Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IGotFiddled
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,384 Elo+
Solo
Hun Batz
Hun Batz
NimaXn
Hun Batz
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
RikkieW24
Ratatoskr
Level 27
God Stats
7W - 7L
1,567 SR
Queue Stats
65W - 66L
1,596 Elo+
Solo
Geb
Geb
theartist59
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,533 Elo+
Party 1
Team Averages
Level 20
1,513 SR
1,501 Elo+

VS

Team Averages
Level 16
1,373 SR
1,433 Elo+
Arachne
Arachne
ASSBLASTER_Ali
Arachne
Level 21
God Stats
17W - 14L
1,507 SR
Queue Stats
206W - 210L
1,422 Elo+
Solo
Medusa
Medusa
Snowflake7862
Medusa
Level 16
God Stats
11W - 6L
1,220 SR
Queue Stats
226W - 239L
1,414 Elo+
Solo
Zeus
Zeus
iannis3
Zeus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 24L
1,642 Elo+
Solo
Hel
Hel
nastydevil98
Hel
Level 10
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo
Ares
Ares
neopolly
Ares
Level 27
God Stats
1W - 1L
1,322 SR
Queue Stats
89W - 83L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 0
5,246
350
1,798
6,633
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
IGotFiddled
Erlang Shen
8
2 / 6 / 0
5,668
378
3,191
14,109
4,688
Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
NimaXn
Hun Batz
9
1 / 7 / 0
5,716
381
2,918
10,673
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
RikkieW24
Ratatoskr
10
0 / 7 / 1
6,335
422
4,725
10,909
3,576
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 1
6,361
424
2,575
10,408
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,408
561
4,237
9,260
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 5
7,586
506
7,781
5,885
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
iannis3
Zeus
15
12 / 1 / 0
9,464
631
12,441
5,458
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 8
8,186
546
8,552
7,200
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
4 / 0 / 3
7,683
512
7,975
7,131
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
25
26
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
3
1
1
3.5
L
Erlang Shen
IGotFiddled
Erlang Shen
2
6
0
0.33
L
Hun Batz
NimaXn
Hun Batz
1
7
0
0.14
L
Ratatoskr
RikkieW24
Ratatoskr
0
7
1
0.07
W
3
1
5
5.5
W
Zeus
iannis3
Zeus
12
1
0
12
W
3
1
8
7
W
Ares
4
0
3
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,207
Damage
40,986
52,732
Taken
34,934
17,906
Mitigated
19,060
4,810
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,798
1,042
323
768
6,633
1,975
0
3,396
3,237
0
21,160
W
4,237
3,734
0
1,305
9,260
4,231
0
238
9,022
0
62,991
L
Erlang Shen
IGotFiddled
Erlang Shen
3,191
1,935
0
948
14,109
4,688
140
9,534
4,361
0
15,073
L
Hun Batz
NimaXn
Hun Batz
2,918
554
0
1,459
10,673
3,252
0
5,309
5,178
0
19,849
L
Ratatoskr
RikkieW24
Ratatoskr
4,725
1,019
0
567
10,909
3,576
0
5,758
5,071
0
38,613
W
7,781
4,037
745
3,274
5,885
2,481
311
1,023
4,862
0
47,505
W
Zeus
iannis3
Zeus
12,441
2,185
0
250
5,458
1,693
844
0
5,458
55,519
0
W
8,552
1,470
1,656
4,399
7,200
5,896
0
0
7,200
38,973
0
W
Ares
7,975
62
0
2,219
7,131
4,759
260
1,380
5,751
24,604
0
L
2,575
274
0
745
10,408
4,415
0
4,099
5,917
9,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
41,327
202
Minions Killed
392
0
Camps Cleared
0
1,302,160
Distance Traveled
1,307,882
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,246
350
41
3
0
223,520
1
W
Arachne
8,408
561
113
8
0
304,577
0
L
Erlang Shen
5,668
378
22
1
0
255,501
1
L
Hun Batz
5,716
381
44
3
0
262,967
0
L
Ratatoskr
6,335
422
76
5
0
276,680
2
W
Medusa
7,586
506
81
5
0
225,438
3
W
Zeus
9,464
631
114
8
0
252,742
1
W
Hel
8,186
546
61
4
0
241,446
0
W
Ares
7,683
512
23
2
0
283,679
1
L
Geb
6,361
424
19
1
0
283,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role