporky1
Zeus
5
1
2
6
W
Ares
ta3ares
Ares
0
2
4
1
L
Scylla
xGoochy_ZA
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
11,489
30,036
Taken
29,142
13,308
Mitigated
11,661
11,396
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,424
1,071
53
1,148
7,286
4,550
198
995
6,291
0
26,685
L
Neith
KasiKaz
Neith
2,284
416
0
3,337
5,536
1,454
0
1,929
3,607
0
24,560
W
Chaac
6,195
684
0
3,353
9,144
5,519
247
361
8,765
0
31,374
L
3,682
634
0
1,213
8,650
3,150
0
2,599
6,051
0
24,390
W
Rama
1,772
1,367
0
1,556
4,642
1,178
954
347
4,295
0
30,992
W
Arachne
calvo1x
Arachne
3,076
2,166
0
3,938
5,553
2,447
0
510
5,003
0
43,614
L
Agni
370
0
0
0
2,618
568
154
480
2,138
5,866
0
W
Zeus
sporky1
Zeus
6,739
811
104
1,375
4,584
1,354
898
834
3,686
30,254
0
W
Ares
ta3ares
Ares
1,797
335
0
1,070
6,113
2,810
305
885
5,188
10,367
0
L
Scylla
xGoochy_ZA
Scylla
2,729
577
0
1,640
5,052
1,939
130
2,533
2,519
20,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
26,317
289
Minions Killed
220
0
Camps Cleared
0
1,108,574
Distance Traveled
922,447
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,513
501
58
5
0
202,428
0
L
Neith
5,842
531
52
5
0
198,209
2
W
Chaac
6,853
623
49
4
0
223,279
1
L
Fenrir
5,294
481
46
4
0
212,276
1
W
Rama
6,088
553
64
6
0
193,636
4
W
Arachne
7,158
651
84
8
0
274,141
0
L
Agni
4,131
376
17
2
0
108,252
0
W
Zeus
6,616
601
73
7
0
200,343
5
W
Ares
6,098
554
19
2
0
217,175
4
L
Scylla
5,537
503
47
4
0
201,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role