Player Matchup

Tsukuyomi
Tsukuyomi
EternalLantern
Tsukuyomi
Level 5
God Stats
2W - 3L
1,371 SR
Queue Stats
4W - 3L
1,521 Elo+
Solo
Hachiman
Hachiman
FattyLiver
Hachiman
Level 152
God Stats
2W - 5L
1,370 SR
Queue Stats
298W - 306L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
PZA Shark
Cthulhu
Level 12
God Stats
7W - 10L
1,517 SR
Queue Stats
8W - 11L
1,631 Elo+
Party 2
Olorun
Olorun
Rage4charity
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
nDundiZ
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,559 Elo+
Party 2
Team Averages
Level 61
1,452 SR
1,541 Elo+

VS

Team Averages
Level 19
1,598 SR
1,572 Elo+
Hachiman
Hachiman
LittleMeatGamer
Hachiman
Level 8
God Stats
17W - 10L
1,667 SR
Queue Stats
262W - 173L
1,589 Elo+
Solo
Fenrir
Fenrir
azvelint
Fenrir
Level 24
God Stats
6W - 3L
1,539 SR
Queue Stats
65W - 50L
1,564 Elo+
Party 1
Sol
Sol
javi-berd
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
temp-260119
Cthulhu
Level 15
God Stats
10W - 5L
1,722 SR
Queue Stats
55W - 71L
1,726 Elo+
Solo
Arachne
Arachne
vachelumiere
Arachne
Level 29
God Stats
17W - 9L
1,562 SR
Queue Stats
129W - 113L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EternalLantern
Tsukuyomi
4
0 / 1 / 0
3,944
394
311
1,996
376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
FattyLiver
Hachiman
10
4 / 4 / 1
5,478
548
6,539
6,543
2,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PZA Shark
Cthulhu
7
3 / 3 / 3
4,895
490
2,038
6,402
3,924
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
10
1 / 5 / 0
6,193
619
4,080
9,766
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
nDundiZ
Gilgamesh
7
0 / 6 / 0
4,259
426
1,125
5,381
3,330
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 0 / 1
7,751
775
6,431
5,990
2,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
azvelint
Fenrir
12
8 / 1 / 1
7,394
739
5,689
6,408
4,688
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 4
6,303
630
5,486
5,065
1,285
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
temp-260119
Cthulhu
7
0 / 5 / 6
4,911
491
2,394
9,265
3,381
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
vachelumiere
Arachne
11
4 / 0 / 2
6,776
678
2,164
5,283
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
19
19
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EternalLantern
Tsukuyomi
0
1
0
0
L
Hachiman
FattyLiver
Hachiman
4
4
1
1.13
W
Hachiman
4
0
1
4.5
L
Cthulhu
PZA Shark
Cthulhu
3
3
3
1.5
L
Olorun
1
5
0
0.2
W
Fenrir
azvelint
Fenrir
8
1
1
8.5
W
3
3
4
1.67
L
Gilgamesh
nDundiZ
Gilgamesh
0
6
0
0
W
Cthulhu
temp-260119
Cthulhu
0
5
6
0.6
W
Arachne
vachelumiere
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,093
Damage
22,164
30,088
Taken
32,011
12,794
Mitigated
13,987
5,669
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EternalLantern
Tsukuyomi
311
43
0
744
1,996
376
0
68
1,928
0
6,518
L
Hachiman
FattyLiver
Hachiman
6,539
1,910
0
1,094
6,543
2,242
429
4,483
2,060
0
25,919
W
Hachiman
6,431
2,858
0
2,776
5,990
2,099
2,415
3,258
2,732
0
58,746
L
Cthulhu
PZA Shark
Cthulhu
2,038
366
92
0
6,402
3,924
26
2,417
3,985
8,605
0
L
Olorun
4,080
1,722
0
3,729
9,766
2,922
0
912
8,854
28,648
0
W
Fenrir
azvelint
Fenrir
5,689
1,178
0
2,194
6,408
4,688
1,386
1,051
5,357
0
32,606
W
5,486
2,007
0
1,171
5,065
1,285
1,290
931
4,134
27,763
0
L
Gilgamesh
nDundiZ
Gilgamesh
1,125
602
0
10
5,381
3,330
0
0
5,381
21
6,832
W
Cthulhu
temp-260119
Cthulhu
2,394
661
249
547
9,265
3,381
24
843
8,422
11,642
0
W
Arachne
vachelumiere
Arachne
2,164
1,346
0
2,902
5,283
2,534
903
37
5,246
0
40,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,769
Gold Earned
33,135
145
Minions Killed
339
0
Camps Cleared
0
774,973
Distance Traveled
989,634
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,944
394
22
2
0
68,115
0
L
Hachiman
5,478
548
36
4
0
191,322
0
W
Hachiman
7,751
775
116
12
0
199,601
0
L
Cthulhu
4,895
490
14
1
0
170,671
0
L
Olorun
6,193
619
60
6
0
158,555
0
W
Fenrir
7,394
739
63
6
0
189,667
0
W
Sol
6,303
630
52
5
0
173,069
0
L
Gilgamesh
4,259
426
13
1
0
186,310
0
W
Cthulhu
4,911
491
23
2
0
194,940
0
W
Arachne
6,776
678
85
9
0
232,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role