Player Matchup

Cu Chulainn
Cu Chulainn
Megaman2364
Cu Chulainn
Level 154
God Stats
4W - 6L
1,383 SR
Queue Stats
549W - 555L
1,561 Elo+
Solo
Loki
Loki
Platinum201
Loki
Level 157
God Stats
25W - 9L
1,771 SR
Queue Stats
708W - 666L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ooxAntiheroxoo
Morgan Le Fay
Level 102
God Stats
38W - 25L
1,678 SR
Queue Stats
495W - 487L
1,588 Elo+
Solo
Cernunnos
Cernunnos
rainbownuts-
Cernunnos
Level 117
God Stats
7W - 2L
1,715 SR
Queue Stats
375W - 328L
1,589 Elo+
Solo
Terra
Terra
xXJonyDayXx
Terra
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 258L
1,487 Elo+
Solo
Team Averages
Level 136
1,609 SR
1,570 Elo+

VS

Team Averages
Level 125
1,609 SR
1,608 Elo+
Sol
Sol
Adiquity
Sol
Level 160
God Stats
3W - 6L
1,511 SR
Queue Stats
224W - 239L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
GarnetFF9
Gilgamesh
Level 122
God Stats
3W - 1L
1,855 SR
Queue Stats
141W - 120L
1,631 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mon--Laferte-
Kumbhakarna
Level 106
God Stats
19W - 14L
1,593 SR
Queue Stats
506W - 443L
1,615 Elo+
Solo
Achilles
Achilles
TotalTomatoTime
Achilles
Level 126
God Stats
1W - 4L
1,446 SR
Queue Stats
90W - 101L
1,583 Elo+
Solo
Anhur
Anhur
obraeu
Anhur
Level 113
God Stats
2W - 5L
1,640 SR
Queue Stats
205W - 197L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Megaman2364
Cu Chulainn
12
1 / 0 / 3
6,564
547
4,577
6,395
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
1 / 1 / 3
6,937
578
5,247
8,389
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ooxAntiheroxoo
Morgan Le Fay
11
1 / 2 / 2
6,279
523
7,028
6,249
2,778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
rainbownuts-
Cernunnos
13
5 / 2 / 1
7,473
623
9,202
7,643
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 6
6,247
521
2,589
6,985
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,207
517
6,028
7,226
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GarnetFF9
Gilgamesh
13
1 / 0 / 0
7,137
595
4,538
10,066
5,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Mon--Laferte-
Kumbhakarna
10
0 / 1 / 4
6,133
511
2,196
10,823
8,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
11
2 / 2 / 2
6,386
532
4,556
8,392
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
obraeu
Anhur
11
1 / 3 / 1
6,446
537
4,061
8,680
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
5
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Gilgamesh
GarnetFF9
Gilgamesh
1
0
0
1
W
Cu Chulainn
Megaman2364
Cu Chulainn
1
0
3
2.5
L
Kumbhakarna
Mon--Laferte-
Kumbhakarna
0
1
4
2
W
1
1
3
2.5
L
Achilles
2
2
2
1.5
L
Anhur
obraeu
Anhur
1
3
1
0.5
W
Morgan Le Fay
ooxAntiheroxoo
Morgan Le Fay
1
2
2
1
W
Cernunnos
rainbownuts-
Cernunnos
5
2
1
2.75
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,643
Damage
21,379
35,661
Taken
45,187
14,990
Mitigated
21,615
10,646
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,028
1,740
0
2,785
7,226
1,944
1,055
2,991
4,235
40,317
0
L
Gilgamesh
GarnetFF9
Gilgamesh
4,538
942
0
3,225
10,066
5,663
0
961
9,105
1,450
45,061
W
Cu Chulainn
Megaman2364
Cu Chulainn
4,577
1,339
0
1,964
6,395
3,088
120
979
5,416
0
38,388
L
Kumbhakarna
Mon--Laferte-
Kumbhakarna
2,196
373
492
2,832
10,823
8,345
0
2,858
7,965
18,180
0
W
5,247
1,393
0
1,678
8,389
2,504
0
1,981
6,408
0
57,670
L
Achilles
4,556
1,446
0
2,366
8,392
3,658
0
2,064
6,328
0
32,569
L
Anhur
obraeu
Anhur
4,061
2,159
0
1,938
8,680
2,005
0
743
7,937
0
39,192
W
Morgan Le Fay
ooxAntiheroxoo
Morgan Le Fay
7,028
328
0
1,559
6,249
2,778
0
2,315
3,934
42,380
0
W
Cernunnos
rainbownuts-
Cernunnos
9,202
6,100
0
2,553
7,643
1,808
0
1,115
6,528
0
50,631
W
2,589
605
358
2,534
6,985
4,812
0
2,371
4,614
10,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
32,309
390
Minions Killed
341
0
Camps Cleared
0
1,185,372
Distance Traveled
1,193,559
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,207
517
78
7
0
210,207
5
L
Gilgamesh
7,137
595
94
8
0
258,888
3
W
Cu Chulainn
6,564
547
78
7
0
225,605
5
L
Kumbhakarna
6,133
511
28
2
0
248,732
2
W
Loki
6,937
578
112
9
0
258,711
4
L
Achilles
6,386
532
63
5
0
255,842
2
L
Anhur
6,446
537
78
7
0
219,890
1
W
Morgan Le Fay
6,279
523
86
7
0
228,255
3
W
Cernunnos
7,473
623
87
7
0
224,324
2
W
Terra
6,247
521
27
2
0
248,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role