Player Matchup

Nemesis
Nemesis
Burn3d Pizz4
Nemesis
Level 8
God Stats
2W - 1L
1,800 SR
Queue Stats
6W - 6L
1,427 Elo+
Solo
Cerberus
Cerberus
Dr B4Lb0a
Cerberus
Level 5
God Stats
2W - 2L
1,262 SR
Queue Stats
5W - 6L
1,357 Elo+
Solo
Neith
Neith
SGG Selkie
Neith
Level 15
God Stats
29W - 30L
1,399 SR
Queue Stats
344W - 379L
1,367 Elo+
Solo
Hun Batz
Hun Batz
Tsej__
Hun Batz
Level 25
God Stats
3W - 4L
1,264 SR
Queue Stats
131W - 153L
1,460 Elo+
Solo
Arachne
Arachne
pej-ebr
Arachne
Level 14
God Stats
1W - 1L
1,502 SR
Queue Stats
9W - 16L
1,367 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,396 Elo+

VS

Team Averages
Level 18
1,530 SR
1,425 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aleandro_barca
Cthulhu
Level 16
God Stats
263W - 237L
1,594 SR
Queue Stats
460W - 495L
1,391 Elo+
Solo
Artemis
Artemis
El-x-Professor
Artemis
Level 15
God Stats
23W - 37L
1,461 SR
Queue Stats
53W - 66L
1,392 Elo+
Solo
Zeus
Zeus
QueenShadow90
Zeus
Level 23
God Stats
6W - 5L
1,744 SR
Queue Stats
73W - 65L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Talascorp813
Ah Muzen Cab
Level 7
God Stats
6W - 6L
1,353 SR
Queue Stats
101W - 110L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Burn3d Pizz4
Nemesis
17
3 / 8 / 7
11,175
1,016
6,814
19,952
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Dr B4Lb0a
Cerberus
17
4 / 9 / 6
11,445
1,040
9,878
24,846
20,364
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
4 / 2 / 5
11,163
1,015
13,937
14,229
5,002
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Tsej__
Hun Batz
16
2 / 12 / 6
10,680
971
12,365
26,279
8,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
pej-ebr
Arachne
16
1 / 9 / 4
9,620
875
2,603
17,528
6,245
Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
2 / 5 / 23
11,117
1,011
13,447
14,460
18,969
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
7 / 3 / 17
12,140
1,104
18,605
14,956
14,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 4 / 16
12,421
1,129
13,310
8,445
3,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
19 / 2 / 17
14,774
1,343
37,899
8,818
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Talascorp813
Ah Muzen Cab
19
4 / 0 / 18
11,657
1,060
13,287
5,094
1,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
131
14
Kills
40
40
Deaths
14
28
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
5
23
2.7
W
7
3
17
5.17
L
Nemesis
Burn3d Pizz4
Nemesis
3
8
7
0.81
L
Cerberus
Dr B4Lb0a
Cerberus
4
9
6
0.78
W
8
4
16
4
W
19
2
17
13.75
L
Neith
4
2
5
3.25
W
Ah Muzen Cab
Talascorp813
Ah Muzen Cab
4
0
18
13
L
Hun Batz
Tsej__
Hun Batz
2
12
6
0.42
L
Arachne
pej-ebr
Arachne
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
96,548
102,834
Taken
51,773
47,929
Mitigated
41,204
7,277
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,447
3,102
15
537
14,460
18,969
0
2,905
11,555
21,636
0
W
18,605
910
232
395
14,956
14,321
0
4,441
10,515
44,920
0
L
Nemesis
Burn3d Pizz4
Nemesis
6,814
2,906
0
1,965
19,952
7,695
0
12,820
7,132
0
26,443
L
Cerberus
Dr B4Lb0a
Cerberus
9,878
847
0
1,945
24,846
20,364
0
17,527
7,319
23,672
0
W
13,310
7,574
0
1,256
8,445
3,276
0
554
7,891
0
27,919
W
37,899
3,264
0
2,223
8,818
2,651
0
1,128
7,690
56,350
0
L
Neith
13,937
6,959
0
1,374
14,229
5,002
0
11,464
2,765
0
39,832
W
Ah Muzen Cab
Talascorp813
Ah Muzen Cab
13,287
6,317
0
2,111
5,094
1,987
0
850
4,244
0
38,145
L
Hun Batz
Tsej__
Hun Batz
12,365
3,594
0
1,573
26,279
8,623
0
18,916
7,363
0
28,508
L
Arachne
pej-ebr
Arachne
2,603
2,107
0
420
17,528
6,245
0
9,224
8,304
0
6,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,083
Gold Earned
62,109
192
Minions Killed
216
6
Camps Cleared
8
1,012,360
Distance Traveled
932,010
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,117
1,011
11
1
0
173,932
0
W
Cthulhu
12,140
1,104
55
5
0
229,758
0
L
Nemesis
11,175
1,016
45
4
3
210,411
2
L
Cerberus
11,445
1,040
41
4
1
185,288
1
W
Artemis
12,421
1,129
27
2
6
172,013
0
W
Zeus
14,774
1,343
50
5
2
188,518
1
L
Neith
11,163
1,015
69
6
1
201,125
0
W
Ah Muzen Cab
11,657
1,060
73
7
0
167,789
0
L
Hun Batz
10,680
971
28
3
1
196,809
1
L
Arachne
9,620
875
9
1
0
218,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role