Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
ABC199
Raijin
Level 14
God Stats
19W - 13L
1,500 SR
Queue Stats
361W - 401L
1,573 Elo+
Solo
Bellona
Bellona
GothGirly
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,617 Elo+
Solo
Loki
Loki
Om3gaBlast3rPt
Loki
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 17L
1,504 Elo+
Party 3
Ullr
Ullr
hospyjunior
Ullr
Level 123
God Stats
2W - 0L
1,686 SR
Queue Stats
46W - 36L
1,648 Elo+
Party 3
Team Averages
Level 36
1,537 SR
1,568 Elo+

VS

Team Averages
Level 12
1,568 SR
1,598 Elo+
Cerberus
Cerberus
Kapacita
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,619 Elo+
Party 2
Poseidon
Poseidon
LinceRojo
Poseidon
Level 26
God Stats
3W - 1L
1,842 SR
Queue Stats
9W - 6L
1,569 Elo+
Party 1
Artemis
Artemis
Samuraji
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,651 Elo+
Party 2
Sun Wukong
Sun Wukong
Spoideman
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,587 Elo+
Party 1
Chernobog
Chernobog
yourdieth
Chernobog
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 62L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
3 / 1 / 8
5,407
541
3,368
4,847
4,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
ABC199
Raijin
11
7 / 2 / 2
6,933
693
6,321
7,202
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GothGirly
Bellona
10
0 / 0 / 1
5,656
566
1,592
6,089
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 1 / 4
6,298
630
2,186
6,915
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
13 / 1 / 2
7,631
763
10,168
7,837
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kapacita
Cerberus
7
1 / 5 / 3
4,984
498
1,411
5,013
2,988
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
LinceRojo
Poseidon
6
0 / 9 / 2
4,414
441
4,460
6,406
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Samuraji
Artemis
8
2 / 8 / 2
5,586
559
2,531
6,577
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Spoideman
Sun Wukong
8
1 / 2 / 2
5,194
519
2,479
7,121
2,759
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
yourdieth
Chernobog
9
1 / 2 / 2
5,451
545
3,071
5,297
1,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
26
Kills
5
5
Deaths
26
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
8
7
W
Raijin
ABC199
Raijin
7
2
2
4
W
Bellona
GothGirly
Bellona
0
0
1
0.5
L
Cerberus
Kapacita
Cerberus
1
5
3
0.5
L
Poseidon
LinceRojo
Poseidon
0
9
2
0.11
W
3
1
4
5
L
Artemis
Samuraji
Artemis
2
8
2
0.38
L
Sun Wukong
Spoideman
Sun Wukong
1
2
2
1
W
13
1
2
14
L
Chernobog
yourdieth
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
13,952
32,890
Taken
30,414
16,142
Mitigated
10,378
12,455
Healing
960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,368
585
0
0
4,847
4,879
100
1,956
2,786
7,637
0
W
Raijin
ABC199
Raijin
6,321
562
0
2,824
7,202
2,138
359
1,726
5,324
35,246
0
W
Bellona
GothGirly
Bellona
1,592
415
0
3,341
6,089
4,492
969
0
6,089
0
22,420
L
Cerberus
Kapacita
Cerberus
1,411
235
0
225
5,013
2,988
0
1,622
3,391
7,634
0
L
Poseidon
LinceRojo
Poseidon
4,460
1,387
0
40
6,406
1,768
0
4,190
1,902
14,639
0
W
2,186
629
0
3,579
6,915
1,871
0
574
6,325
0
33,011
L
Artemis
Samuraji
Artemis
2,531
1,475
0
0
6,577
1,143
0
1,080
5,459
0
7,554
L
Sun Wukong
Spoideman
Sun Wukong
2,479
943
0
390
7,121
2,759
0
1,826
5,201
0
22,052
W
10,168
5,273
0
2,711
7,837
2,762
616
1,286
6,495
0
52,694
L
Chernobog
yourdieth
Chernobog
3,071
1,580
0
305
5,297
1,720
168
525
4,772
0
18,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
25,629
293
Minions Killed
137
0
Camps Cleared
0
923,285
Distance Traveled
844,314
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,407
541
14
1
0
176,676
1
W
Raijin
6,933
693
69
7
0
171,401
3
W
Bellona
5,656
566
53
5
0
195,829
0
L
Cerberus
4,984
498
28
3
0
144,564
1
L
Poseidon
4,414
441
19
2
0
171,944
0
W
Loki
6,298
630
78
8
0
208,288
1
L
Artemis
5,586
559
7
1
0
152,245
1
L
Sun Wukong
5,194
519
49
5
0
184,373
0
W
Ullr
7,631
763
79
8
0
171,091
3
L
Chernobog
5,451
545
34
3
0
191,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role