Player Matchup

Ares
Ares
CorbinFett
Ares
Level 35
God Stats
27W - 20L
1,614 SR
Queue Stats
91W - 77L
1,500 Elo+
Party 1
Loki
Loki
ShredBodies
Loki
Level 21
God Stats
39W - 40L
1,602 SR
Queue Stats
165W - 180L
1,473 Elo+
Party 3
Erlang Shen
Erlang Shen
SoughtPlains645
Erlang Shen
Level 29
God Stats
27W - 33L
1,699 SR
Queue Stats
117W - 127L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
TeChniCalGameR6
Danzaburou
Level 37
God Stats
15W - 21L
1,460 SR
Queue Stats
131W - 164L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
haydenator01
Morgan Le Fay
Level 118
God Stats
4W - 9L
1,386 SR
Queue Stats
59W - 88L
1,422 Elo+
Party 3
Team Averages
Level 48
1,552 SR
1,450 Elo+

VS

Team Averages
Level 95
1,527 SR
1,427 Elo+
Cupid
Cupid
PartYahweh
Cupid
Level 138
God Stats
5W - 8L
1,310 SR
Queue Stats
507W - 505L
1,502 Elo+
Party 2
Osiris
Osiris
aotd99
Osiris
Level 46
God Stats
2W - 1L
1,401 SR
Queue Stats
106W - 144L
1,343 Elo+
Party 2
Kali
Kali
oBanging-
Kali
Level 118
God Stats
8W - 4L
1,488 SR
Queue Stats
157W - 164L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
shadownet90
Nu Wa
Level 153
God Stats
3W - 2L
1,708 SR
Queue Stats
317W - 301L
1,477 Elo+
Solo
Ymir
Ymir
temp-109354
Ymir
Level 22
God Stats
9W - 7L
1,729 SR
Queue Stats
48W - 47L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,019
463
3,193
10,427
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
2 / 4 / 0
5,853
450
2,944
7,687
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SoughtPlains645
Erlang Shen
10
1 / 3 / 0
6,282
483
2,952
9,442
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TeChniCalGameR6
Danzaburou
9
0 / 5 / 1
5,357
412
4,207
9,226
2,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
haydenator01
Morgan Le Fay
13
1 / 4 / 0
7,320
563
5,185
8,748
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
6 / 0 / 6
7,904
608
10,292
7,870
2,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
aotd99
Osiris
12
3 / 2 / 1
7,346
565
4,581
7,760
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
13
5 / 0 / 6
7,990
615
6,978
7,849
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 0 / 2
8,798
677
8,087
7,605
3,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 9
7,431
572
2,699
10,915
7,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
21
21
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cupid
6
0
6
9
L
2
4
0
0.5
L
Erlang Shen
SoughtPlains645
Erlang Shen
1
3
0
0.33
L
Danzaburou
TeChniCalGameR6
Danzaburou
0
5
1
0.1
W
Osiris
aotd99
Osiris
3
2
1
1.75
L
Morgan Le Fay
haydenator01
Morgan Le Fay
1
4
0
0.25
W
Kali
5
0
6
8
W
6
0
2
7
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,481
Damage
32,637
45,530
Taken
41,999
15,499
Mitigated
20,247
7,488
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,193
161
0
0
10,427
4,950
0
2,102
8,325
13,506
0
W
Cupid
10,292
6,495
410
5,248
7,870
2,492
1,045
992
6,878
0
48,012
L
2,944
731
0
0
7,687
1,808
0
1,100
6,587
0
26,814
L
Erlang Shen
SoughtPlains645
Erlang Shen
2,952
1,558
0
3,485
9,442
4,090
516
470
8,972
0
31,389
L
Danzaburou
TeChniCalGameR6
Danzaburou
4,207
1,952
0
2,617
9,226
2,353
0
2,308
6,918
0
23,378
W
Osiris
aotd99
Osiris
4,581
1,926
0
3,644
7,760
3,652
767
0
7,760
0
30,005
L
Morgan Le Fay
haydenator01
Morgan Le Fay
5,185
551
0
1,386
8,748
2,298
0
4,806
3,942
53,600
0
W
Kali
6,978
3,072
0
4,211
7,849
3,466
1,386
1,007
6,796
0
48,443
W
8,087
1,370
0
3,249
7,605
3,041
901
3,226
4,139
55,830
0
W
2,699
816
0
1,242
10,915
7,596
496
2,942
7,919
19,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
39,469
290
Minions Killed
330
0
Camps Cleared
0
1,077,031
Distance Traveled
1,261,171
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,019
463
28
2
0
220,858
0
W
Cupid
7,904
608
75
6
0
256,359
9
L
Loki
5,853
450
49
4
0
211,284
0
L
Erlang Shen
6,282
483
60
5
0
202,681
0
L
Danzaburou
5,357
412
48
4
0
202,167
0
W
Osiris
7,346
565
51
4
0
235,526
3
L
Morgan Le Fay
7,320
563
105
8
0
240,041
3
W
Kali
7,990
615
71
5
0
277,371
8
W
Nu Wa
8,798
677
101
8
0
256,229
3
W
Ymir
7,431
572
32
2
0
235,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role