Player Matchup

Anubis
Anubis
 
Anubis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DaddyComet
Tiamat
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 11L
1,127 Elo+
Solo
Izanami
Izanami
MendigoEmChamas
Izanami
Level 38
God Stats
8W - 6L
1,559 SR
Queue Stats
38W - 28L
1,533 Elo+
Party 2
Bakasura
Bakasura
SkeletoGamer
Bakasura
Level 20
God Stats
8W - 8L
1,461 SR
Queue Stats
24W - 21L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
gtplayer2000
Ao Kuang
Level 28
God Stats
9W - 6L
1,548 SR
Queue Stats
31W - 20L
1,584 Elo+
Party 2
Team Averages
Level 21
1,514 SR
1,450 Elo+

VS

Team Averages
Level 20
1,468 SR
1,457 Elo+
Ra
Ra
DruidCrafter
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HakujouRyu
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Hypnnnoooo
Cernunnos
Level 28
God Stats
7W - 3L
1,710 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Thor
Thor
Leonidian21
Thor
Level 8
God Stats
9W - 13L
1,439 SR
Queue Stats
31W - 41L
1,318 Elo+
Solo
Fenrir
Fenrir
Orodef
Fenrir
Level 13
God Stats
0W - 2L
1,189 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 1 / 23
12,623
1,052
14,418
9,272
4,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
DaddyComet
Tiamat
20
4 / 2 / 21
12,368
1,031
13,896
12,945
9,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 22
13,186
1,099
25,301
14,820
6,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SkeletoGamer
Bakasura
20
6 / 5 / 20
11,933
994
11,651
15,867
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
gtplayer2000
Ao Kuang
20
25 / 2 / 8
15,558
1,297
24,288
16,813
8,546
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 8
11,140
928
10,042
18,700
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HakujouRyu
Cthulhu
18
0 / 9 / 9
10,361
863
8,049
21,700
27,535
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Hypnnnoooo
Cernunnos
18
7 / 10 / 5
13,486
1,124
31,160
19,207
7,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 7
10,889
907
9,519
21,587
13,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Orodef
Fenrir
18
1 / 10 / 7
10,634
886
6,226
17,577
12,924
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
48
47
Kills
12
12
Deaths
47
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
23
14.5
W
Tiamat
DaddyComet
Tiamat
4
2
21
7.25
L
2
12
8
0.5
L
Cthulhu
HakujouRyu
Cthulhu
0
9
9
0.5
L
Cernunnos
Hypnnnoooo
Cernunnos
7
10
5
0.95
L
2
6
7
0.92
W
9
2
22
10
L
Fenrir
Orodef
Fenrir
1
10
7
0.45
W
Bakasura
SkeletoGamer
Bakasura
6
5
20
3.2
W
Ao Kuang
gtplayer2000
Ao Kuang
25
2
8
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,554
Damage
64,996
69,717
Taken
98,771
39,883
Mitigated
67,650
17,588
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,418
526
0
4,137
9,272
4,649
0
1,834
7,438
54,265
0
W
Tiamat
DaddyComet
Tiamat
13,896
817
329
4,015
12,945
9,655
0
3,919
9,026
32,569
0
L
10,042
3,508
1,017
304
18,700
6,169
0
11,314
6,511
42,957
0
L
Cthulhu
HakujouRyu
Cthulhu
8,049
1,262
0
0
21,700
27,535
0
9,644
11,839
20,916
0
L
Cernunnos
Hypnnnoooo
Cernunnos
31,160
15,110
0
484
19,207
7,434
0
11,516
7,416
0
70,975
L
9,519
1,507
0
3,322
21,587
13,588
0
11,507
9,768
0
23,742
W
25,301
20,888
8
278
14,820
6,676
0
4,973
9,847
0
45,963
L
Fenrir
Orodef
Fenrir
6,226
888
0
775
17,577
12,924
0
8,621
8,811
0
12,545
W
Bakasura
SkeletoGamer
Bakasura
11,651
6,862
19
2,151
15,867
10,357
0
4,614
11,253
0
13,721
W
Ao Kuang
gtplayer2000
Ao Kuang
24,288
8,781
0
6,651
16,813
8,546
0
2,751
14,062
33,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,668
Gold Earned
56,510
214
Minions Killed
228
11
Camps Cleared
5
1,010,575
Distance Traveled
978,572
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,623
1,052
108
9
3
199,682
2
W
Tiamat
12,368
1,031
36
3
0
231,672
0
L
Ra
11,140
928
102
9
0
175,209
1
L
Cthulhu
10,361
863
39
3
0
197,909
0
L
Cernunnos
13,486
1,124
52
4
4
189,809
0
L
Thor
10,889
907
25
2
0
201,302
5
W
Izanami
13,186
1,099
38
3
0
188,035
0
L
Fenrir
10,634
886
10
1
1
214,343
0
W
Bakasura
11,933
994
15
1
2
172,106
0
W
Ao Kuang
15,558
1,297
17
1
6
219,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role