Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
Poetdubs
Mulan
Gold II
Level 129
God Stats
0W - 2L
1,428 SR
Queue Stats
33W - 36L
1,629 MMR
Solo
Raijin
Raijin
Platinum IV
UnkleBunklesTTV
Raijin
Platinum IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 452L
1,676 MMR
Solo
Medusa
Medusa
Gold II
jaydog120404
Medusa
Gold II
Level 99
God Stats
27W - 22L
1,476 SR
Queue Stats
247W - 247L
1,665 MMR
Solo
Geb
Geb
Silver I
liosp12
Geb
Silver I
Level 46
God Stats
2W - 2L
1,755 SR
Queue Stats
4W - 7L
1,632 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,532 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,672 SR
1,673 MMR
Nemesis
Nemesis
Gold IV
Caxaxukluth
Nemesis
Gold IV
Level 104
God Stats
2W - 1L
1,729 SR
Queue Stats
62W - 52L
1,614 MMR
Solo
Sol
Sol
Gold II
ColmanOk
Sol
Gold II
Level 135
God Stats
11W - 9L
1,601 SR
Queue Stats
123W - 128L
1,592 MMR
Solo
Janus
Janus
Gold I
Cosmicox
Janus
Gold I
Level 118
God Stats
14W - 11L
1,685 SR
Queue Stats
88W - 74L
1,767 MMR
Party 1
Horus
Horus
Gold I
Henword
Horus
Gold I
Level 138
God Stats
3W - 1L
1,538 SR
Queue Stats
172W - 171L
1,627 MMR
Solo
Osiris
Osiris
Platinum V
NAZAXII
Osiris
Platinum V
Level 157
God Stats
9W - 2L
1,808 SR
Queue Stats
89W - 80L
1,767 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 2
7,479
499
4,694
6,769
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Poetdubs
Mulan
12
0 / 5 / 2
7,139
476
4,889
11,392
8,122
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 2 / 0
8,006
534
6,626
6,043
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
2 / 2 / 2
7,419
495
5,576
7,618
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
10
1 / 3 / 4
7,116
474
3,785
9,880
6,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
GilgameshMorgan Le FayAthenaTiamatSet

VS

Bans
ChironSobekArtemisTsukuyomiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caxaxukluth
Nemesis
15
3 / 1 / 2
8,973
598
3,087
8,275
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 1
8,846
590
4,251
8,784
3,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Cosmicox
Janus
14
2 / 1 / 3
8,520
568
6,472
7,253
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Henword
Horus
12
2 / 1 / 4
8,271
551
4,455
10,820
9,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
NAZAXII
Osiris
16
5 / 2 / 2
9,859
657
9,807
9,808
11,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
13
13
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
2
3
W
Nemesis
Caxaxukluth
Nemesis
3
1
2
4
W
1
2
1
0.75
W
Janus
Cosmicox
Janus
2
1
3
3.5
W
Horus
Henword
Horus
2
1
4
4
W
Osiris
NAZAXII
Osiris
5
2
2
3
L
Mulan
Poetdubs
Mulan
0
5
2
0.2
L
2
2
0
1
L
Medusa
2
2
2
1.5
L
Geb
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
28,072
41,702
Taken
44,940
21,358
Mitigated
29,643
8,127
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,694
1,154
0
409
6,769
2,392
0
560
6,076
0
53,979
W
Nemesis
Caxaxukluth
Nemesis
3,087
576
0
1,590
8,275
3,103
0
2,436
5,645
0
57,490
W
4,251
1,189
0
5,183
8,784
3,826
3,732
855
7,929
68,430
0
W
Janus
Cosmicox
Janus
6,472
225
202
1,609
7,253
2,302
0
3,472
3,425
50,610
0
W
Horus
Henword
Horus
4,455
2,253
546
2,173
10,820
9,368
0
3,129
7,589
0
16,706
W
Osiris
NAZAXII
Osiris
9,807
2,716
0
3,535
9,808
11,044
0
697
9,085
6,805
54,398
L
Mulan
Poetdubs
Mulan
4,889
957
0
3,011
11,392
8,122
0
856
10,536
545
37,113
L
6,626
432
0
450
6,043
2,246
0
2,813
2,990
46,744
0
L
Medusa
5,576
3,466
98
2,439
7,618
2,523
732
4,670
2,753
0
49,402
L
Geb
3,785
800
0
1,720
9,880
6,075
0
2,534
7,097
15,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
44,469
389
Minions Killed
472
0
Camps Cleared
0
1,444,633
Distance Traveled
1,593,133
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,479
499
87
6
0
314,180
5
W
Nemesis
8,973
598
115
8
0
354,597
2
W
Sol
8,846
590
133
9
0
271,142
7
W
Janus
8,520
568
102
7
0
344,646
4
W
Horus
8,271
551
12
1
0
320,005
3
W
Osiris
9,859
657
110
7
0
302,743
5
L
Mulan
7,139
476
93
6
0
286,642
3
L
Raijin
8,006
534
106
7
0
260,380
3
L
Medusa
7,419
495
84
6
0
284,164
5
L
Geb
7,116
474
19
1
0
299,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role